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/**
* Based on https://gist.github.com/EmilHernvall/953968
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "vector.h"
vector * vector_create() {
vector *v;
v = malloc(sizeof(vector));
v->data = NULL;
v->size = 0;
v->count = 0;
return v;
}
int vector_count(vector *v) {
return v->count;
}
void vector_add(vector *v, void *e) {
if (v->size == 0) {
v->size = 10;
v->data = malloc(sizeof(void *) * v->size);
memset(v->data, '\0', sizeof(void *) * v->size);
}
if (v->size == v->count) {
v->size += 10;
v->data = realloc(v->data, sizeof(void *) * v->size);
}
v->data[v->count++] = e;
}
void vector_set(vector *v, int index, void *e) {
if (index >= v->count) {
return;
}
v->data[index] = e;
}
void * vector_get(vector *v, int index) {
if (index >= v->count) {
return NULL;
}
return v->data[index];
}
void vector_delete(vector *v, int index) {
if (index >= v->count) {
return;
}
for (int i = index+1; i < v->count; i++) {
v->data[i-1] = v->data[i];
}
v->data[--v->count] = NULL;
}
void vector_free_data(vector *v) {
free(v->data);
}
void vector_free(vector *v) {
free(v);
}
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