diff options
Diffstat (limited to 'Zukitwo-Human/metacity-1/metacity-theme-3.xml')
-rw-r--r-- | Zukitwo-Human/metacity-1/metacity-theme-3.xml | 1207 |
1 files changed, 0 insertions, 1207 deletions
diff --git a/Zukitwo-Human/metacity-1/metacity-theme-3.xml b/Zukitwo-Human/metacity-1/metacity-theme-3.xml deleted file mode 100644 index 3767c8e..0000000 --- a/Zukitwo-Human/metacity-1/metacity-theme-3.xml +++ /dev/null @@ -1,1207 +0,0 @@ -<?xml version="1.0"?> -<metacity_theme> -<info> - <name>Zukitwo-Human-Human-Human-Human-Human-Human-Human-Human-Human-Human-Human-Human-Human</name> - <author>lassekongo83</author> - <copyright>GPL</copyright> - <date>2012</date> - <description>A GNOME 3 window theme</description> -</info> - -<!-- meaningfull constants --> - -<constant name="C_border_focused" value="blend/#000000/gtk:bg[NORMAL]/0.5" /> -<constant name="C_border_unfocused" value="blend/#000000/gtk:bg[NORMAL]/0.6" /> -<constant name="C_titlebar_focused_hilight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])" /> -<constant name="C_titlebar_unfocused" value="blend/gtk:base[NORMAL]/gtk:bg[NORMAL]/0.4" /> -<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])" /> -<constant name="C_title_focused_hilight" value="gtk:custom(wm_title_highlight,gtk:base[NORMAL])" /> -<constant name="C_title_focused_hilight_dark" value="gtk:custom(wm_title_highlight_dark,gtk:bg[NORMAL])" /> -<constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])" /> -<!-- color of the button icons --> -<constant name="D_icons_unfocused_offset" value="0" /> <!-- offset of the unfocused icons --> -<!-- geometries --> - -<frame_geometry name="normal" title_scale="medium" rounded_top_left="4" rounded_top_right="4"> - <distance name="left_width" value="1" /> - <distance name="right_width" value="1" /> - <distance name="bottom_height" value="1" /> - <distance name="left_titlebar_edge" value="5"/> - <distance name="right_titlebar_edge" value="0"/> - <distance name="title_vertical_pad" value="9"/> - <border name="title_border" left="10" right="10" top="2" bottom="2"/> - <border name="button_border" left="0" right="0" top="0" bottom="2"/> - <aspect_ratio name="button" value="1"/> -</frame_geometry> - -<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="4" rounded_top_right="4" parent="normal"> - <distance name="left_titlebar_edge" value="5"/> - <distance name="right_titlebar_edge" value="0"/> -</frame_geometry> - -<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> - <distance name="left_width" value="0" /> - <distance name="right_width" value="0" /> - <distance name="left_titlebar_edge" value="5"/> - <distance name="right_titlebar_edge" value="0"/> - <distance name="title_vertical_pad" value="8"/> <!-- - This needs to be 1 less then the - title_vertical_pad on normal state - or you'll have bigger buttons --> - <border name="title_border" left="10" right="10" top="2" bottom="2"/> - <border name="button_border" left="0" right="0" top="0" bottom="2"/> - <distance name="bottom_height" value="0" /> -</frame_geometry> - -<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> - <distance name="right_width" value="0" /> -</frame_geometry> - -<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="max"> - <distance name="left_width" value="1" /> -</frame_geometry> - -<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> - <distance name="title_vertical_pad" value="7"/> - <border name="title_border" left="10" right="10" top="0" bottom="1"/> - <border name="button_border" left="0" right="0" top="0" bottom="2"/> -</frame_geometry> - -<frame_geometry name="small_unfocused" parent="small"> - <distance name="left_titlebar_edge" value="1"/> - <distance name="right_titlebar_edge" value="1"/> -</frame_geometry> - -<frame_geometry name="nobuttons" hide_buttons="true" parent="normal"> -</frame_geometry> - -<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > - <distance name="left_width" value="1" /> - <distance name="right_width" value="1" /> - <distance name="bottom_height" value="1" /> - <border name="title_border" left="10" right="10" top="0" bottom="0" /> - <border name="button_border" left="0" right="0" top="0" bottom="0"/> - <distance name="title_vertical_pad" value="1" /> -</frame_geometry> - -<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > - <distance name="left_width" value="0" /> - <distance name="right_width" value="0" /> - <distance name="bottom_height" value="0" /> - <distance name="title_vertical_pad" value="0" /> - <border name="button_border" left="0" right="0" top="0" bottom="0"/> - <border name="title_border" left="0" right="0" top="0" bottom="0" /> -</frame_geometry> - -<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> - <distance name="title_vertical_pad" value="5"/> -</frame_geometry> - -<frame_geometry name="attached" title_scale="medium" hide_buttons="true" rounded_top_left="4" rounded_top_right="4" rounded_bottom_left="4" rounded_bottom_right="4" parent="normal"> - <distance name="title_vertical_pad" value="9"/> - <distance name="bottom_height" value="4"/> - <distance name="left_width" value="4"/> - <distance name="right_width" value="4"/> -</frame_geometry> - -<!-- drawing operations --> - - <!-- title --> - -<draw_ops name="title_focused"> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 2" - ellipsize_width="width" - color="C_title_focused_hilight" /> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - ellipsize_width="width" - color="C_title_focused" /> -</draw_ops> - -<draw_ops name="title_unfocused"> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 2" - ellipsize_width="width" - color="C_title_focused_hilight" /> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - ellipsize_width="width" - color="C_title_unfocused" /> -</draw_ops> - - <!-- window decorations --> - -<draw_ops name="entire_background_focused"> - <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="entire_background_unfocused"> - <include name="entire_background_focused" /> -</draw_ops> - -<draw_ops name="titlebar_fill_focused"> - <gradient type="vertical" x="0" y="0" width="width" height="height"> - <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" /> - <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" /> - </gradient> -</draw_ops> - - -<draw_ops name="titlebar_fill_unfocused"> - <gradient type="vertical" x="0" y="0" width="width" height="height"> - <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" /> - <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" /> - </gradient> -</draw_ops> - -<draw_ops name="hilight"> - <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> - <gradient type="vertical" x="1" y="1" width="1" height="height-4"> - <color value="C_titlebar_focused_hilight" /> - <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> - </gradient> -</draw_ops> - -<draw_ops name="rounded_hilight"> - <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> -</draw_ops> - -<draw_ops name="rounded_hilight_unfocused"> - <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> -</draw_ops> - -<draw_ops name="titlebar_focused"> - <include name="titlebar_fill_focused" /> - <include name="hilight" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused"> - <include name="titlebar_fill_focused" /> - <include name="rounded_hilight" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_unfocused"> - <include name="titlebar_fill_unfocused" /> - <include name="rounded_hilight_unfocused" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused_alt"> - <include name="titlebar_fill_focused" /> - <include name="rounded_hilight" /> -</draw_ops> - -<draw_ops name="border_focused"> - <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="border_unfocused"> - <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="rounded_border_focused"> - <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> - <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> - <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> - <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> - <!-- double arcs for darker borders --> - <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> -</draw_ops> - -<draw_ops name="rounded_border_unfocused"> - <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> - <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> - <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> - <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> - - <!-- double arcs for darker borders --> - <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> -</draw_ops> - - -<!-- <draw_ops name="border_right_focused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_right_unfocused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_unfocused" /> -</draw_ops> --> - -<draw_ops name="border_left_focused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_left_unfocused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_unfocused" /> -</draw_ops> - -<!-- button icons--> - -<draw_ops name="close_glyph_focused"> - <image filename="close_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_focused"> - <include name="close_glyph_focused" /> -</draw_ops> - -<draw_ops name="close_focused_prelight"> - <image filename="close_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_focused_pressed"> - <image filename="close_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_glyph_unfocused"> - <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_unfocused"> - <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="close_glyph_unfocused_prelight"> - <image filename="close_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_unfocused_prelight"> - <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="close_glyph_unfocused_pressed"> - <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_unfocused_pressed"> - <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="maximize_glyph_focused"> - <image filename="maximize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_focused"> - <include name="maximize_glyph_focused" /> -</draw_ops> - -<draw_ops name="maximize_focused_prelight"> - <image filename="maximize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_focused_pressed"> - <image filename="maximize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_glyph_unfocused"> - <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_unfocused"> - <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="maximize_glyph_unfocused_prelight"> - <image filename="maximize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_unfocused_prelight"> - <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="maximize_glyph_unfocused_pressed"> - <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_unfocused_pressed"> - <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="minimize_glyph_focused"> - <image filename="minimize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_focused"> - <include name="minimize_glyph_focused" /> -</draw_ops> - -<draw_ops name="minimize_focused_prelight"> - <image filename="minimize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_focused_pressed"> - <image filename="minimize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_glyph_unfocused"> - <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_unfocused"> - <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="minimize_glyph_unfocused_prelight"> - <image filename="minimize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_unfocused_prelight"> - <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="minimize_glyph_unfocused_pressed"> - <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_unfocused_pressed"> - <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="menu_glyph_focused"> - <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_focused"> - <include name="menu_glyph_focused" /> -</draw_ops> - -<draw_ops name="menu_focused_prelight"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_focused_pressed"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_glyph_unfocused"> - <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_unfocused"> - <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="menu_glyph_unfocused_prelight"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_unfocused_prelight"> - <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="menu_glyph_unfocused_pressed"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_unfocused_pressed"> - <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="shade_glyph_focused"></draw_ops> - -<draw_ops name="shade_focused"> - <include name="shade_glyph_focused" /> -</draw_ops> - -<draw_ops name="shade_focused_pressed"> - <include name="shade_glyph_focused" y="1" /> -</draw_ops> - -<draw_ops name="shade_glyph_unfocused"></draw_ops> - -<draw_ops name="shade_unfocused"> - <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="shade_glyph_unfocused_prelight"></draw_ops> - -<draw_ops name="shade_unfocused_prelight"> - <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="shade_glyph_unfocused_pressed"></draw_ops> - -<draw_ops name="shade_unfocused_pressed"> - <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<!-- frame styles --> - -<frame_style name="normal_focused" geometry="normal"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="rounded_border_focused" /> - - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_unfocused" geometry="normal_unfocused"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="rounded_border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - 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<button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="border_unfocused" geometry="border"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="borderless" geometry="borderless"> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="attached_focused" geometry="attached"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_focused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="attached_unfocused" geometry="attached"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_focused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <!-- <piece position="overlay" draw_ops="border_right_focused" /> --> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_unfocused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> --> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_focused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_left_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_unfocused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_left_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- placeholder for unimplementated styles--> -<frame_style name="blank" geometry="normal"> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- frame style sets --> - -<frame_style_set name="normal_style_set"> - <frame focus="yes" state="normal" resize="both" style="normal_focused"/> - <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> - <frame focus="yes" state="maximized" style="normal_max_focused"/> - <frame focus="no" state="maximized" style="normal_max_unfocused"/> - <frame focus="yes" state="shaded" style="normal_focused"/> - <frame focus="no" state="shaded" style="normal_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> - <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> -</frame_style_set> - -<frame_style_set name="dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> - <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="dialog_focused"/> - <frame focus="no" state="shaded" style="dialog_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="modal_dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> - <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="modal_dialog_focused"/> - <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="utility_style_set"> - <frame focus="yes" state="normal" resize="both" style="utility_focused"/> - <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="utility_focused"/> - <frame focus="no" state="shaded" style="utility_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="border_style_set"> - <frame focus="yes" state="normal" resize="both" style="border_focused"/> - <frame focus="no" state="normal" resize="both" style="border_unfocused"/> - <frame focus="yes" state="maximized" style="borderless"/> - <frame focus="no" state="maximized" style="borderless"/> - <frame focus="yes" state="shaded" style="blank"/> - <frame focus="no" state="shaded" style="blank"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="attached_style_set"> - <frame focus="yes" state="normal" resize="both" style="attached_focused"/> - <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="blank"/> - <frame focus="no" state="shaded" style="blank"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - - -<!-- windows --> - -<window type="normal" style_set="normal_style_set"/> -<window type="dialog" style_set="dialog_style_set"/> -<window type="modal_dialog" style_set="modal_dialog_style_set"/> -<window type="menu" style_set="utility_style_set"/> -<window type="utility" style_set="utility_style_set"/> -<window type="border" style_set="border_style_set"/> -<window version=">= 3.2" type="attached" style_set="attached_style_set"/> - -</metacity_theme> |