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<?php
class jobs
{
/**
* @var jobs_destructor $destructor_instance
*/
private static $destructor_instance;
/**
* @var array<int, array> $new_jobs
*/
private static $new_jobs = [];
/**
* Automatically poke master on exit.
*/
public static function destruct()
{
if (!empty(self::$new_jobs)) {
$targets = [];
foreach (self::$new_jobs as $new_job) {
if ($new_job['status'] === Job::STATUS_WAITING)
$targets[$new_job['target']] = true;
}
if (!empty($targets)) {
$targets = array_keys($targets);
self::poke($targets);
}
}
}
/**
* Create job.
*
* @param int|string $target
* @param string $name
* @param array $data
* @param string $status
* @return int|string Job ID
*/
public static function add($target, string $name, array $data = [], string $status = Job::STATUS_WAITING): int
{
if (is_null(self::$destructor_instance))
self::$destructor_instance = new jobs_destructor();
if (strpos($name, '\\') !== false) {
$pos = strrpos($name, '\\');
$name = substr($name, $pos + 1);
}
$db = getMySQL();
$db->insert(JOBD_TABLE, [
'target' => $target,
'name' => $name,
'time_created' => time(),
'input' => serialize($data),
'status' => $status
]);
$id = $db->insertId();
self::$new_jobs[$id] = [
'target' => $target,
'status' => $status
];
return $id;
}
/**
* Create manual job.
*
* @param int|string $target
* @param string $name
* @param array $data
* @return int
*/
public static function manual($target, string $name, array $data = []): int
{
return self::add($target, $name, $data, Job::STATUS_MANUAL);
}
public static function sendSignal(int $job_id, int $signal, string $target)
{
$client = getJobdMaster();
$response = $client->sendSignal($job_id, $signal, $target);
// master request failed
if (($error = $response->getError()) !== null)
throw new Exception("jobd returned error: ".$error);
$data = $response->getData();
$client->close();
return $data[$job_id];
}
/**
* Run jobs with given ids and status=Job::STATUS_MANUAL and wait for results.
*
* If only one job was given and it's failed, an Exception will be thrown!
* If multiple jobs were given and some of them failed, an array of JobResults will be returned.
*
* @param int|int[] $job_ids
* @return array<int, JobResult>|JobResult
* @throws Exception
*/
public static function run($job_ids)
{
if (!is_array($job_ids))
$job_ids = [$job_ids];
$job_ids_orig = $job_ids;
$job_ids = array_flip($job_ids);
$jobs = [];
// look for the given jobs in self::$new_jobs
foreach (self::$new_jobs as $id => $new_job) {
if ($new_job['status'] == Job::STATUS_MANUAL && isset($job_ids[$id])) {
$jobs[] = ['id' => $id, 'target' => $new_job['target']];
unset($job_ids[$id]);
}
}
// if some (or all) jobs were not found in self::$new_jobs, get them from the database
if (!empty($job_ids)) {
$job_ids = array_keys($job_ids);
$db = getMySQL();
$q = $db->query("SELECT id, target, status AS target FROM ".JOBD_TABLE." WHERE id IN (".implode(',', $job_ids).")");
$job_ids = array_flip($job_ids);
while ($row = $db->fetch($q)) {
// only manual jobs are allowed
if ($row['status'] != Job::STATUS_MANUAL)
throw new Exception("job id=${row['id']} has status = {$row['status']} != manual");
$jobs[] = [
'id' => (int)$row['id'],
'target' => $row['target']
];
unset($job_ids[$row['id']]);
}
$q->free();
// we were given invalid ids, it seems. throw an exception and don't continue
if (!empty($job_ids))
throw new Exception("jobs with id ".implode(', ', array_keys($job_ids))." not found");
}
// connect to master and send run-manual request
$client = getJobdMaster();
$response = $client->runManual($jobs);
// master request failed
if (($error = $response->getError()) !== null)
throw new Exception("jobd returned error: ".$error);
// at this point, jobd-master request succeeded
// doesn't mean our jobs were successfully accepted and executed by workers,
// but at least we have some results
/**
* @var array<int, JobResult> $results
*/
$results = [];
$data = $response->getData();
$client->close();
// collect results, successes and failures
if (!empty($data['jobs'])) {
foreach ($data['jobs'] as $job_id => $job_result_raw) {
$job_result = (new JobResult())->setResult(
$job_result_raw['result'],
$job_result_raw['code'],
$job_result_raw['stdout'],
$job_result_raw['stderr'],
$job_result_raw['signal']
);
$results[$job_id] = $job_result;
}
}
if (!empty($data['errors'])) {
foreach ($data['errors'] as $job_id => $job_result_raw) {
$job_result = (new JobResult())->setError($job_result_raw);
$results[$job_id] = $job_result;
}
}
// remove jobs from self::$new_jobs
foreach ($job_ids_orig as $id) {
if (isset(self::$new_jobs[$id]))
unset(self::$new_jobs[$id]);
}
// if the $job_ids arguments wasn't an array, return the JobResult instance
if (count($job_ids_orig) === 1 && count($results) === 1) {
$result = reset($results);
if ($result->isFailed())
throw new Exception($result->getError());
return $result;
}
// otherwise, return array of JobResult instances
return $results;
}
/**
* @param string|string[] $targets
* @throws \jobd\exceptions\JobdException
* @return bool
*/
public static function poke($targets): bool
{
$client = getJobdMaster();
if (!is_array($targets))
$targets = [$targets];
$client->poke($targets);
$targets = array_flip(array_unique($targets));
// remove poked targets from self::$new_jobs to avoid meaninglessly duplicating this poke from the destructor
if (!empty(self::$new_jobs)) {
foreach (self::$new_jobs as $new_job_id => $new_job) {
if ($new_job['status'] == Job::STATUS_WAITING && isset($targets[$new_job['target']]))
unset(self::$new_jobs[$new_job_id]);
}
}
$client->close();
return true;
}
/**
* @param int $id
* @return array
*/
public static function get(int $id)
{
$db = getMySQL();
$q = $db->query("SELECT * FROM ".JOBD_TABLE." WHERE id=?", $id);
return $db->fetch($q);
}
/**
* Delete old succeeded jobs.
*/
public static function cleanup()
{
$db = getMySQL();
$db->query("DELETE FROM ".JOBD_TABLE." WHERE status='done' AND result='ok' AND time_finished < ?",
time() - 86400);
}
}
class job_target
{
const any = "any";
public static function high(int $server): string
{
return "$server/high";
}
public static function low(int $server): string
{
return "$server/low";
}
}
class jobs_destructor
{
public function __destruct()
{
jobs::destruct();
}
}
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