aboutsummaryrefslogtreecommitdiff
path: root/res/values/strings.xml
blob: d116c8245e1361624b98a00c2d608588c2d6ce90 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
<?xml version="1.0" encoding="utf-8"?>
<resources>

	<string name="no">No</string>
	<string name="yes">Yes</string>
	<string name="back">Back</string>
	<string name="ok">Ok</string>
	<string name="cancel">Cancel</string>
	<string name="go_to_main">Go to Main</string>
	<string name="on">On</string>
	<string name="off">Off</string>

	<string name="app_name">Gravity Defied</string>
	<string name="action_settings">Settings</string>
	<string name="exit">Exit Game</string>
	<string name="main">Main</string>
	<string name="play_menu">Play Menu</string>
	<string name="options">Options</string>
	<string name="help">Help</string>
	<string name="about">About</string>

	<string name="play">Play</string>
	<string name="start">Start</string>

	<string name="mods">Mods</string>
	<string name="highscores">High Scores</string>
	<string name="finished">Finished!</string>
	<string name="ingame">Ingame</string>
	<string name="enter_name">Enter Name</string>
	<string name="confirm_clear">Confirm Clear</string>
	<string name="confirm_reset">Confirm Reset</string>
	<string name="level">Level</string>
	<string name="track">Track</string>
	<string name="league">League</string>
	<string name="restart">Restart</string>
	<string name="restart_with_new_level">Restart with new level</string>
	<string name="send_logs">Send logs</string>
	<string name="next">Next</string>
	<string name="_continue">Continue</string>
	<string name="name">Name</string>
	<string name="time">Time</string>

	<string name="perspective">Perspective</string>
	<string name="shadows">Shadows</string>
	<string name="driver_sprite">Driver sprite</string>
	<string name="bike_sprite">Bike sprite</string>
	<string name="input">Input</string>
	<string name="look_ahead">Look ahead</string>
	<string name="vibrate_on_touch">Vibrate on touch</string>
	<string name="keyboard_in_menu">Keyboard in menu</string>
	<string name="clear_highscore">Clear highscore</string>
	<string name="full_reset">Full Reset</string>
	<string name="reset">Reset</string>
	<string name="reset_text">Master reset. Application will be restarted.</string>

	<string name="installed_mods">Installed mods</string>
	<string name="download_mods">Download mods</string>
	<string name="download_options">Download options</string>
	<string name="install_mrg">Install levels.mrg</string>
	<string name="installed_levels_text">Here you can manage installed levels.</string>
	<string name="download_levels_text">Here you can download and install new levels.</string>

	<string name="cleared">Cleared</string>
	<string name="cleared_text">Highscores have been cleared</string>
	<string name="erase_text1">Clearing the highscores cannot be undone. It will remove all the registered times on all tracks.</string>
	<string name="erase_text2">Would you like to clear the highscores?</string>
	<string name="reset_text1">A full reset cannot be undone. It will relock all tracks and leagues and clear back all settings to default. A full reset will restart the application.</string>
	<string name="reset_text2">Would you like to do a full reset?</string>

	<string name="objective">Objective</string>
	<string name="objective_text">Race to the finish line as fast as you can without crashing. By leaning forward and backward you can adjust the rotation of your bike. By landing on both wheels after jumping, your bike won\'t crash as easily. Beware, the levels tend to get harder and harder...</string>

	<string name="keys">Keys</string>
	<string name="keyset_text"><![CDATA[
		<b>Keyset 1</b><br/>
		2 accelerates, 8 brakes, 6 leans forward and 4 leans backward. 1 accelerates and leans backward. 3 accelerates and leans forward. 7 brakes and leans backward. 9 brakes and leans forward.<br/><br/>
		<b>Keyset 2</b><br/>
		1 accelerates, 4 brakes, 6 leans forward and 5 leans backward.<br/><br/>
		<b>Keyset 3</b><br/>
		3 accelerates, 6 brakes, 5 leans forward and 4 leans backward.
	]]></string>

	<string name="unlocking">Unlocking</string>
	<string name="unlocking_text">By completing the easier levels, new levels will be unlocked. You will also gain access to higher leagues where more advanced bikes with different characteristics are available.</string>

	<string name="highscore_text">The three best times on every track are saved for each league. When beating a time on a track you will be asked to enter your name. The highscores can be viewed from the Play Menu. By pressing left and right in the highscore view you can view the highscore for a specific league. The highscore can be cleared from the options menu.</string>
	<string name="no_highscores">No Highscores</string>

	<string name="options_text"><![CDATA[
		<b>Perspective: On/Off</b><br/>
		Default: &lt;On&gt;<br/>
		Turns on and off the perspective view of the tracks.<br/><br/>

		<b>Shadows: On/Off</b><br/>
		Default: &lt;On&gt;<br/>
		Turns on and off the shadows.<br/><br/>

		<b>Driver Sprite: On / Off</b><br/>
		Default: &lt;On&gt;<br/>
		&lt;On&gt; uses a texture for the driver. &lt;.Off&gt; uses line graphics.<br/><br/>

		<b>Bike Sprite: On / Off</b><br/>
		Default: &lt;On&gt;<br/>
		&lt;On&gt; uses a texture for the bike. &lt;Off&gt; uses line graphics.<br/><br/>

		<b>Input: Keyset 1,2,3</b><br/>
		Default: &lt;1&gt;<br/>
		Determines which type of input should be used when playing. See "Keys" in the help menu for more info.<br/><br/>

		<b>Look ahead: On/Off</b><br/>
		Default: &lt;On&gt;<br/>
		Turns on and off smart camera movement.<br/><br/>

		<b>Vibrate on touch: On/Off</b><br/>
		Default: &lt;On&gt;<br/>
		Enables haptic feedback when you press control keys.<br/><br/>

		<b>Keyboard in menu: On/Off</b><br/>
		Default: &lt;On&gt;<br/>
		Turns on and off keyboard in menu.<br/><br/>

		<b>Clear highscore</b><br/>
		Lets you clear the highscores. Here you can also do a "Full Reset" which will reset the game to original state (clear settings, highscores, unlocked levels and leagues).
	]]></string>
	<string name="about_text"><![CDATA[
		<b>Gravity Defied Classic</b> ported to Android by Gregory Klyushnikov and Eugene Zinoviev<br/>
		Кузница винрара<br/>
		Happy Santa LLC<br/>
		http://gdtr.net \u00A9 2014<br/><br/>

		<b>Gravity Defied - Trial Racing</b> by Codebrew Software<br/>
		http://codebrew.se \u00A9 2004
		]]></string>
	<string name="ported_text"><![CDATA[
		<font color="#999999">Ported by</font><br/>
		<font color="#000000">Кузница винрара</font><br/>
		<font color="#999999">and</font><br/>
		<font color="#000000">Happy Santa LLC</font>
	]]></string>

	<string name="crashed">Crashed</string>
	<string name="wheelie">Wheelie!</string>
	<string name="finished1">Finished</string>
	<string name="enjoy">Enjoy...</string>
	<string name="congratulations">Congratulations! You have successfully unlocked a new league: </string>
	<string name="league_unlocked">League unlocked</string>
	<string name="league_unlocked_text">You have successfully unlocked a new league: </string>
	<string name="level_completed_text">You have completed all tracks at this level.</string>
	<string name="complete_to_unlock">Complete more tracks to unlock this track/league combo.</string>
	<string name="tracks_completed_tpl"><![CDATA[%1$d of %2$d tracks in <b>%3$s</b> completed.]]></string>

	<string name="LEAGUE">LEAGUE</string>

	<string-array name="finished_places">
		<item>First place!</item>
		<item>Second place!</item>
		<item>Third place!</item>
	</string-array>

	<string-array name="on_off">
		<item>On</item>
		<item>Off</item>
	</string-array>

	<string-array name="keyset">
		<item>Keyset 1</item>
		<item>Keyset 2</item>
		<item>Keyset 3</item>
	</string-array>

	<string-array name="leagues">
		<item>100cc</item>
		<item>175cc</item>
		<item>220cc</item>
	</string-array>

	<string-array name="leagues_full">
		<item>100cc</item>
		<item>175cc</item>
		<item>220cc</item>
		<item>325cc</item>
	</string-array>

	<string-array name="difficulty">
		<item>Easy</item>
		<item>Medium</item>
		<item>Hard</item>
	</string-array>

	<string name="download_error">Cannot download levels list.</string>
	<string name="no_internet_connection">No internet connection</string>
	<string name="waiting_for_network">Waiting for network connection&#8230;</string>
	<string name="levels_count_tpl"><![CDATA[%1$s <font color="#909090">(%2$s)</font>]]></string>
	<string name="active_name_tpl"><![CDATA[%1$s <font color="#00a000">(Active)</font>]]></string>

	<string name="sort_by">Sort by:</string>
	<string-array name="sort_variants">
		<item>Popularity</item>
		<item>Most recent</item>
		<item>Oldest</item>
		<item>Tracks count</item>
	</string-array>

	<string name="author_tpl"><![CDATA[<font color="#888888">Author:</font> %1$s]]></string>
	<string name="added_tpl"><![CDATA[<font color="#888888">Added:</font> %1$s]]></string>
	<string name="installed_tpl"><![CDATA[<font color="#888888">Installed:</font> %1$s]]></string>
	<string name="tracks_tpl"><![CDATA[<font color="#888888">Tracks:</font> %1$s]]></string>
	<string name="install_kb">Install (%1$s Kb)</string>
	<string name="install">Install</string>
	<string name="installing">Installing..</string>
	<string name="load_this_game">Load this game</string>
	<string name="enter_levels_name_title">Levels name</string>
	<string name="enter_levels_name">Enter levels pack name:</string>
	<string name="error">Error</string>
	<string name="oops">Oops..</string>
	<string name="please_wait">Please wait..</string>
	<string name="success">Success</string>
	<string name="successfully_installed">Levels successfully installed.</string>
	<string name="open_installed">Open installed</string>
	<string name="installed">Installed</string>
	<string name="delete">Delete</string>
	<string name="deleting">Deleting..</string>
	<string name="downloading">Downloading..</string>
	<string name="delete_levels">Delete levels</string>
	<string name="delete_levels_confirmation">Are you sure you want to delete these levels? This action cannot be undone.</string>
	<string name="active">Active</string>
	<string name="unlock_next">Unlock next level</string>

	<string name="e_external_storage_is_not_readable">External storage is not readable.</string>
	<string name="e_downloading_was_interrupted">Downloading was interrupted</string>
	<string name="e_no_space_left">No space left on device</string>
	<string name="e_cannot_save_level">Cannot save level into database</string>
	<string name="e_no_network_connection">No network connection.</string>
	<string name="e_level_damaged">Looks like this level is damaged.\nYou can skip it and unlock next level.</string>

</resources>