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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ppapi/c/pp_errors.h"
+#include "ppapi/cpp/core.h"
+#include "ppapi/cpp/graphics_3d.h"
+#include "ppapi/cpp/graphics_3d_client.h"
+#include "ppapi/cpp/input_event.h"
+#include "ppapi/cpp/instance.h"
+#include "ppapi/cpp/module.h"
+#include "ppapi/cpp/rect.h"
+#include "spinning_cube.h"
+#include "ppapi/lib/gl/gles2/gl2ext_ppapi.h"
+#include "ppapi/utility/completion_callback_factory.h"
+
+// Use assert as a makeshift CHECK, even in non-debug mode.
+// Since <assert.h> redefines assert on every inclusion (it doesn't use
+// include-guards), make sure this is the last file #include'd in this file.
+#undef NDEBUG
+#include <assert.h>
+#include <stdint.h>
+
+#include <stdio.h>
+
+namespace {
+
+class DemoInstance : public pp::Instance, public pp::Graphics3DClient {
+public:
+ DemoInstance(PP_Instance instance);
+ virtual ~DemoInstance();
+ // pp::Instance implementation (see PPP_Instance).
+ virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]);
+ virtual void DidChangeView(const pp::Rect& position,
+ const pp::Rect& clip);
+ virtual bool HandleInputEvent(const pp::InputEvent& event) {
+ // TODO(yzshen): Handle input events.
+ return true;
+ }
+ // pp::Graphics3DClient implementation.
+ virtual void Graphics3DContextLost();
+private:
+ // GL-related functions.
+ void InitGL(int32_t result);
+ void Paint(int32_t result);
+ pp::Size plugin_size_;
+ pp::CompletionCallbackFactory<DemoInstance> callback_factory_;
+ // Owned data.
+ pp::Graphics3D* context_;
+ SpinningCube cube_;
+};
+
+DemoInstance::DemoInstance(PP_Instance instance)
+ : pp::Instance(instance),
+ pp::Graphics3DClient(this),
+ callback_factory_(this),
+ context_(NULL) {}
+
+DemoInstance::~DemoInstance() {
+ assert(glTerminatePPAPI());
+ delete context_;
+}
+
+bool DemoInstance::Init(uint32_t /*argc*/,
+ const char* /*argn*/[],
+ const char* /*argv*/[]) {
+ RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE);
+ return !!glInitializePPAPI(pp::Module::Get()->get_browser_interface());
+}
+
+void DemoInstance::DidChangeView(
+ const pp::Rect& position, const pp::Rect& /*clip*/) {
+ if (position.width() == 0 || position.height() == 0)
+ return;
+ plugin_size_ = position.size();
+ // Initialize graphics.
+ InitGL(0);
+}
+
+void DemoInstance::Graphics3DContextLost() {
+ delete context_;
+ context_ = NULL;
+ pp::CompletionCallback cb = callback_factory_.NewCallback(
+ &DemoInstance::InitGL);
+ pp::Module::Get()->core()->CallOnMainThread(0, cb, 0);
+}
+
+void DemoInstance::InitGL(int32_t /*result*/) {
+ assert(plugin_size_.width() && plugin_size_.height());
+ if (context_) {
+ context_->ResizeBuffers(plugin_size_.width(), plugin_size_.height());
+ return;
+ }
+ int32_t context_attributes[] = {
+ PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
+ PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8,
+ PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8,
+ PP_GRAPHICS3DATTRIB_RED_SIZE, 8,
+ PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0,
+ PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0,
+ PP_GRAPHICS3DATTRIB_SAMPLES, 0,
+ PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
+ PP_GRAPHICS3DATTRIB_WIDTH, plugin_size_.width(),
+ PP_GRAPHICS3DATTRIB_HEIGHT, plugin_size_.height(),
+ PP_GRAPHICS3DATTRIB_NONE,
+ };
+ context_ = new pp::Graphics3D(this, context_attributes);
+ assert(!context_->is_null());
+ assert(BindGraphics(*context_));
+ glSetCurrentContextPPAPI(context_->pp_resource());
+ cube_.Init(plugin_size_.width(), plugin_size_.height());
+ Paint(PP_OK);
+}
+
+void DemoInstance::Paint(int32_t result) {
+ if (result != PP_OK || !context_)
+ return;
+ cube_.UpdateForTimeDelta(0.02f);
+ cube_.Draw();
+ context_->SwapBuffers(callback_factory_.NewCallback(&DemoInstance::Paint));
+}
+
+// This object is the global object representing this plugin library as long
+// as it is loaded.
+class DemoModule : public pp::Module {
+public:
+ DemoModule() : Module() {}
+ virtual ~DemoModule() {}
+ virtual pp::Instance* CreateInstance(PP_Instance instance) {
+ return new DemoInstance(instance);
+ }
+};
+
+}
+
+// anonymous namespace
+namespace pp {
+ // Factory function for your specialization of the Module object.
+ Module* CreateModule() {
+ return new DemoModule();
+ }
+} // namespace pp
+