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|
/*
* This file is part of the coreboot project.
*
* Copyright (C) 2007 Advanced Micro Devices, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc.
*/
#include <console/console.h>
#include <arch/io.h>
#include <stdint.h>
#include <device/device.h>
#include <device/pci.h>
#include <device/pci_ids.h>
#include <stdlib.h>
#include <string.h>
#include "northbridge.h"
#include <cpu/amd/lxdef.h>
#include <cpu/x86/msr.h>
#include <cpu/x86/cache.h>
#include <cbmem.h>
struct gliutable {
unsigned long desc_name;
unsigned short desc_type;
unsigned long hi, lo;
};
struct gliutable gliu0table[] = {
{.desc_name = MSR_GLIU0_BASE1,.desc_type = BM,.hi = MSR_MC + 0x0,.lo = 0x0FFF80}, /* 0-7FFFF to MC */
{.desc_name = MSR_GLIU0_BASE2,.desc_type = BM,.hi = MSR_MC + 0x0,.lo = (0x80 << 20) + 0x0FFFE0}, /* 80000-9ffff to Mc */
{.desc_name = MSR_GLIU0_SHADOW,.desc_type = SC_SHADOW,.hi = MSR_MC + 0x0,.lo = 0x03}, /* C0000-Fffff split to MC and PCI (sub decode) A0000-Bffff handled by SoftVideo */
{.desc_name = MSR_GLIU0_SYSMEM,.desc_type = R_SYSMEM,.hi = MSR_MC,.lo = 0x0}, /* Catch and fix dynamicly. */
{.desc_name = MSR_GLIU0_SMM,.desc_type = BMO_SMM,.hi = MSR_MC,.lo = 0x0}, /* Catch and fix dynamicly. */
{.desc_name = GLIU0_GLD_MSR_COH,.desc_type = OTHER,.hi = 0x0,.lo =
GL0_CPU},
{.desc_name = GL_END,.desc_type = GL_END,.hi = 0x0,.lo = 0x0},
};
struct gliutable gliu1table[] = {
{.desc_name = MSR_GLIU1_BASE1,.desc_type = BM,.hi = MSR_GL0 + 0x0,.lo = 0x0FFF80}, /* 0-7FFFF to MC */
{.desc_name = MSR_GLIU1_BASE2,.desc_type = BM,.hi = MSR_GL0 + 0x0,.lo = (0x80 << 20) + 0x0FFFE0}, /* 80000-9ffff to Mc */
{.desc_name = MSR_GLIU1_SHADOW,.desc_type = SC_SHADOW,.hi = MSR_GL0 + 0x0,.lo = 0x03}, /* C0000-Fffff split to MC and PCI (sub decode) */
{.desc_name = MSR_GLIU1_SYSMEM,.desc_type = R_SYSMEM,.hi = MSR_GL0,.lo = 0x0}, /* Catch and fix dynamicly. */
{.desc_name = MSR_GLIU1_SMM,.desc_type = BM_SMM,.hi = MSR_GL0,.lo = 0x0}, /* Catch and fix dynamicly. */
{.desc_name = GLIU1_GLD_MSR_COH,.desc_type = OTHER,.hi = 0x0,.lo =
GL1_GLIU0},
{.desc_name = MSR_GLIU1_FPU_TRAP,.desc_type = SCIO,.hi = (GL1_GLCP << 29) + 0x0,.lo = 0x033000F0}, /* FooGlue FPU 0xF0 */
{.desc_name = GL_END,.desc_type = GL_END,.hi = 0x0,.lo = 0x0},
};
struct gliutable *gliutables[] = { gliu0table, gliu1table, 0 };
struct msrinit {
unsigned long msrnum;
msr_t msr;
};
struct msrinit ClockGatingDefault[] = {
{GLIU0_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0005}},
{MC_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0001}},
{VG_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0015}},
{GP_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0001}},
{DF_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0555}},
{GLIU1_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0005}},
{GLCP_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0014}},
{GLPCI_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0015}},
{VIP_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0005}},
{AES_GLD_MSR_PM, {.hi = 0x00,.lo = 0x0015}},
{CPU_BC_PMODE_MSR, {.hi = 0x00,.lo = 0x70303}},
{0xffffffff, {0xffffffff, 0xffffffff}},
};
/* */
/* SET GeodeLink PRIORITY*/
/* */
struct msrinit GeodeLinkPriorityTable[] = {
{CPU_GLD_MSR_CONFIG, {.hi = 0x00,.lo = 0x0220}},
{DF_GLD_MSR_MASTER_CONF, {.hi = 0x00,.lo = 0x0000}},
{VG_GLD_MSR_CONFIG, {.hi = 0x00,.lo = 0x0720}},
{GP_GLD_MSR_CONFIG, {.hi = 0x00,.lo = 0x0010}},
{GLPCI_GLD_MSR_CONFIG, {.hi = 0x00,.lo = 0x0017}},
{GLCP_GLD_MSR_CONF, {.hi = 0x00,.lo = 0x0001}},
{VIP_GLD_MSR_CONFIG, {.hi = 0x00,.lo = 0x0622}},
{AES_GLD_MSR_CONFIG, {.hi = 0x00,.lo = 0x0013}},
{0x0FFFFFFFF, {0x0FFFFFFFF, 0x0FFFFFFFF}}, /* END */
};
static void writeglmsr(struct gliutable *gl)
{
msr_t msr;
msr.lo = gl->lo;
msr.hi = gl->hi;
wrmsr(gl->desc_name, msr); // MSR - see table above
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__, gl->desc_name, msr.hi, msr.lo); // GX3
}
static void ShadowInit(struct gliutable *gl)
{
msr_t msr;
msr = rdmsr(gl->desc_name);
if (msr.lo == 0) {
writeglmsr(gl);
}
}
static void SysmemInit(struct gliutable *gl)
{
msr_t msr;
int sizembytes, sizebytes;
/*
* Figure out how much RAM is in the machine and alocate all to the
* system. We will adjust for SMM now and Frame Buffer later.
*/
sizembytes = sizeram();
printk(BIOS_DEBUG, "%s: enable for %dMBytes\n", __func__, sizembytes);
sizebytes = sizembytes << 20;
sizebytes -= ((SMM_SIZE * 1024) + 1);
printk(BIOS_DEBUG, "usable RAM: %d bytes\n", sizebytes);
/* 20 bit address The bottom 12 bits go into bits 20-31 in msr.lo
The top 8 bits go into 0-7 of msr.hi. */
sizebytes--;
msr.hi = (gl->hi & 0xFFFFFF00) | (sizebytes >> 24);
sizebytes <<= 8; /* move bits 23:12 in bits 31:20. */
sizebytes &= 0xfff00000;
sizebytes |= 0x100; /* start at 1MB */
msr.lo = sizebytes;
wrmsr(gl->desc_name, msr); // MSR - see table above
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__,
gl->desc_name, msr.hi, msr.lo);
}
static void SMMGL0Init(struct gliutable *gl)
{
msr_t msr;
int sizebytes = sizeram() << 20;
long offset;
sizebytes -= (SMM_SIZE * 1024);
printk(BIOS_DEBUG, "%s: %d bytes\n", __func__, sizebytes);
/* calculate the Two's complement offset */
offset = sizebytes - SMM_OFFSET;
offset = (offset >> 12) & 0x000fffff;
printk(BIOS_DEBUG, "%s: offset is 0x%08x\n", __func__, SMM_OFFSET);
msr.hi = offset << 8 | gl->hi;
msr.hi |= SMM_OFFSET >> 24;
msr.lo = SMM_OFFSET << 8;
msr.lo |= ((~(SMM_SIZE * 1024) + 1) >> 12) & 0xfffff;
wrmsr(gl->desc_name, msr); // MSR - See table above
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__,
gl->desc_name, msr.hi, msr.lo);
}
static void SMMGL1Init(struct gliutable *gl)
{
msr_t msr;
printk(BIOS_DEBUG, "%s:\n", __func__);
msr.hi = gl->hi;
/* I don't think this is needed */
msr.hi &= 0xffffff00;
msr.hi |= (SMM_OFFSET >> 24);
msr.lo = (SMM_OFFSET << 8) & 0xFFF00000;
msr.lo |= ((~(SMM_SIZE * 1024) + 1) >> 12) & 0xfffff;
wrmsr(gl->desc_name, msr); // MSR - See table above
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__,
gl->desc_name, msr.hi, msr.lo);
}
static void GLIUInit(struct gliutable *gl)
{
while (gl->desc_type != GL_END) {
switch (gl->desc_type) {
default:
/* For Unknown types: Write then read MSR */
writeglmsr(gl);
case SC_SHADOW: /* Check for a Shadow entry */
ShadowInit(gl);
break;
case R_SYSMEM: /* check for a SYSMEM entry */
SysmemInit(gl);
break;
case BMO_SMM: /* check for a SMM entry */
SMMGL0Init(gl);
break;
case BM_SMM: /* check for a SMM entry */
SMMGL1Init(gl);
break;
}
gl++;
}
}
/* ************************************************************************** */
/* * */
/* * GLPCIInit */
/* * */
/* * Set up GLPCI settings for reads/write into memory */
/* * R0: 0-640KB, */
/* * R1: 1MB - Top of System Memory */
/* * R2: SMM Memory */
/* * R3: Framebuffer? - not set up yet */
/* * R4: ?? */
/* * */
/* * Entry: */
/* * Exit: */
/* * Modified: */
/* * */
/* ************************************************************************** */
static void GLPCIInit(void)
{
struct gliutable *gl = 0;
int i;
msr_t msr;
int msrnum, enable_preempt, enable_cpu_override;
int nic_grants_control, enable_bus_parking;
/* */
/* R0 - GLPCI settings for Conventional Memory space. */
/* */
msr.hi = (0x09F000 >> 12) << GLPCI_RC_UPPER_TOP_SHIFT; /* 640 */
msr.lo = 0; /* 0 */
msr.lo |=
GLPCI_RC_LOWER_EN_SET + GLPCI_RC_LOWER_PF_SET +
GLPCI_RC_LOWER_WC_SET;
msrnum = GLPCI_RC0;
wrmsr(msrnum, msr);
/* */
/* R1 - GLPCI settings for SysMem space. */
/* */
/* Get systop from GLIU0 SYSTOP Descriptor */
for (i = 0; gliu0table[i].desc_name != GL_END; i++) {
if (gliu0table[i].desc_type == R_SYSMEM) {
gl = &gliu0table[i];
break;
}
}
if (gl) {
unsigned long pah, pal;
msrnum = gl->desc_name;
msr = rdmsr(msrnum);
/* example R_SYSMEM value: 20:00:00:0f:fb:f0:01:00
* translates to a base of 0x00100000 and top of 0xffbf0000
* base of 1M and top of around 256M
*/
/* we have to create a page-aligned (4KB page) address for base and top */
/* So we need a high page aligned addresss (pah) and low page aligned address (pal)
* pah is from msr.hi << 12 | msr.low >> 20. pal is msr.lo << 12
*/
pah = ((msr.hi & 0xFF) << 12) | ((msr.lo >> 20) & 0xFFF);
/* we have the page address. Now make it a page-aligned address */
pah <<= 12;
pal = msr.lo << 12;
msr.hi = pah;
msr.lo = pal;
msr.lo |=
GLPCI_RC_LOWER_EN_SET | GLPCI_RC_LOWER_PF_SET |
GLPCI_RC_LOWER_WC_SET;
printk(BIOS_DEBUG, "GLPCI R1: system msr.lo 0x%08x msr.hi 0x%08x\n",
msr.lo, msr.hi);
msrnum = GLPCI_RC1;
wrmsr(msrnum, msr);
}
/* */
/* R2 - GLPCI settings for SMM space */
/* */
msr.hi =
((SMM_OFFSET +
(SMM_SIZE * 1024 - 1)) >> 12) << GLPCI_RC_UPPER_TOP_SHIFT;
msr.lo = (SMM_OFFSET >> 12) << GLPCI_RC_LOWER_BASE_SHIFT;
msr.lo |= GLPCI_RC_LOWER_EN_SET | GLPCI_RC_LOWER_PF_SET;
printk(BIOS_DEBUG, "GLPCI R2: system msr.lo 0x%08x msr.hi 0x%08x\n", msr.lo,
msr.hi);
msrnum = GLPCI_RC2;
wrmsr(msrnum, msr);
/* this is done elsewhere already, but it does no harm to do it more than once */
/* write serialize memory hole to PCI. Need to to unWS when something is shadowed regardless of cachablility. */
msr.lo = 0x021212121; /* cache disabled and write serialized */
msr.hi = 0x021212121; /* cache disabled and write serialized */
msrnum = CPU_RCONF_A0_BF;
wrmsr(msrnum, msr);
msrnum = CPU_RCONF_C0_DF;
wrmsr(msrnum, msr);
msrnum = CPU_RCONF_E0_FF;
wrmsr(msrnum, msr);
/* Set Non-Cacheable Read Only for NorthBound Transactions to Memory. The Enable bit is handled in the Shadow setup. */
msrnum = GLPCI_A0_BF;
msr.hi = 0x35353535;
msr.lo = 0x35353535;
wrmsr(msrnum, msr);
msrnum = GLPCI_C0_DF;
msr.hi = 0x35353535;
msr.lo = 0x35353535;
wrmsr(msrnum, msr);
msrnum = GLPCI_E0_FF;
msr.hi = 0x35353535;
msr.lo = 0x35353535;
wrmsr(msrnum, msr);
/* Set WSREQ */
msrnum = CPU_DM_CONFIG0;
msr = rdmsr(msrnum);
msr.hi &= ~(7 << DM_CONFIG0_UPPER_WSREQ_SHIFT);
msr.hi |= 2 << DM_CONFIG0_UPPER_WSREQ_SHIFT; /* reduce to 1 for safe mode */
wrmsr(msrnum, msr);
/* we are ignoring the 5530 case for now, and perhaps forever. */
/* */
/* 553x NB Init */
/* */
/* Arbiter setup */
enable_preempt =
GLPCI_ARB_LOWER_PRE0_SET | GLPCI_ARB_LOWER_PRE1_SET |
GLPCI_ARB_LOWER_PRE2_SET | GLPCI_ARB_LOWER_CPRE_SET;
enable_cpu_override = GLPCI_ARB_LOWER_COV_SET;
enable_bus_parking = GLPCI_ARB_LOWER_PARK_SET;
nic_grants_control =
(0x4 << GLPCI_ARB_UPPER_R2_SHIFT) | (0x3 <<
GLPCI_ARB_UPPER_H2_SHIFT);
msrnum = GLPCI_ARB;
msr = rdmsr(msrnum);
msr.hi |= nic_grants_control;
msr.lo |= enable_cpu_override | enable_preempt | enable_bus_parking;
wrmsr(msrnum, msr);
msrnum = GLPCI_CTRL;
msr = rdmsr(msrnum);
msr.lo |= GLPCI_CTRL_LOWER_ME_SET | GLPCI_CTRL_LOWER_OWC_SET | GLPCI_CTRL_LOWER_PCD_SET; /* (Out will be disabled in CPUBUG649 for < 2.0 parts .) */
msr.lo |= GLPCI_CTRL_LOWER_LDE_SET;
msr.lo &= ~(0x03 << GLPCI_CTRL_LOWER_IRFC_SHIFT);
msr.lo |= 0x02 << GLPCI_CTRL_LOWER_IRFC_SHIFT;
msr.lo &= ~(0x07 << GLPCI_CTRL_LOWER_IRFT_SHIFT);
msr.lo |= 0x06 << GLPCI_CTRL_LOWER_IRFT_SHIFT;
msr.hi &= ~(0x0f << GLPCI_CTRL_UPPER_FTH_SHIFT);
msr.hi |= 0x0F << GLPCI_CTRL_UPPER_FTH_SHIFT;
msr.hi &= ~(0x0f << GLPCI_CTRL_UPPER_RTH_SHIFT);
msr.hi |= 0x0F << GLPCI_CTRL_UPPER_RTH_SHIFT;
msr.hi &= ~(0x0f << GLPCI_CTRL_UPPER_SBRTH_SHIFT);
msr.hi |= 0x0F << GLPCI_CTRL_UPPER_SBRTH_SHIFT;
msr.hi &= ~(0x03 << GLPCI_CTRL_UPPER_WTO_SHIFT);
msr.hi |= 0x06 << GLPCI_CTRL_UPPER_WTO_SHIFT;
msr.hi &= ~(0x03 << GLPCI_CTRL_UPPER_ILTO_SHIFT);
msr.hi |= 0x00 << GLPCI_CTRL_UPPER_ILTO_SHIFT;
wrmsr(msrnum, msr);
/* Set GLPCI Latency Timer */
msrnum = GLPCI_CTRL;
msr = rdmsr(msrnum);
msr.hi |= 0x1F << GLPCI_CTRL_UPPER_LAT_SHIFT; /* Change once 1.x is gone */
wrmsr(msrnum, msr);
/* GLPCI_SPARE */
msrnum = GLPCI_SPARE;
msr = rdmsr(msrnum);
msr.lo &= ~0x7;
msr.lo |=
GLPCI_SPARE_LOWER_AILTO_SET | GLPCI_SPARE_LOWER_PPD_SET |
GLPCI_SPARE_LOWER_PPC_SET | GLPCI_SPARE_LOWER_MPC_SET |
GLPCI_SPARE_LOWER_NSE_SET | GLPCI_SPARE_LOWER_SUPO_SET;
wrmsr(msrnum, msr);
}
/* ************************************************************************** */
/* * */
/* * ClockGatingInit */
/* * */
/* * Enable Clock Gating. */
/* * */
/* * Entry: */
/* * Exit: */
/* * Modified: */
/* * */
/* ************************************************************************** */
static void ClockGatingInit(void)
{
msr_t msr;
struct msrinit *gating = ClockGatingDefault;
int i;
for (i = 0; gating->msrnum != 0xffffffff; i++) {
msr = rdmsr(gating->msrnum);
msr.hi |= gating->msr.hi;
msr.lo |= gating->msr.lo;
/* printk(BIOS_DEBUG, "%s: MSR 0x%08x will be set to 0x%08x:0x%08x\n", __func__,
gating->msrnum, msr.hi, msr.lo); */// GX3
wrmsr(gating->msrnum, msr); // MSR - See the table above
gating += 1;
}
}
static void GeodeLinkPriority(void)
{
msr_t msr;
struct msrinit *prio = GeodeLinkPriorityTable;
int i;
for (i = 0; prio->msrnum != 0xffffffff; i++) {
msr = rdmsr(prio->msrnum);
msr.hi |= prio->msr.hi;
msr.lo &= ~0xfff;
msr.lo |= prio->msr.lo;
/* printk(BIOS_DEBUG, "%s: MSR 0x%08x will be set to 0x%08x:0x%08x\n", __func__,
prio->msrnum, msr.hi, msr.lo); */// GX3
wrmsr(prio->msrnum, msr); // MSR - See the table above
prio += 1;
}
}
/*
* Get the GLIU0 shadow register settings
* If the setShadow function is used then all shadow descriptors
* will stay sync'ed.
*/
static uint64_t getShadow(void)
{
msr_t msr;
msr = rdmsr(MSR_GLIU0_SHADOW);
return (((uint64_t) msr.hi) << 32) | msr.lo;
}
/*
* Set the cache RConf registers for the memory hole.
* Keeps all cache shadow descriptors sync'ed.
* This is part of the PCI lockup solution
* Entry: EDX:EAX is the shadow settings
*/
static void setShadowRCONF(uint32_t shadowHi, uint32_t shadowLo)
{
// ok this is whacky bit translation time.
int bit;
uint8_t shadowByte;
msr_t msr = { 0, 0 };
shadowByte = (uint8_t) (shadowLo >> 16);
// load up D000 settings in edx.
for (bit = 8; (bit > 4); bit--) {
msr.hi <<= 8;
msr.hi |= 1; // cache disable PCI/Shadow memory
if (shadowByte && (1 << bit))
msr.hi |= 0x20; // write serialize PCI memory
}
// load up C000 settings in eax.
for (; bit; bit--) {
msr.lo <<= 8;
msr.lo |= 1; // cache disable PCI/Shadow memory
if (shadowByte && (1 << bit))
msr.lo |= 0x20; // write serialize PCI memory
}
wrmsr(CPU_RCONF_C0_DF, msr);
shadowByte = (uint8_t) (shadowLo >> 24);
// load up F000 settings in edx.
for (bit = 8; (bit > 4); bit--) {
msr.hi <<= 8;
msr.hi |= 1; // cache disable PCI/Shadow memory
if (shadowByte && (1 << bit))
msr.hi |= 0x20; // write serialize PCI memory
}
// load up E000 settings in eax.
for (; bit; bit--) {
msr.lo <<= 8;
msr.lo |= 1; // cache disable PCI/Shadow memory
if (shadowByte && (1 << bit))
msr.lo |= 0x20; // write serialize PCI memory
}
wrmsr(CPU_RCONF_E0_FF, msr);
}
/*
* Set the GLPCI registers for the memory hole.
* Keeps all cache shadow descriptors sync'ed.
* Entry: EDX:EAX is the shadow settings
*/
static void setShadowGLPCI(uint32_t shadowHi, uint32_t shadowLo)
{
msr_t msr;
// Set the Enable Register.
msr = rdmsr(GLPCI_REN);
msr.lo &= 0xFFFF00FF;
msr.lo |= ((shadowLo & 0xFFFF0000) >> 8);
wrmsr(GLPCI_REN, msr);
}
/*
* Set the GLIU SC register settings. Scans descriptor tables for SC_SHADOW.
* Keeps all shadow descriptors sync'ed.
* Entry: EDX:EAX is the shadow settings
*/
static void setShadow(uint64_t shadowSettings)
{
int i;
msr_t msr;
struct gliutable *pTable;
uint32_t shadowLo, shadowHi;
shadowLo = (uint32_t) shadowSettings;
shadowHi = (uint32_t) (shadowSettings >> 32);
setShadowRCONF(shadowHi, shadowLo);
setShadowGLPCI(shadowHi, shadowLo);
for (i = 0; gliutables[i]; i++) {
for (pTable = gliutables[i]; pTable->desc_type != GL_END;
pTable++) {
if (pTable->desc_type == SC_SHADOW) {
msr = rdmsr(pTable->desc_name);
msr.lo = (uint32_t) shadowSettings;
msr.hi &= 0xFFFF0000; // maintain PDID in upper EDX
msr.hi |=
((uint32_t) (shadowSettings >> 32)) &
0x0000FFFF;
wrmsr(pTable->desc_name, msr); // MSR - See the table above
}
}
}
}
static void rom_shadow_settings(void)
{
uint64_t shadowSettings = getShadow();
shadowSettings &= (uint64_t) 0xFFFF00000000FFFFULL; // Disable read & writes
shadowSettings |= (uint64_t) 0x00000000F0000000ULL; // Enable reads for F0000-FFFFF
shadowSettings |= (uint64_t) 0x0000FFFFFFFF0000ULL; // Enable rw for C0000-CFFFF
setShadow(shadowSettings);
}
/***************************************************************************
*
* L1Init
* Set up RCONF_DEFAULT and any other RCONF registers needed
*
* DEVRC_RCONF_DEFAULT:
* ROMRC(63:56) = 04h ; write protect ROMBASE
* ROMBASE(36:55) = 0FFFC0h ; Top of PCI/bottom of rom chipselect area
* DEVRC(35:28) = 39h ; cache disabled in PCI memory + WS bit on + Write Combine + write burst.
* SYSTOP(27:8) = top of system memory
* SYSRC(7:0) = 00h ; writeback, can set to 08h to make writethrough
*
***************************************************************************/
#define SYSMEM_RCONF_WRITETHROUGH 8
#define DEVRC_RCONF_DEFAULT 0x21ul
#define ROMBASE_RCONF_DEFAULT 0xFFFC0000
#define ROMRC_RCONF_DEFAULT 0x25
static void enable_L1_cache(void)
{
struct gliutable *gl = 0;
int i;
msr_t msr;
uint8_t SysMemCacheProp;
/* Locate SYSMEM entry in GLIU0table */
for (i = 0; gliu0table[i].desc_name != GL_END; i++) {
if (gliu0table[i].desc_type == R_SYSMEM) {
gl = &gliu0table[i];
break;
}
}
if (gl == 0) {
post_code(0xCE); /* POST_RCONFInitError */
while (1) ;
}
// sysdescfound:
msr = rdmsr(gl->desc_name);
/* 20 bit address - The bottom 12 bits go into bits 20-31 in eax, the
* top 8 bits go into 0-7 of edx.
*/
msr.lo = (msr.lo & 0xFFFFFF00) | (msr.hi & 0xFF);
msr.lo = ((msr.lo << 12) | (msr.lo >> 20)) & 0x000FFFFF;
msr.lo <<= RCONF_DEFAULT_LOWER_SYSTOP_SHIFT; // 8
// Set Default SYSMEM region properties
msr.lo &= ~SYSMEM_RCONF_WRITETHROUGH; // NOT writethrough == writeback 8 (or ~8)
// Set PCI space cache properties
msr.hi = (DEVRC_RCONF_DEFAULT >> 4); // setting is split betwwen hi and lo...
msr.lo |= (DEVRC_RCONF_DEFAULT << 28);
// Set the ROMBASE. This is usually FFFC0000h
msr.hi |=
(ROMBASE_RCONF_DEFAULT >> 12) << RCONF_DEFAULT_UPPER_ROMBASE_SHIFT;
// Set ROMBASE cache properties.
msr.hi |= ((ROMRC_RCONF_DEFAULT >> 8) | (ROMRC_RCONF_DEFAULT << 24));
// now program RCONF_DEFAULT
wrmsr(CPU_RCONF_DEFAULT, msr);
printk(BIOS_DEBUG, "CPU_RCONF_DEFAULT (1808): 0x%08X:0x%08X\n", msr.hi,
msr.lo);
// RCONF_BYPASS: Cache tablewalk properties and SMM/DMM header access properties.
// Set to match system memory cache properties.
msr = rdmsr(CPU_RCONF_DEFAULT);
SysMemCacheProp = (uint8_t) (msr.lo & 0xFF);
msr = rdmsr(CPU_RCONF_BYPASS);
msr.lo =
(msr.lo & 0xFFFF0000) | (SysMemCacheProp << 8) | SysMemCacheProp;
wrmsr(CPU_RCONF_BYPASS, msr);
printk(BIOS_DEBUG, "CPU_RCONF_BYPASS (180A): 0x%08x : 0x%08x\n", msr.hi,
msr.lo);
}
static void enable_L2_cache(void)
{
msr_t msr;
/* Instruction Memory Configuration register
* set EBE bit, required when L2 cache is enabled
*/
msr = rdmsr(CPU_IM_CONFIG);
msr.lo |= 0x400;
wrmsr(CPU_IM_CONFIG, msr);
/* Data Memory Subsystem Configuration register
* set EVCTONRPL bit, required when L2 cache is enabled in victim mode
*/
msr = rdmsr(CPU_DM_CONFIG0);
msr.lo |= 0x4000;
wrmsr(CPU_DM_CONFIG0, msr);
/* invalidate L2 cache */
msr.hi = 0x00;
msr.lo = 0x10;
wrmsr(CPU_BC_L2_CONF, msr);
/* Enable L2 cache */
msr.hi = 0x00;
msr.lo = 0x0f;
wrmsr(CPU_BC_L2_CONF, msr);
printk(BIOS_DEBUG, "L2 cache enabled\n");
}
static void setup_lx_cache(void)
{
msr_t msr;
enable_L1_cache();
enable_L2_cache();
// Make sure all INVD instructions are treated as WBINVD. We do this
// because we've found some programs which require this behavior.
msr = rdmsr(CPU_DM_CONFIG0);
msr.lo |= DM_CONFIG0_LOWER_WBINVD_SET;
wrmsr(CPU_DM_CONFIG0, msr);
x86_enable_cache();
wbinvd();
}
unsigned long get_top_of_ram(void)
{
uint32_t systop;
msr_t msr;
msr = rdmsr(MSR_GLIU0_SYSMEM);
systop = ((msr.hi & 0xFF) << 24) | ((msr.lo & 0xFFF00000) >> 8);
systop += 0x1000; /* 4K */
return systop;
}
/****************************************************************************/
/* * northbridge_init_early */
/* **/
/* * Core Logic initialization: Host bridge*/
/* **/
/* ***************************************************************************/
void northbridge_init_early(void)
{
int i;
printk(BIOS_DEBUG, "Enter %s\n", __func__);
for (i = 0; gliutables[i]; i++)
GLIUInit(gliutables[i]);
/* Now that the descriptor to memory is set up. */
/* The memory controller needs one read to synch its lines before it can be used. */
i = *(volatile int *)0;
GeodeLinkPriority();
setup_lx_cache();
rom_shadow_settings();
GLPCIInit();
ClockGatingInit();
__asm__ __volatile__("FINIT\n");
printk(BIOS_DEBUG, "Exit %s\n", __func__);
}
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