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|
/*
* This file is part of the coreboot project.
*
* Copyright (C) 2007 Advanced Micro Devices, Inc.
* Copyright (C) 2010 Nils Jacobs
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include <console/console.h>
#include <arch/io.h>
#include <stdint.h>
#include <device/device.h>
#include <device/pci.h>
#include <device/pci_ids.h>
#include <stdlib.h>
#include <string.h>
#include "northbridge.h"
#include <cpu/amd/gx2def.h>
#include <cpu/x86/msr.h>
#include <cpu/x86/cache.h>
struct gliutable
{
unsigned long desc_name;
unsigned short desc_type;
unsigned long hi, lo;
};
struct gliutable gliu0table[] = {
{.desc_name=GLIU0_P2D_BM_0, .desc_type= BM,.hi= MSR_MC + 0x0,.lo= 0x0FFF80}, /* 0-7FFFF to MC */
{.desc_name=GLIU0_P2D_BM_1, .desc_type= BM,.hi= MSR_MC + 0x0,.lo=(0x80 << 20) + 0x0FFFE0}, /* 80000-9ffff to Mc */
{.desc_name=GLIU0_P2D_SC_0, .desc_type= SC_SHADOW,.hi= MSR_MC + 0x0,.lo= 0x03}, /* C0000-Fffff split to MC and PCI (sub decode) A0000-Bffff handled by SoftVideo */
{.desc_name=GLIU0_P2D_R_0, .desc_type= R_SYSMEM,.hi= MSR_MC,.lo= 0x0}, /* Catch and fix dynamicly. */
{.desc_name=GLIU0_P2D_BMO_0, .desc_type= BMO_SMM,.hi= MSR_MC,.lo= 0x0}, /* Catch and fix dynamicly. */
{.desc_name=GLIU0_GLD_MSR_COH, .desc_type= OTHER,.hi= 0x0,.lo= GL0_CPU},
{.desc_name=GL_END, .desc_type= GL_END,.hi= 0x0,.lo= 0x0},
};
struct gliutable gliu1table[] = {
{.desc_name=GLIU1_P2D_BM_0, .desc_type= BM,.hi= MSR_GL0 + 0x0,.lo= 0x0FFF80}, /* 0-7FFFF to MC */
{.desc_name=GLIU1_P2D_BM_1, .desc_type= BM,.hi= MSR_GL0 + 0x0,.lo= (0x80 << 20) + 0x0FFFE0},/* 80000-9ffff to Mc */
{.desc_name=GLIU1_P2D_SC_0, .desc_type= SC_SHADOW,.hi= MSR_GL0 + 0x0,.lo= 0x03}, /* C0000-Fffff split to MC and PCI (sub decode) */
{.desc_name=GLIU1_P2D_R_0, .desc_type= R_SYSMEM,.hi= MSR_GL0,.lo= 0x0}, /* Catch and fix dynamicly. */
{.desc_name=GLIU1_P2D_BM_3, .desc_type= BM_SMM,.hi= MSR_GL0,.lo= 0x0}, /* Catch and fix dynamicly. */
{.desc_name=GLIU1_GLD_MSR_COH, .desc_type= OTHER,.hi= 0x0,.lo= GL1_GLIU0},
{.desc_name=GLIU1_IOD_SC_0, .desc_type= SCIO,.hi= (GL1_GLCP << 29) + 0x0,.lo= 0x033000F0}, /* FooGlue FPU 0xF0 */
{.desc_name=GL_END, .desc_type= GL_END,.hi= 0x0,.lo= 0x0},
};
struct gliutable *gliutables[] = { gliu0table, gliu1table, 0 };
struct msrinit
{
unsigned long msrnum;
msr_t msr;
};
struct msrinit ClockGatingDefault[] = {
{GLIU0_GLD_MSR_PM, {.hi=0x00,.lo=0x0005}},
/* MC must stay off in SDR mode. It is turned on in CPUBug??? lotus #77.142 */
{MC_GLD_MSR_PM, {.hi=0x00,.lo=0x0000}},
{GLIU1_GLD_MSR_PM, {.hi=0x00,.lo=0x0005}},
{VG_GLD_MSR_PM, {.hi=0x00,.lo=0x0000}}, /* lotus #77.163 */
{GP_GLD_MSR_PM, {.hi=0x00,.lo=0x0001}},
{DF_GLD_MSR_PM, {.hi=0x00,.lo=0x0155}},
{GLCP_GLD_MSR_PM, {.hi=0x00,.lo=0x0015}},
{GLPCI_GLD_MSR_PM, {.hi=0x00,.lo=0x0015}},
{FG_GLD_MSR_PM, {.hi=0x00,.lo=0x0000}}, /* Always on */
{0xffffffff, {0xffffffff, 0xffffffff}},
};
/* All On */
struct msrinit ClockGatingAllOn[] = {
{GLIU0_GLD_MSR_PM, {.hi=0x00,.lo=0x0FFFFFFFF}},
{MC_GLD_MSR_PM, {.hi=0x00,.lo=0x0FFFFFFFF}},
{GLIU1_GLD_MSR_PM, {.hi=0x00,.lo=0x0FFFFFFFF}},
{VG_GLD_MSR_PM, {.hi=0x00, .lo=0x00}},
{GP_GLD_MSR_PM, {.hi=0x00,.lo=0x000000001}},
{DF_GLD_MSR_PM, {.hi=0x00,.lo=0x0FFFFFFFF}},
{GLCP_GLD_MSR_PM, {.hi=0x00,.lo=0x0FFFFFFFF}},
{GLPCI_GLD_MSR_PM, {.hi=0x00,.lo=0x0FFFFFFFF}},
{FG_GLD_MSR_PM, {.hi=0x00,.lo=0x0000}},
{0xffffffff, {0xffffffff, 0xffffffff}},
};
/* Performance */
struct msrinit ClockGatingPerformance[] = {
{VG_GLD_MSR_PM, {.hi=0x00,.lo=0x0000}}, /* lotus #77.163 */
{GP_GLD_MSR_PM, {.hi=0x00,.lo=0x0001}},
{DF_GLD_MSR_PM, {.hi=0x00,.lo=0x0155}},
{GLCP_GLD_MSR_PM, {.hi=0x00,.lo=0x0015}},
{0xffffffff, {0xffffffff, 0xffffffff}},
};
/* SET GeodeLink PRIORITY */
struct msrinit GeodeLinkPriorityTable[] = {
{CPU_GLD_MSR_CONFIG, {.hi=0x00,.lo=0x0220}}, /* CPU Priority. */
{DF_GLD_MSR_MASTER_CONF, {.hi=0x00,.lo=0x0000}}, /* DF Priority. */
{VG_GLD_MSR_CONFIG, {.hi=0x00,.lo=0x0720}}, /* VG Primary and Secondary Priority. */
{GP_GLD_MSR_CONFIG, {.hi=0x00,.lo=0x0010}}, /* Graphics Priority. */
{GLPCI_GLD_MSR_CONFIG, {.hi=0x00,.lo=0x0027}}, /* GLPCI Priority + PID */
{GLCP_GLD_MSR_CONF, {.hi=0x00,.lo=0x0001}}, /* GLCP Priority + PID */
{FG_GLD_MSR_CONFIG, {.hi=0x00,.lo=0x0622}}, /* FG PID */
{0x0FFFFFFFF, {0x0FFFFFFFF, 0x0FFFFFFFF}}, /* END */
};
static void writeglmsr(struct gliutable *gl)
{
msr_t msr;
msr.lo = gl->lo;
msr.hi = gl->hi;
wrmsr(gl->desc_name, msr); /* MSR - see table above */
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__, gl->desc_name, msr.hi, msr.lo);
}
static void ShadowInit(struct gliutable *gl)
{
msr_t msr;
msr = rdmsr(gl->desc_name);
if (msr.lo == 0) {
writeglmsr(gl);
}
}
static void SysmemInit(struct gliutable *gl)
{
msr_t msr;
int sizembytes, sizebytes;
/* Figure out how much RAM is in the machine and alocate all to the
* system. We will adjust for SMM now and Frame Buffer later.
*/
sizembytes = sizeram();
printk(BIOS_DEBUG, "%s: enable for %dMBytes\n", __func__, sizembytes);
sizebytes = sizembytes << 20;
sizebytes -= ((SMM_SIZE * 1024) + 1);
/* 20 bit address The bottom 12 bits go into bits 20-31 in msr.lo
The top 8 bits go into 0-7 of msr.hi. */
sizebytes --;
msr.hi = (gl->hi & 0xFFFFFF00) | (sizebytes >> 24);
sizebytes <<= 8; /* move bits 23:12 in bits 31:20. */
sizebytes &= 0xfff00000;
sizebytes |= 0x100; /* start at 1MB */
msr.lo = sizebytes;
wrmsr(gl->desc_name, msr); /* MSR - see table above */
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__,
gl->desc_name, msr.hi, msr.lo);
}
static void SMMGL0Init(struct gliutable *gl)
{
msr_t msr;
int sizebytes = sizeram() << 20;
long offset;
sizebytes -= (SMM_SIZE * 1024);
printk(BIOS_DEBUG, "%s: %d bytes\n", __func__, sizebytes);
offset = sizebytes - SMM_OFFSET;
offset = (offset >> 12) & 0x000fffff;
printk(BIOS_DEBUG, "%s: offset is 0x%08x\n", __func__, SMM_OFFSET);
msr.hi = offset << 8 | gl->hi;
msr.hi |= SMM_OFFSET >> 24;
msr.lo = (SMM_OFFSET & 0x00ffffff) << 8;
msr.lo |= ((~(SMM_SIZE * 1024) + 1) >> 12) & 0xfffff;
wrmsr(gl->desc_name, msr); /* MSR - See table above */
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__, gl->desc_name, msr.hi, msr.lo);
}
static void SMMGL1Init(struct gliutable *gl)
{
msr_t msr;
printk(BIOS_DEBUG, "%s:\n", __func__);
msr.hi = gl->hi;
/* I don't think this is needed */
msr.hi &= 0xffffff00;
msr.hi |= (SMM_OFFSET >> 24);
msr.lo = (SMM_OFFSET & 0x00fff000) << 8;
msr.lo |= ((~(SMM_SIZE * 1024) + 1) >> 12) & 0xfffff;
wrmsr(gl->desc_name, msr); /* MSR - See table above */
printk(BIOS_DEBUG, "%s: MSR 0x%08lx, val 0x%08x:0x%08x\n", __func__, gl->desc_name, msr.hi, msr.lo);
}
static void GLIUInit(struct gliutable *gl)
{
while (gl->desc_type != GL_END) {
switch (gl->desc_type) {
default:
writeglmsr(gl);
case SC_SHADOW: /* Check for a Shadow entry */
ShadowInit(gl);
break;
case R_SYSMEM: /* check for a SYSMEM entry */
SysmemInit(gl);
break;
case BMO_SMM: /* check for a SMM entry */
SMMGL0Init(gl);
break;
case BM_SMM: /* check for a SMM entry */
SMMGL1Init(gl);
break;
}
gl++;
}
}
/* Set up GLPCI settings for reads/write into memory.
*
* R0: 0-640KB,
* R1: 1MB - Top of System Memory
* R2: SMM Memory
* R3: Framebuffer? - not set up yet
* R4: ??
*/
static void GLPCIInit(void)
{
struct gliutable *gl = 0;
int i;
msr_t msr;
int msrnum;
/* R0 - GLPCI settings for Conventional Memory space. */
msr.hi = (0x09F000 >> 12) << GLPCI_RC_UPPER_TOP_SHIFT; /* 640 */
msr.lo = 0; /* 0 */
msr.lo |= GLPCI_RC_LOWER_EN_SET + GLPCI_RC_LOWER_PF_SET + GLPCI_RC_LOWER_WC_SET;
msrnum = GLPCI_RC0;
wrmsr(msrnum, msr);
/* R1 - GLPCI settings for SysMem space. */
/* Get systop from GLIU0 SYSTOP Descriptor */
for (i = 0; gliu0table[i].desc_name != GL_END; i++) {
if (gliu0table[i].desc_type == R_SYSMEM) {
gl = &gliu0table[i];
break;
}
}
if (gl) {
unsigned long pah, pal;
msrnum = gl->desc_name;
msr = rdmsr(msrnum);
/* example R_SYSMEM value: 20:00:00:0f:fb:f0:01:00
* translates to a base of 0x00100000 and top of 0xffbf0000
* base of 1M and top of around 256M
*/
/* we have to create a page-aligned (4KB page) address for base and top
* so we need a high page aligned addresss (pah) and low page aligned address (pal)
* pah is from msr.hi << 12 | msr.low >> 20. pal is msr.lo << 12
*/
pah = ((msr.hi & 0xff) << 12) | ((msr.lo >> 20) & 0xfff);
/* we have the page address. Now make it a page-aligned address */
pah <<= 12;
pal = msr.lo << 12;
msr.hi = pah;
msr.lo = pal;
msr.lo |= GLPCI_RC_LOWER_EN_SET | GLPCI_RC_LOWER_PF_SET | GLPCI_RC_LOWER_WC_SET;
printk(BIOS_DEBUG, "GLPCI R1: system msr.lo 0x%08x msr.hi 0x%08x\n", msr.lo, msr.hi);
msrnum = GLPCI_RC1;
wrmsr(msrnum, msr);
}
/* R2 - GLPCI settings for SMM space. */
msr.hi = ((SMM_OFFSET + (SMM_SIZE * 1024 - 1)) >> 12) << GLPCI_RC_UPPER_TOP_SHIFT;
msr.lo = (SMM_OFFSET >> 12) << GLPCI_RC_LOWER_BASE_SHIFT;
msr.lo |= GLPCI_RC_LOWER_EN_SET | GLPCI_RC_LOWER_PF_SET;
printk(BIOS_DEBUG, "GLPCI R2: system msr.lo 0x%08x msr.hi 0x%08x\n", msr.lo, msr.hi);
msrnum = GLPCI_RC2;
wrmsr(msrnum, msr);
/* this is done elsewhere already, but it does no harm to do it more than once */
/* write serialize memory hole to PCI. Need to unWS when something is shadowed regardless of cachablility. */
msr.lo = 0x021212121; /* cache disabled and write serialized */
msr.hi = 0x021212121; /* cache disabled and write serialized */
msrnum = CPU_RCONF_A0_BF;
wrmsr(msrnum, msr);
msrnum = CPU_RCONF_C0_DF;
wrmsr(msrnum, msr);
msrnum = CPU_RCONF_E0_FF;
wrmsr(msrnum, msr);
/* Set Non-Cacheable Read Only for NorthBound Transactions to Memory. The Enable bit is handled in the Shadow setup. */
msrnum = GLPCI_A0_BF;
msr.hi = 0x35353535;
msr.lo = 0x35353535;
wrmsr(msrnum, msr);
msrnum = GLPCI_C0_DF;
msr.hi = 0x35353535;
msr.lo = 0x35353535;
wrmsr(msrnum, msr);
msrnum = GLPCI_E0_FF;
msr.hi = 0x35353535;
msr.lo = 0x35353535;
wrmsr(msrnum, msr);
/* Set WSREQ */
msrnum = CPU_DM_CONFIG0;
msr = rdmsr(msrnum);
msr.hi &= ~(7 << DM_CONFIG0_UPPER_WSREQ_SHIFT);
msr.hi |= 2 << DM_CONFIG0_UPPER_WSREQ_SHIFT ; /* reduce to 1 for safe mode. */
wrmsr(msrnum, msr);
/* we are ignoring the 5530 case for now, and perhaps forever. */
/* 553X NB Init */
/* Arbiter setup */
msrnum = GLPCI_ARB;
msr = rdmsr(msrnum);
msr.hi |= GLPCI_ARB_UPPER_PRE0_SET | GLPCI_ARB_UPPER_PRE1_SET;
msr.lo |= GLPCI_ARB_LOWER_IIE_SET;
wrmsr(msrnum, msr);
msrnum = GLPCI_CTRL;
msr = rdmsr(msrnum);
msr.lo |= GLPCI_CTRL_LOWER_ME_SET | GLPCI_CTRL_LOWER_OWC_SET | GLPCI_CTRL_LOWER_PCD_SET; /* (Out will be disabled in CPUBUG649 for < 2.0 parts .) */
msr.lo |= GLPCI_CTRL_LOWER_LDE_SET;
msr.lo &= ~(0x03 << GLPCI_CTRL_LOWER_IRFC_SHIFT);
msr.lo |= 0x02 << GLPCI_CTRL_LOWER_IRFC_SHIFT;
msr.lo &= ~(0x07 << GLPCI_CTRL_LOWER_IRFT_SHIFT);
msr.lo |= 0x06 << GLPCI_CTRL_LOWER_IRFT_SHIFT;
msr.hi &= ~(0x0f << GLPCI_CTRL_UPPER_FTH_SHIFT);
msr.hi |= 0x0F << GLPCI_CTRL_UPPER_FTH_SHIFT;
msr.hi &= ~(0x0f << GLPCI_CTRL_UPPER_RTH_SHIFT);
msr.hi |= 0x0F << GLPCI_CTRL_UPPER_RTH_SHIFT;
msr.hi &= ~(0x0f << GLPCI_CTRL_UPPER_SBRTH_SHIFT);
msr.hi |= 0x0F << GLPCI_CTRL_UPPER_SBRTH_SHIFT;
msr.hi &= ~(0x03 << GLPCI_CTRL_UPPER_WTO_SHIFT);
msr.hi |= 0x06 << GLPCI_CTRL_UPPER_WTO_SHIFT;
msr.hi &= ~(0x03 << GLPCI_CTRL_UPPER_ILTO_SHIFT);
msr.hi |= 0x00 << GLPCI_CTRL_UPPER_ILTO_SHIFT;
wrmsr(msrnum, msr);
/* Set GLPCI Latency Timer. */
msrnum = GLPCI_CTRL;
msr = rdmsr(msrnum);
msr.hi |= 0x1F << GLPCI_CTRL_UPPER_LAT_SHIFT; /* Change once 1.x is gone. */
wrmsr(msrnum, msr);
/* GLPCI_SPARE */
msrnum = GLPCI_SPARE;
msr = rdmsr(msrnum);
msr.lo &= ~0x7;
msr.lo |= GLPCI_SPARE_LOWER_AILTO_SET | GLPCI_SPARE_LOWER_PPD_SET | GLPCI_SPARE_LOWER_PPC_SET | GLPCI_SPARE_LOWER_MPC_SET | GLPCI_SPARE_LOWER_NSE_SET | GLPCI_SPARE_LOWER_SUPO_SET;
wrmsr(msrnum, msr);
}
/* Enable Clock Gating. */
static void ClockGatingInit(void)
{
msr_t msr;
struct msrinit *gating = ClockGatingDefault;
int i;
for (i = 0; gating->msrnum != 0xffffffff; i++) {
msr = rdmsr(gating->msrnum);
msr.hi |= gating->msr.hi;
msr.lo |= gating->msr.lo;
wrmsr(gating->msrnum, msr); /* MSR - See the table above */
gating += 1;
}
}
static void GeodeLinkPriority(void)
{
msr_t msr = { 0, 0 };
struct msrinit *prio = GeodeLinkPriorityTable;
int i;
for (i = 0; prio->msrnum != 0xffffffff; i++) {
msr = rdmsr(prio->msrnum);
msr.hi |= prio->msr.hi;
msr.lo &= ~0xfff;
msr.lo |= prio->msr.lo;
wrmsr(prio->msrnum, msr); /* MSR - See the table above */
prio += 1;
}
}
/* Get the GLIU0 shadow register settings.
*
* If the setShadow function is used then all shadow descriptors
* will stay sync'ed.
*/
static uint64_t getShadow(void)
{
msr_t msr = { 0, 0 };
msr = rdmsr(GLIU0_P2D_SC_0);
return ( ( (uint64_t) msr.hi ) << 32 ) | msr.lo;
}
/* Set the cache RConf registers for the memory hole.
*
* Keeps all cache shadow descriptors sync'ed.
* This is part of the PCI lockup solution.
*
* Entry: EDX:EAX is the shadow settings.
*/
static void setShadowRCONF(uint32_t shadowHi, uint32_t shadowLo)
{
/* ok this is whacky bit translation time. */
int bit;
uint8_t shadowByte;
msr_t msr = { 0, 0 };
shadowByte = (uint8_t) (shadowLo >> 16);
/* load up D000 settings in edx. */
for (bit = 8; (bit > 4); bit--) {
msr.hi <<= 8;
msr.hi |= 1; /* cache disable PCI/Shadow memory */
if (shadowByte && (1 << bit))
msr.hi |= 0x20; /* write serialize PCI memory */
}
/* load up C000 settings in eax. */
for (; bit; bit--) {
msr.lo <<= 8;
msr.lo |= 1; /* cache disable PCI/Shadow memory */
if (shadowByte && (1 << bit))
msr.lo |= 0x20; /* write serialize PCI memory */
}
wrmsr(CPU_RCONF_C0_DF, msr);
shadowByte = (uint8_t) (shadowLo >> 24);
/* load up F000 settings in edx. */
for (bit = 8; (bit > 4); bit--) {
msr.hi <<= 8;
msr.hi |= 1; /* cache disable PCI/Shadow memory */
if (shadowByte && (1 << bit))
msr.hi |= 0x20; /* write serialize PCI memory */
}
/* load up E000 settings in eax. */
for (; bit; bit--) {
msr.lo <<= 8;
msr.lo |= 1; /* cache disable PCI/Shadow memory */
if (shadowByte && (1 << bit))
msr.lo |= 0x20; /* write serialize PCI memory */
}
wrmsr(CPU_RCONF_E0_FF, msr);
}
/* Set the GLPCI registers for the memory hole.
* Keeps all cache shadow descriptors sync'ed.
* Entry: EDX:EAX is the shadow settings
*/
static void setShadowGLPCI(uint32_t shadowHi, uint32_t shadowLo)
{
msr_t msr;
/* Set the Enable Register. */
msr = rdmsr(GLPCI_REN);
msr.lo &= 0xFFFF00FF;
msr.lo |= ((shadowLo & 0xFFFF0000) >> 8);
wrmsr(GLPCI_REN, msr);
}
/* Set the GLIU SC register settings. Scans descriptor tables for SC_SHADOW.
* Keeps all shadow descriptors sync'ed.
* Entry: EDX:EAX is the shadow settings
*/
static void setShadow(uint64_t shadowSettings)
{
int i;
msr_t msr;
struct gliutable *pTable;
uint32_t shadowLo, shadowHi;
shadowLo = (uint32_t) shadowSettings;
shadowHi = (uint32_t) (shadowSettings >> 32);
setShadowRCONF(shadowHi, shadowLo);
setShadowGLPCI(shadowHi, shadowLo);
for (i = 0; gliutables[i]; i++) {
for (pTable = gliutables[i]; pTable->desc_type != GL_END; pTable++) {
if (pTable->desc_type == SC_SHADOW) {
msr = rdmsr(pTable->desc_name);
msr.lo = (uint32_t) shadowSettings;
msr.hi &= 0xFFFF0000; /* maintain PDID in upper EDX */
msr.hi |= ((uint32_t) (shadowSettings >> 32)) & 0x0000FFFF;
wrmsr(pTable->desc_name, msr); /* MSR - See the table above */
}
}
}
}
static void rom_shadow_settings(void)
{
uint64_t shadowSettings = getShadow();
shadowSettings &= (uint64_t) 0xFFFF00000000FFFFULL; /* Disable read & writes */
shadowSettings |= (uint64_t) 0x0000FFFFFFFF0000ULL; /* Enable reads for C0000-FFFFF */
setShadow(shadowSettings);
}
/* Set up RCONF_DEFAULT and any other RCONF registers needed.
*
* DEVRC_RCONF_DEFAULT:
* ROMRC(63:56) = 04h ; write protect ROMBASE
* ROMBASE(36:55) = 0FFFC0h ; Top of PCI/bottom of rom chipselect area
* DEVRC(35:28) = 39h ; cache disabled in PCI memory + WS bit on + Write Combine + write burst.
* SYSTOP(27:8) = top of system memory
* SYSRC(7:0) = 00h ; writeback, can set to 08h to make writethrough
*/
#define SYSMEM_RCONF_WRITETHROUGH 8
#define DEVRC_RCONF_DEFAULT 0x21ul
#define ROMBASE_RCONF_DEFAULT 0xFFFC0000
#define ROMRC_RCONF_DEFAULT 0x25
static void enable_L_cache(void)
{
struct gliutable *gl = 0;
int i;
msr_t msr;
uint8_t SysMemCacheProp;
/* Locate SYSMEM entry in GLIU0table */
for (i = 0; gliu0table[i].desc_name != GL_END; i++) {
if (gliu0table[i].desc_type == R_SYSMEM) {
gl = &gliu0table[i];
break;
}
}
if (gl == 0) {
post_code(0xCE); /* POST_RCONFInitError */
while (1);
}
/* sysdescfound: */
msr = rdmsr(gl->desc_name);
/* 20 bit address - The bottom 12 bits go into bits 20-31 in eax, the
* top 8 bits go into 0-7 of edx.
*/
msr.lo = (msr.lo & 0xFFFFFF00) | (msr.hi & 0xFF);
msr.lo = ((msr.lo << 12) | (msr.lo >> 20)) & 0x000FFFFF;
msr.lo <<= RCONF_DEFAULT_LOWER_SYSTOP_SHIFT; /* 8 */
/* Set Default SYSMEM region properties */
msr.lo &= ~SYSMEM_RCONF_WRITETHROUGH; /* NOT writethrough == writeback 8 (or ~8) */
/* Set PCI space cache properties */
msr.hi = (DEVRC_RCONF_DEFAULT >> 4); /* setting is split betwwen hi and lo... */
msr.lo |= (DEVRC_RCONF_DEFAULT << 28);
/* Set the ROMBASE. This is usually FFFC0000h */
msr.hi |= (ROMBASE_RCONF_DEFAULT >> 12) << RCONF_DEFAULT_UPPER_ROMBASE_SHIFT;
/* Set ROMBASE cache properties. */
msr.hi |= ((ROMRC_RCONF_DEFAULT >> 8) | (ROMRC_RCONF_DEFAULT << 24));
/* now program RCONF_DEFAULT */
wrmsr(CPU_RCONF_DEFAULT, msr);
printk(BIOS_DEBUG, "CPU_RCONF_DEFAULT (1808): 0x%08X:0x%08X\n", msr.hi, msr.lo);
/* RCONF_BYPASS: Cache tablewalk properties and SMM header access properties. */
/* Set to match system memory cache properties. */
msr = rdmsr(CPU_RCONF_DEFAULT);
SysMemCacheProp = (uint8_t) (msr.lo & 0xFF);
msr = rdmsr(CPU_RCONF_BYPASS);
msr.lo = (msr.lo & 0xFFFF0000) | (SysMemCacheProp << 8) | SysMemCacheProp;
wrmsr(CPU_RCONF_BYPASS, msr);
printk(BIOS_DEBUG, "CPU_RCONF_BYPASS (180A): 0x%08x : 0x%08x\n", msr.hi, msr.lo);
}
static void setup_gx2_cache(void)
{
msr_t msr;
enable_L_cache();
/* Make sure all INVD instructions are treated as WBINVD. We do this
* because we've found some programs which require this behavior.
*/
msr = rdmsr(CPU_DM_CONFIG0);
msr.lo |= DM_CONFIG0_LOWER_WBINVD_SET;
wrmsr(CPU_DM_CONFIG0, msr);
x86_enable_cache();
wbinvd();
}
uint32_t get_systop(void)
{
struct gliutable *gl = 0;
uint32_t systop;
msr_t msr;
int i;
for (i = 0; gliu0table[i].desc_name != GL_END; i++) {
if (gliu0table[i].desc_type == R_SYSMEM) {
gl = &gliu0table[i];
break;
}
}
if (gl) {
msr = rdmsr(gl->desc_name);
systop = ((msr.hi & 0xFF) << 24) | ((msr.lo & 0xFFF00000) >> 8);
systop += 0x1000; /* 4K */
} else {
systop =
((sizeram() - CONFIG_VIDEO_MB) * 1024) - SMM_SIZE - 1024;
}
return systop;
}
/* Core Logic initialization: Host bridge. */
void northbridge_init_early(void)
{
int i;
printk(BIOS_DEBUG, "Enter %s\n", __func__);
for (i = 0; gliutables[i]; i++)
GLIUInit(gliutables[i]);
/* Now that the descriptor to memory is set up. */
/* The memory controller needs one read to synch its lines before it can be used. */
read32(zeroptr);
GeodeLinkPriority();
setup_gx2_cache();
rom_shadow_settings();
GLPCIInit();
ClockGatingInit();
__asm__ __volatile__("FINIT\n");
printk(BIOS_DEBUG, "Exit %s\n", __func__);
}
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