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with HW.GFX;
with HW.GFX.Framebuffer_Filler;
with HW.GFX.GMA;
with HW.GFX.GMA.Display_Probing;
use HW.GFX;
use HW.GFX.GMA;
use HW.GFX.GMA.Display_Probing;
with GMA.Mainboard;
package body GMA
is
fb_valid : boolean := false;
linear_fb_addr : word64;
fb : Framebuffer_Type;
function fill_lb_framebuffer
(framebuffer : in out lb_framebuffer)
return Interfaces.C.int
is
use type word32;
use type Interfaces.C.int;
begin
if fb_valid then
framebuffer :=
(tag => 0,
size => 0,
physical_address => linear_fb_addr,
x_resolution => word32 (fb.Width),
y_resolution => word32 (fb.Height),
bytes_per_line => 4 * word32 (fb.Stride),
bits_per_pixel => 32,
reserved_mask_pos => 24,
reserved_mask_size => 8,
red_mask_pos => 16,
red_mask_size => 8,
green_mask_pos => 8,
green_mask_size => 8,
blue_mask_pos => 0,
blue_mask_size => 8);
return 0;
else
return -1;
end if;
end fill_lb_framebuffer;
----------------------------------------------------------------------------
procedure gfxinit (lightup_ok : out Interfaces.C.int)
is
use type pos32;
use type word64;
ports : Port_List;
configs : Pipe_Configs;
success : boolean;
min_h : pos16 := pos16'last;
min_v : pos16 := pos16'last;
begin
lightup_ok := 0;
HW.GFX.GMA.Initialize (Success => success);
if success then
ports := Mainboard.ports;
HW.GFX.GMA.Display_Probing.Scan_Ports (configs, ports);
if configs (Primary).Port /= Disabled then
for i in Pipe_Index loop
exit when configs (i).Port = Disabled;
min_h := pos16'min (min_h, configs (i).Mode.H_Visible);
min_v := pos16'min (min_v, configs (i).Mode.V_Visible);
end loop;
fb := configs (Primary).Framebuffer;
fb.Width := Width_Type (min_h);
fb.Height := Height_Type (min_v);
fb.Stride := Div_Round_Up (fb.Width, 16) * 16;
fb.V_Stride := fb.Height;
for i in Pipe_Index loop
exit when configs (i).Port = Disabled;
configs (i).Framebuffer := fb;
end loop;
HW.GFX.GMA.Dump_Configs (configs);
HW.GFX.GMA.Setup_Default_FB
(FB => fb,
Clear => true,
Success => success);
if success then
HW.GFX.GMA.Update_Outputs (configs);
HW.GFX.GMA.Map_Linear_FB (linear_fb_addr, fb);
fb_valid := linear_fb_addr /= 0;
lightup_ok := (if fb_valid then 1 else 0);
end if;
end if;
end if;
end gfxinit;
end GMA;
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