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/****************************************************************************
*
* Realmode X86 Emulator Library
*
* Copyright (C) 1996-1999 SciTech Software, Inc.
* Copyright (C) David Mosberger-Tang
* Copyright (C) 1999 Egbert Eich
*
* ========================================================================
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of the authors not be used
* in advertising or publicity pertaining to distribution of the software
* without specific, written prior permission. The authors makes no
* representations about the suitability of this software for any purpose.
* It is provided "as is" without express or implied warranty.
*
* THE AUTHORS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE AUTHORS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
* USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*
* ========================================================================
*
* Language: ANSI C
* Environment: Any
* Developer: Kendall Bennett
*
* Description: Header file for x86 register definitions.
*
****************************************************************************/
#ifndef __X86EMU_REGS_H
#define __X86EMU_REGS_H
/*---------------------- Macros and type definitions ----------------------*/
#pragma pack(1)
/*
* General EAX, EBX, ECX, EDX type registers. Note that for
* portability, and speed, the issue of byte swapping is not addressed
* in the registers. All registers are stored in the default format
* available on the host machine. The only critical issue is that the
* registers should line up EXACTLY in the same manner as they do in
* the 386. That is:
*
* EAX & 0xff === AL
* EAX & 0xffff == AX
*
* etc. The result is that a lot of the calculations can then be
* done using the native instruction set fully.
*/
#ifdef __BIG_ENDIAN__
typedef struct {
u32 e_reg;
} I32_reg_t;
typedef struct {
u16 filler0, x_reg;
} I16_reg_t;
typedef struct {
u8 filler0, filler1, h_reg, l_reg;
} I8_reg_t;
#else /* !__BIG_ENDIAN__ */
typedef struct {
u32 e_reg;
} I32_reg_t;
typedef struct {
u16 x_reg;
} I16_reg_t;
typedef struct {
u8 l_reg, h_reg;
} I8_reg_t;
#endif /* BIG_ENDIAN */
typedef union {
I32_reg_t I32_reg;
I16_reg_t I16_reg;
I8_reg_t I8_reg;
} i386_general_register;
struct i386_general_regs {
i386_general_register A, B, C, D;
};
typedef struct i386_general_regs Gen_reg_t;
struct i386_special_regs {
i386_general_register SP, BP, SI, DI, IP;
u32 FLAGS;
};
/*
* Segment registers here represent the 16 bit quantities
* CS, DS, ES, SS.
*/
struct i386_segment_regs {
u16 CS, DS, SS, ES, FS, GS;
};
/* 8 bit registers */
#define R_AH gen.A.I8_reg.h_reg
#define R_AL gen.A.I8_reg.l_reg
#define R_BH gen.B.I8_reg.h_reg
#define R_BL gen.B.I8_reg.l_reg
#define R_CH gen.C.I8_reg.h_reg
#define R_CL gen.C.I8_reg.l_reg
#define R_DH gen.D.I8_reg.h_reg
#define R_DL gen.D.I8_reg.l_reg
/* 16 bit registers */
#define R_AX gen.A.I16_reg.x_reg
#define R_BX gen.B.I16_reg.x_reg
#define R_CX gen.C.I16_reg.x_reg
#define R_DX gen.D.I16_reg.x_reg
/* 32 bit extended registers */
#define R_EAX gen.A.I32_reg.e_reg
#define R_EBX gen.B.I32_reg.e_reg
#define R_ECX gen.C.I32_reg.e_reg
#define R_EDX gen.D.I32_reg.e_reg
/* special registers */
#define R_SP spc.SP.I16_reg.x_reg
#define R_BP spc.BP.I16_reg.x_reg
#define R_SI spc.SI.I16_reg.x_reg
#define R_DI spc.DI.I16_reg.x_reg
#define R_IP spc.IP.I16_reg.x_reg
#define R_FLG spc.FLAGS
/* special registers */
#define R_SP spc.SP.I16_reg.x_reg
#define R_BP spc.BP.I16_reg.x_reg
#define R_SI spc.SI.I16_reg.x_reg
#define R_DI spc.DI.I16_reg.x_reg
#define R_IP spc.IP.I16_reg.x_reg
#define R_FLG spc.FLAGS
/* special registers */
#define R_ESP spc.SP.I32_reg.e_reg
#define R_EBP spc.BP.I32_reg.e_reg
#define R_ESI spc.SI.I32_reg.e_reg
#define R_EDI spc.DI.I32_reg.e_reg
#define R_EIP spc.IP.I32_reg.e_reg
#define R_EFLG spc.FLAGS
/* segment registers */
#define R_CS seg.CS
#define R_DS seg.DS
#define R_SS seg.SS
#define R_ES seg.ES
#define R_FS seg.FS
#define R_GS seg.GS
/* flag conditions */
#define FB_CF 0x0001 /* CARRY flag */
#define FB_PF 0x0004 /* PARITY flag */
#define FB_AF 0x0010 /* AUX flag */
#define FB_ZF 0x0040 /* ZERO flag */
#define FB_SF 0x0080 /* SIGN flag */
#define FB_TF 0x0100 /* TRAP flag */
#define FB_IF 0x0200 /* INTERRUPT ENABLE flag */
#define FB_DF 0x0400 /* DIR flag */
#define FB_OF 0x0800 /* OVERFLOW flag */
/* 80286 and above always have bit#1 set */
#define F_ALWAYS_ON (0x0002) /* flag bits always on */
/*
* Define a mask for only those flag bits we will ever pass back
* (via PUSHF)
*/
#define F_MSK (FB_CF|FB_PF|FB_AF|FB_ZF|FB_SF|FB_TF|FB_IF|FB_DF|FB_OF)
/* following bits masked in to a 16bit quantity */
#define F_CF 0x0001 /* CARRY flag */
#define F_PF 0x0004 /* PARITY flag */
#define F_AF 0x0010 /* AUX flag */
#define F_ZF 0x0040 /* ZERO flag */
#define F_SF 0x0080 /* SIGN flag */
#define F_TF 0x0100 /* TRAP flag */
#define F_IF 0x0200 /* INTERRUPT ENABLE flag */
#define F_DF 0x0400 /* DIR flag */
#define F_OF 0x0800 /* OVERFLOW flag */
#define TOGGLE_FLAG(flag) (M.x86.R_FLG ^= (flag))
#define SET_FLAG(flag) (M.x86.R_FLG |= (flag))
#define CLEAR_FLAG(flag) (M.x86.R_FLG &= ~(flag))
#define ACCESS_FLAG(flag) (M.x86.R_FLG & (flag))
#define CLEARALL_FLAG(m) (M.x86.R_FLG = 0)
#define CONDITIONAL_SET_FLAG(COND,FLAG) \
if (COND) SET_FLAG(FLAG); else CLEAR_FLAG(FLAG)
#define F_PF_CALC 0x010000 /* PARITY flag has been calced */
#define F_ZF_CALC 0x020000 /* ZERO flag has been calced */
#define F_SF_CALC 0x040000 /* SIGN flag has been calced */
#define F_ALL_CALC 0xff0000 /* All have been calced */
/*
* Emulator machine state.
* Segment usage control.
*/
#define SYSMODE_SEG_DS_SS 0x00000001
#define SYSMODE_SEGOVR_CS 0x00000002
#define SYSMODE_SEGOVR_DS 0x00000004
#define SYSMODE_SEGOVR_ES 0x00000008
#define SYSMODE_SEGOVR_FS 0x00000010
#define SYSMODE_SEGOVR_GS 0x00000020
#define SYSMODE_SEGOVR_SS 0x00000040
#define SYSMODE_PREFIX_REPE 0x00000080
#define SYSMODE_PREFIX_REPNE 0x00000100
#define SYSMODE_PREFIX_DATA 0x00000200
#define SYSMODE_PREFIX_ADDR 0x00000400
//phueper: for REP(E|NE) Instructions, we need to decide whether it should be
//using the 32bit ECX register as or the 16bit CX register as count register
#define SYSMODE_32BIT_REP 0x00000800
#define SYSMODE_INTR_PENDING 0x10000000
#define SYSMODE_EXTRN_INTR 0x20000000
#define SYSMODE_HALTED 0x40000000
#define SYSMODE_SEGMASK (SYSMODE_SEG_DS_SS | \
SYSMODE_SEGOVR_CS | \
SYSMODE_SEGOVR_DS | \
SYSMODE_SEGOVR_ES | \
SYSMODE_SEGOVR_FS | \
SYSMODE_SEGOVR_GS | \
SYSMODE_SEGOVR_SS)
#define SYSMODE_CLRMASK (SYSMODE_SEG_DS_SS | \
SYSMODE_SEGOVR_CS | \
SYSMODE_SEGOVR_DS | \
SYSMODE_SEGOVR_ES | \
SYSMODE_SEGOVR_FS | \
SYSMODE_SEGOVR_GS | \
SYSMODE_SEGOVR_SS | \
SYSMODE_PREFIX_DATA | \
SYSMODE_PREFIX_ADDR | \
SYSMODE_32BIT_REP)
#define INTR_SYNCH 0x1
#define INTR_ASYNCH 0x2
#define INTR_HALTED 0x4
typedef struct {
struct i386_general_regs gen;
struct i386_special_regs spc;
struct i386_segment_regs seg;
/*
* MODE contains information on:
* REPE prefix 2 bits repe,repne
* SEGMENT overrides 5 bits normal,DS,SS,CS,ES
* Delayed flag set 3 bits (zero, signed, parity)
* reserved 6 bits
* interrupt # 8 bits instruction raised interrupt
* BIOS video segregs 4 bits
* Interrupt Pending 1 bits
* Extern interrupt 1 bits
* Halted 1 bits
*/
u32 mode;
volatile int intr; /* mask of pending interrupts */
volatile int debug;
#if CONFIG(X86EMU_DEBUG)
int check;
u16 saved_ip;
u16 saved_cs;
int enc_pos;
int enc_str_pos;
char decode_buf[32]; /* encoded byte stream */
char decoded_buf[256]; /* disassembled strings */
#endif
u8 intno;
u8 __pad[3];
} X86EMU_regs;
/****************************************************************************
REMARKS:
Structure maintaining the emulator machine state.
MEMBERS:
mem_base - Base real mode memory for the emulator
abseg - Base for the absegment
mem_size - Size of the real mode memory block for the emulator
private - private data pointer
x86 - X86 registers
****************************************************************************/
typedef struct {
unsigned long mem_base;
unsigned long mem_size;
unsigned long abseg;
void *private;
X86EMU_regs x86;
} X86EMU_sysEnv;
#pragma pack()
/*----------------------------- Global Variables --------------------------*/
#ifdef __cplusplus
extern "C" { /* Use "C" linkage when in C++ mode */
#endif
/* Global emulator machine state.
*
* We keep it global to avoid pointer dereferences in the code for speed.
*/
extern X86EMU_sysEnv _X86EMU_env;
#define M _X86EMU_env
#define X86_EAX M.x86.R_EAX
#define X86_EBX M.x86.R_EBX
#define X86_ECX M.x86.R_ECX
#define X86_EDX M.x86.R_EDX
#define X86_ESI M.x86.R_ESI
#define X86_EDI M.x86.R_EDI
#define X86_EBP M.x86.R_EBP
#define X86_EIP M.x86.R_EIP
#define X86_ESP M.x86.R_ESP
#define X86_EFLAGS M.x86.R_EFLG
#define X86_FLAGS M.x86.R_FLG
#define X86_AX M.x86.R_AX
#define X86_BX M.x86.R_BX
#define X86_CX M.x86.R_CX
#define X86_DX M.x86.R_DX
#define X86_SI M.x86.R_SI
#define X86_DI M.x86.R_DI
#define X86_BP M.x86.R_BP
#define X86_IP M.x86.R_IP
#define X86_SP M.x86.R_SP
#define X86_CS M.x86.R_CS
#define X86_DS M.x86.R_DS
#define X86_ES M.x86.R_ES
#define X86_SS M.x86.R_SS
#define X86_FS M.x86.R_FS
#define X86_GS M.x86.R_GS
#define X86_AL M.x86.R_AL
#define X86_BL M.x86.R_BL
#define X86_CL M.x86.R_CL
#define X86_DL M.x86.R_DL
#define X86_AH M.x86.R_AH
#define X86_BH M.x86.R_BH
#define X86_CH M.x86.R_CH
#define X86_DH M.x86.R_DH
#ifdef __cplusplus
} /* End of "C" linkage for C++ */
#endif
#endif /* __X86EMU_REGS_H */
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