diff options
author | efdesign98 <efdesign98@gmail.com> | 2011-06-20 18:12:43 -0700 |
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committer | Marc Jones <marcj303@gmail.com> | 2011-06-22 01:35:45 +0200 |
commit | 621ca384a7a5efb2cc7597504dc17b741cd2df10 (patch) | |
tree | 01871adc6d39f48916b5625b3aa1a4b6d5ab9c92 /src/vendorcode/amd/agesa/f14/Proc/GNB/Modules/GnbGfxInitLibV1/GfxPowerPlayTable.c | |
parent | 05a89ab922473f375820a3bd68691bb085c62448 (diff) |
Move existing AMD Ffamily14 code to f14 folder
This change moves the AMD Family14 cpu Agesa code to
the vendorcode/amd/agesa/f14 folder to complete the
transition to the family oriented folder structure.
Change-Id: I211e80ee04574cc713f38b4cc1b767dbb2bfaa59
Signed-off-by: Frank Vibrans <frank.vibrans@amd.com>
Signed-off-by: efdesign98 <efdesign98@gmail.com>
Reviewed-on: http://review.coreboot.org/52
Tested-by: build bot (Jenkins)
Reviewed-by: Marc Jones <marcj303@gmail.com>
Diffstat (limited to 'src/vendorcode/amd/agesa/f14/Proc/GNB/Modules/GnbGfxInitLibV1/GfxPowerPlayTable.c')
-rw-r--r-- | src/vendorcode/amd/agesa/f14/Proc/GNB/Modules/GnbGfxInitLibV1/GfxPowerPlayTable.c | 572 |
1 files changed, 572 insertions, 0 deletions
diff --git a/src/vendorcode/amd/agesa/f14/Proc/GNB/Modules/GnbGfxInitLibV1/GfxPowerPlayTable.c b/src/vendorcode/amd/agesa/f14/Proc/GNB/Modules/GnbGfxInitLibV1/GfxPowerPlayTable.c new file mode 100644 index 0000000000..e42a83f675 --- /dev/null +++ b/src/vendorcode/amd/agesa/f14/Proc/GNB/Modules/GnbGfxInitLibV1/GfxPowerPlayTable.c @@ -0,0 +1,572 @@ +/* $NoKeywords:$ */ +/** + * @file + * + * Service procedure to initialize Integrated Info Table + * + * + * + * @xrefitem bom "File Content Label" "Release Content" + * @e project: AGESA + * @e sub-project: GNB + * @e \$Revision: 38882 $ @e \$Date: 2010-09-30 18:42:57 -0700 (Thu, 30 Sep 2010) $ + * + */ +/* + ***************************************************************************** + * + * Copyright (c) 2011, Advanced Micro Devices, Inc. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Advanced Micro Devices, Inc. nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL ADVANCED MICRO DEVICES, INC. BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * *************************************************************************** + * + */ + + +/*---------------------------------------------------------------------------------------- + * M O D U L E S U S E D + *---------------------------------------------------------------------------------------- + */ +#include "AGESA.h" +#include "Ids.h" +#include "amdlib.h" +#include "heapManager.h" +#include "Gnb.h" +#include "GnbFuseTable.h" +#include "GnbPcie.h" +#include "GnbGfx.h" +#include "GnbFuseTable.h" +#include "GnbGfxFamServices.h" +#include GNB_MODULE_DEFINITIONS (GnbCommonLib) +#include "GfxPowerPlayTable.h" +#include "Filecode.h" +#define FILECODE PROC_GNB_MODULES_GNBGFXINITLIBV1_GFXPOWERPLAYTABLE_FILECODE + +/*---------------------------------------------------------------------------------------- + * D E F I N I T I O N S A N D M A C R O S + *---------------------------------------------------------------------------------------- + */ + + + +/*---------------------------------------------------------------------------------------- + * T Y P E D E F S A N D S T R U C T U R E S + *---------------------------------------------------------------------------------------- + */ +/// Software state +typedef struct { + BOOLEAN Valid; ///< State valid + UINT16 Classification; ///< State classification + UINT32 CapsAndSettings; ///< State capability and settings + UINT32 Vclk; ///< UVD VCLK + UINT32 Dclk; ///< UVD DCLK + UINT8 NumberOfDpmStates; ///< Number of DPM states + UINT8 DpmSatesArray[MAX_NUM_OF_DPM_STATES]; ///< DPM state index array +} SW_STATE; + +/// DPM state +typedef struct { + BOOLEAN Valid; ///< State valid + UINT32 Sclk; ///< Sclk in kHz + UINT8 Vid; ///< VID index +} DPM_STATE; + +/*---------------------------------------------------------------------------------------- + * P R O T O T Y P E S O F L O C A L F U N C T I O N S + *---------------------------------------------------------------------------------------- + */ + +VOID +GfxIntegratedDebugDumpPpTable ( + IN ATOM_PPLIB_POWERPLAYTABLE3 *PpTable, + IN GFX_PLATFORM_CONFIG *Gfx + ); + +/*----------------------------------------------------------------------------------------*/ +/** + * Create new software state + * + * + * @param[in, out] SwStateArray Pointer to SW state array + * @retval Pointer to state entry in SW state array + */ + +SW_STATE* +GfxPowerPlayCreateSwState ( + IN OUT SW_STATE *SwStateArray + ) +{ + UINTN Index; + for (Index = 0; Index < MAX_NUM_OF_SW_STATES; Index++) { + if (SwStateArray[Index].Valid == FALSE) { + SwStateArray[Index].Valid = TRUE; + return &SwStateArray[Index]; + } + } + return NULL; +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Create new DPM state + * + * + * @param[in, out] DpmStateArray Pointer to DPM state array + * @param[in] Sclk SCLK in kHz + * @param[in] Vid Vid index + * @retval Index of state entry in DPM state array + */ + +UINT8 +GfxPowerPlayCreateDpmState ( + IN DPM_STATE *DpmStateArray, + IN UINT32 Sclk, + IN UINT8 Vid + ) +{ + UINT8 Index; + for (Index = 0; Index < MAX_NUM_OF_DPM_STATES; Index++) { + if (DpmStateArray[Index].Valid == FALSE) { + DpmStateArray[Index].Sclk = Sclk; + DpmStateArray[Index].Vid = Vid; + DpmStateArray[Index].Valid = TRUE; + return Index; + } + } + return 0; +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Locate existing or Create new DPM state + * + * + * @param[in, out] DpmStateArray Pointer to DPM state array + * @param[in] Sclk SCLK in kHz + * @param[in] Vid Vid index + * @retval Index of state entry in DPM state array + */ + +UINT8 +GfxPowerPlayAddDpmState ( + IN DPM_STATE *DpmStateArray, + IN UINT32 Sclk, + IN UINT8 Vid + ) +{ + UINT8 Index; + for (Index = 0; Index < MAX_NUM_OF_DPM_STATES; Index++) { + if (DpmStateArray[Index].Valid && Sclk == DpmStateArray[Index].Sclk && Vid == DpmStateArray[Index].Vid) { + return Index; + } + } + return GfxPowerPlayCreateDpmState (DpmStateArray, Sclk, Vid); +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Add reference to DPM state for SW state + * + * + * @param[in, out] SwStateArray Pointer to SW state array + * @param[in] DpmStateIndex DPM state index + */ + +VOID +GfxPowerPlayAddDpmStateToSwState ( + IN OUT SW_STATE *SwStateArray, + IN UINT8 DpmStateIndex + ) +{ + SwStateArray->DpmSatesArray[SwStateArray->NumberOfDpmStates++] = DpmStateIndex; +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Copy SW state info to PPTable + * + * + * @param[out] StateArray Pointer to PPtable SW state array + * @param[in] SwStateArray Pointer to SW state array + * @param[in] StdHeader Standard configuration header + */ +UINT32 +GfxPowerPlayCopyStateInfo ( + IN OUT STATE_ARRAY *StateArray, + IN SW_STATE *SwStateArray, + IN AMD_CONFIG_PARAMS *StdHeader + ) +{ + UINT8 Index; + UINT8 SwStateIndex; + ATOM_PPLIB_STATE_V2 *States; + States = &StateArray->States[0]; + SwStateIndex = 0; + for (Index = 0; Index < MAX_NUM_OF_SW_STATES; Index++) { + if (SwStateArray[Index].Valid && SwStateArray[Index].NumberOfDpmStates != 0) { + States->nonClockInfoIndex = SwStateIndex; + States->ucNumDPMLevels = SwStateArray[Index].NumberOfDpmStates; + LibAmdMemCopy ( + &States->ClockInfoIndex[0], + SwStateArray[Index].DpmSatesArray, + SwStateArray[Index].NumberOfDpmStates, + StdHeader + ); + States = (ATOM_PPLIB_STATE_V2*) ((UINT8*) States + sizeof (ATOM_PPLIB_STATE_V2) + sizeof (UINT8) * (States->ucNumDPMLevels - 1)); + SwStateIndex++; + } + } + StateArray->ucNumEntries = SwStateIndex; + return (UINT32) ((UINT8*) States - (UINT8*) StateArray); +} +/*----------------------------------------------------------------------------------------*/ +/** + * Copy clock info to PPTable + * + * + * @param[out] ClockInfoArray Pointer to clock info array + * @param[in] DpmStateArray Pointer to DPM state array + * @param[in] StdHeader Standard configuration header + */ + +UINT32 +GfxPowerPlayCopyClockInfo ( + IN CLOCK_INFO_ARRAY *ClockInfoArray, + IN DPM_STATE *DpmStateArray, + IN AMD_CONFIG_PARAMS *StdHeader + ) +{ + UINT8 Index; + UINT8 ClkStateIndex; + ClkStateIndex = 0; + for (Index = 0; Index < MAX_NUM_OF_DPM_STATES; Index++) { + if (DpmStateArray[Index].Valid == TRUE) { + ClockInfoArray->ClockInfo[ClkStateIndex].ucEngineClockHigh = (UINT8) (DpmStateArray[Index].Sclk >> 16); + ClockInfoArray->ClockInfo[ClkStateIndex].usEngineClockLow = (UINT16) (DpmStateArray[Index].Sclk); + ClockInfoArray->ClockInfo[ClkStateIndex].vddcIndex = DpmStateArray[Index].Vid; + ClkStateIndex++; + } + } + ClockInfoArray->ucNumEntries = ClkStateIndex; + ClockInfoArray->ucEntrySize = sizeof (ATOM_PPLIB_SUMO_CLOCK_INFO); + return sizeof (CLOCK_INFO_ARRAY) + sizeof (ATOM_PPLIB_SUMO_CLOCK_INFO) * (ClkStateIndex) - sizeof (ATOM_PPLIB_SUMO_CLOCK_INFO); +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Copy non clock info to PPTable + * + * + * @param[out] NonClockInfoArray Pointer to PPtable Non clock array + * @param[in] SwStateArray Pointer to SW state array + * @param[in] StdHeader Standard configuration header + */ + +UINT32 +GfxPowerPlayCopyNonClockInfo ( + IN NON_CLOCK_INFO_ARRAY *NonClockInfoArray, + IN SW_STATE *SwStateArray, + IN AMD_CONFIG_PARAMS *StdHeader + ) +{ + UINT8 Index; + UINT8 NonClkStateIndex; + NonClkStateIndex = 0; + for (Index = 0; Index < MAX_NUM_OF_SW_STATES; Index++) { + if (SwStateArray[Index].Valid && SwStateArray[Index].NumberOfDpmStates != 0) { + NonClockInfoArray->NonClockInfo[NonClkStateIndex].usClassification = SwStateArray[Index].Classification; + NonClockInfoArray->NonClockInfo[NonClkStateIndex].ulCapsAndSettings = SwStateArray[Index].CapsAndSettings; + NonClockInfoArray->NonClockInfo[NonClkStateIndex].ulDCLK = SwStateArray[Index].Dclk; + NonClockInfoArray->NonClockInfo[NonClkStateIndex].ulVCLK = SwStateArray[Index].Vclk; + NonClkStateIndex++; + } + } + NonClockInfoArray->ucNumEntries = NonClkStateIndex; + NonClockInfoArray->ucEntrySize = sizeof (ATOM_PPLIB_NONCLOCK_INFO); + return sizeof (NON_CLOCK_INFO_ARRAY) + sizeof (ATOM_PPLIB_NONCLOCK_INFO) * NonClkStateIndex - sizeof (ATOM_PPLIB_NONCLOCK_INFO); +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Check if fused state valid + * + * + * @param[out] Index State index + * @param[in] PpFuses Pointer to fuse table + * @param[in] Gfx Gfx configuration info + * @retval TRUE State is valid + */ +BOOLEAN +GfxPowerPlayIsFusedStateValid ( + IN UINT8 Index, + IN PP_FUSE_ARRAY *PpFuses, + IN GFX_PLATFORM_CONFIG *Gfx + ) +{ + BOOLEAN Result; + Result = FALSE; + if (PpFuses->SclkDpmValid[Index] != 0) { + Result = TRUE; + if (PpFuses->PolicyLabel[Index] == POLICY_LABEL_BATTERY && (Gfx->AmdPlatformType & AMD_PLATFORM_MOBILE) == 0) { + Result = FALSE; + } + } + return Result; +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Get SW state calssification from fuses + * + * + * @param[out] Index State index + * @param[in] PpFuses Pointer to fuse table + * @param[in] Gfx Gfx configuration info + * @retval State classification + */ + +UINT16 +GfxPowerPlayGetClassificationFromFuses ( + IN UINT8 Index, + IN PP_FUSE_ARRAY *PpFuses, + IN GFX_PLATFORM_CONFIG *Gfx + ) +{ + UINT16 Classification; + Classification = 0; + switch (PpFuses->PolicyFlags[Index]) { + case 0x1: + Classification |= ATOM_PPLIB_CLASSIFICATION_NONUVDSTATE; + break; + case 0x2: + Classification |= ATOM_PPLIB_CLASSIFICATION_UVDSTATE; + break; + case 0x4: + //Possible SD + HD state + break; + case 0x8: + Classification |= ATOM_PPLIB_CLASSIFICATION_HDSTATE; + break; + case 0x10: + Classification |= ATOM_PPLIB_CLASSIFICATION_SDSTATE; + break; + default: + break; + } + switch (PpFuses->PolicyLabel[Index]) { + case POLICY_LABEL_BATTERY: + Classification |= ATOM_PPLIB_CLASSIFICATION_UI_BATTERY; + break; + case POLICY_LABEL_PERFORMANCE: + Classification |= ATOM_PPLIB_CLASSIFICATION_UI_PERFORMANCE; + break; + default: + break; + } + return Classification; +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Build PP table + * + * + * @param[out] Buffer Buffer to create PP table + * @param[in] Gfx Gfx configuration info + * @retval AGESA_SUCCESS + * @retval AGESA_ERROR + */ + +AGESA_STATUS +GfxPowerPlayBuildTable ( + OUT VOID *Buffer, + IN GFX_PLATFORM_CONFIG *Gfx + ) +{ + ATOM_PPLIB_POWERPLAYTABLE3 *PpTable; + SW_STATE SwStateArray [MAX_NUM_OF_SW_STATES]; + DPM_STATE DpmStateArray[MAX_NUM_OF_DPM_STATES]; + UINT8 ClkStateIndex; + UINT8 DpmFuseIndex; + UINT8 Index; + UINT32 StateArrayLength; + UINT32 ClockArrayLength; + UINT32 NonClockArrayLength; + SW_STATE *State; + PP_FUSE_ARRAY *PpFuses; + + PpFuses = GnbLocateHeapBuffer (AMD_PP_FUSE_TABLE_HANDLE, GnbLibGetHeader (Gfx)); + ASSERT (PpFuses != NULL); + if (PpFuses == NULL) { + return AGESA_ERROR; + } + + PpTable = (ATOM_PPLIB_POWERPLAYTABLE3 *) Buffer; + LibAmdMemFill (SwStateArray, 0x00, sizeof (SwStateArray), GnbLibGetHeader (Gfx)); + LibAmdMemFill (DpmStateArray, 0x00, sizeof (DpmStateArray), GnbLibGetHeader (Gfx)); + // Create States from Fuses + for (Index = 0; Index < MAX_NUM_OF_FUSED_SW_STATES; Index++) { + if (GfxPowerPlayIsFusedStateValid (Index, PpFuses, Gfx)) { + //Create new SW State; + State = GfxPowerPlayCreateSwState (SwStateArray); + State->Classification = GfxPowerPlayGetClassificationFromFuses (Index, PpFuses, Gfx); + if ((State->Classification & (ATOM_PPLIB_CLASSIFICATION_HDSTATE | ATOM_PPLIB_CLASSIFICATION_UVDSTATE)) != 0) { + State->Vclk = (PpFuses->VclkDid[PpFuses->VclkDclkSel[Index]] != 0) ? GfxFmCalculateClock (PpFuses->VclkDid[PpFuses->VclkDclkSel[Index]], GnbLibGetHeader (Gfx)) : 0; + State->Dclk = (PpFuses->DclkDid[PpFuses->VclkDclkSel[Index]] != 0) ? GfxFmCalculateClock (PpFuses->DclkDid[PpFuses->VclkDclkSel[Index]], GnbLibGetHeader (Gfx)) : 0; + } + if ((State->Classification & 0x7) == ATOM_PPLIB_CLASSIFICATION_UI_BATTERY) { + if (Gfx->AbmSupport != 0) { + State->CapsAndSettings |= ATOM_PPLIB_ENABLE_VARIBRIGHT; + } + if (Gfx->DynamicRefreshRate != 0) { + State->CapsAndSettings |= ATOM_PPLIB_ENABLE_DRR; + } + } + for (DpmFuseIndex = 0; DpmFuseIndex < MAX_NUM_OF_FUSED_DPM_STATES; DpmFuseIndex++) { + if ((PpFuses->SclkDpmValid[Index] & (1 << DpmFuseIndex)) != 0 ) { + UINT32 Sclk; + Sclk = (PpFuses->SclkDpmDid[DpmFuseIndex] != 0) ? GfxFmCalculateClock (PpFuses->SclkDpmDid[DpmFuseIndex], GnbLibGetHeader (Gfx)) : 0; + if (Sclk != 0) { + ClkStateIndex = GfxPowerPlayAddDpmState (DpmStateArray, Sclk, PpFuses->SclkDpmVid[DpmFuseIndex]); + GfxPowerPlayAddDpmStateToSwState (State, ClkStateIndex); + } + } + } + } + } + // Create Boot State + State = GfxPowerPlayCreateSwState (SwStateArray); + State->Classification = ATOM_PPLIB_CLASSIFICATION_BOOT; + ClkStateIndex = GfxPowerPlayAddDpmState (DpmStateArray, 200 * 100, 0); + GfxPowerPlayAddDpmStateToSwState (State, ClkStateIndex); + + // Create Thermal State + State = GfxPowerPlayCreateSwState (SwStateArray); + State->Classification = ATOM_PPLIB_CLASSIFICATION_THERMAL; + ClkStateIndex = GfxPowerPlayAddDpmState (DpmStateArray, 200 * 100, 0); + GfxPowerPlayAddDpmStateToSwState (State, ClkStateIndex); + + //Copy state info to actual PP table + StateArrayLength = GfxPowerPlayCopyStateInfo ( + &PpTable->StateArray, + SwStateArray, + GnbLibGetHeader (Gfx) + ); + ClockArrayLength = GfxPowerPlayCopyClockInfo ( + (CLOCK_INFO_ARRAY*) ((UINT8 *)&PpTable->StateArray + StateArrayLength), + DpmStateArray, + GnbLibGetHeader (Gfx) + ); + NonClockArrayLength = GfxPowerPlayCopyNonClockInfo ( + (NON_CLOCK_INFO_ARRAY*) ((UINT8 *)&PpTable->StateArray + StateArrayLength + ClockArrayLength), + SwStateArray, + GnbLibGetHeader (Gfx) + ); + //Fill static info + PpTable->sHeader.ucTableFormatRevision = 6; + PpTable->sHeader.ucTableContentRevision = 1; + PpTable->ucDataRevision = PpFuses->PPlayTableRev; + PpTable->sThermalController.ucType = ATOM_PP_THERMALCONTROLLER_SUMO; + PpTable->sThermalController.ucFanParameters = ATOM_PP_FANPARAMETERS_NOFAN; + if ((Gfx->AmdPlatformType & AMD_PLATFORM_MOBILE) != 0) { + PpTable->ulPlatformCaps |= ATOM_PP_PLATFORM_CAP_POWERPLAY; + } + PpTable->usStateArrayOffset = offsetof (ATOM_PPLIB_POWERPLAYTABLE3, StateArray); + PpTable->usClockInfoArrayOffset = (USHORT) (offsetof (ATOM_PPLIB_POWERPLAYTABLE3, StateArray) + StateArrayLength); + PpTable->usNonClockInfoArrayOffset = (USHORT) (offsetof (ATOM_PPLIB_POWERPLAYTABLE3, StateArray) + StateArrayLength + ClockArrayLength); + PpTable->sHeader.usStructureSize = (USHORT) (offsetof (ATOM_PPLIB_POWERPLAYTABLE3, StateArray) + StateArrayLength + ClockArrayLength + NonClockArrayLength); + PpTable->usFormatID = 7; + GNB_DEBUG_CODE ( + GfxIntegratedDebugDumpPpTable (PpTable, Gfx); + ); + return AGESA_SUCCESS; +} + +/*----------------------------------------------------------------------------------------*/ +/** + * Dump PP table + * + * + * + * @param[in] PpTable Power Play table + * @param[in] Gfx Gfx configuration info + */ + +VOID +GfxIntegratedDebugDumpPpTable ( + IN ATOM_PPLIB_POWERPLAYTABLE3 *PpTable, + IN GFX_PLATFORM_CONFIG *Gfx + ) +{ + UINTN Index; + UINTN DpmIndex; + ATOM_PPLIB_STATE_V2 *StatesPtr; + NON_CLOCK_INFO_ARRAY *NonClockInfoArrayPtr; + CLOCK_INFO_ARRAY *ClockInfoArrayPtr; + IDS_HDT_CONSOLE (GFX_MISC, " < --- Power Play Table ------ > \n"); + + IDS_HDT_CONSOLE (GFX_MISC, " Table Revision = %d\n", PpTable->ucDataRevision + ); + StatesPtr = PpTable->StateArray.States; + NonClockInfoArrayPtr = (NON_CLOCK_INFO_ARRAY *) ((UINT8 *) PpTable + PpTable->usNonClockInfoArrayOffset); + ClockInfoArrayPtr = (CLOCK_INFO_ARRAY *) ((UINT8 *) PpTable + PpTable->usClockInfoArrayOffset); + for (Index = 0; Index < PpTable->StateArray.ucNumEntries; Index++) { + IDS_HDT_CONSOLE (GFX_MISC, " State #%d\n", Index + 1 + ); + IDS_HDT_CONSOLE (GFX_MISC, " Classification 0x%x\n", + NonClockInfoArrayPtr->NonClockInfo[StatesPtr->nonClockInfoIndex].usClassification + ); + IDS_HDT_CONSOLE (GFX_MISC, " VCLK = %dkHz\n", + NonClockInfoArrayPtr->NonClockInfo[StatesPtr->nonClockInfoIndex].ulVCLK + ); + IDS_HDT_CONSOLE (GFX_MISC, " DCLK = %dkHz\n", + NonClockInfoArrayPtr->NonClockInfo[StatesPtr->nonClockInfoIndex].ulDCLK + ); + IDS_HDT_CONSOLE (GFX_MISC, " DPM State Index: "); + for (DpmIndex = 0; DpmIndex < StatesPtr->ucNumDPMLevels; DpmIndex++) { + IDS_HDT_CONSOLE (GFX_MISC, "%d ", + StatesPtr->ClockInfoIndex [DpmIndex] + ); + } + IDS_HDT_CONSOLE (GFX_MISC, "\n"); + StatesPtr = (ATOM_PPLIB_STATE_V2 *) ((UINT8 *) StatesPtr + sizeof (ATOM_PPLIB_STATE_V2) + StatesPtr->ucNumDPMLevels - 1); + } + for (Index = 0; Index < ClockInfoArrayPtr->ucNumEntries; Index++) { + UINT32 Sclk; + Sclk = ClockInfoArrayPtr->ClockInfo[Index].usEngineClockLow | (ClockInfoArrayPtr->ClockInfo[Index].ucEngineClockHigh << 16); + IDS_HDT_CONSOLE (GFX_MISC, " DPM State #%d\n", + Index + ); + IDS_HDT_CONSOLE (GFX_MISC, " SCLK = %d\n", + ClockInfoArrayPtr->ClockInfo[Index].usEngineClockLow | (ClockInfoArrayPtr->ClockInfo[Index].ucEngineClockHigh << 16) + ); + IDS_HDT_CONSOLE (GFX_MISC, " Cac = %d\n", + ClockInfoArrayPtr->ClockInfo[Index].leakage + ); + IDS_HDT_CONSOLE (GFX_MISC, " VID index = %d\n", + ClockInfoArrayPtr->ClockInfo[Index].vddcIndex + ); + } +} |