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authorNico Huber <nico.h@gmx.de>2020-07-18 15:20:00 +0200
committerPatrick Georgi <pgeorgi@google.com>2020-08-24 09:13:16 +0000
commit5e0db58533c1d796129a0a29e03f1ca8e0e81063 (patch)
tree1a6054dfdffc72d145c5e28bae8835d7f6efe94e /.gitreview
parentbe842cb72d83b347bbc1c3308909f4eac286b47a (diff)
libpayload: Cache copy of `cb_framebuffer` struct
Our AArch64 code supports dynamic framebuffer allocation which makes it necessary to change the framebuffer information during runtime. Having a pointer inside `libsysinfo` made a mess of it as the pointer would either refer to the original struct inside the coreboot table or to a new struct inside payload space. The latter would be unaffected by a relocation of the payload. Instead of the pointer, we'll always keep a copy of the whole struct, which can be altered on demand without affecting the coreboot table. To align the `video/graphics` driver with the console driver, we also replace `fbaddr` with a macro `FB` that calls phys_to_virt(). Change-Id: I3edc09cdb502a71516c1ee71457c1f8dcd01c119 Signed-off-by: Nico Huber <nico.h@gmx.de> Reviewed-on: https://review.coreboot.org/c/coreboot/+/43578 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Angel Pons <th3fanbus@gmail.com> Reviewed-by: Julius Werner <jwerner@chromium.org>
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