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/* SPDX-License-Identifier: GPL-2.0-only */
#include <AGESA.h>
#include <PlatformMemoryConfiguration.h>
#include <northbridge/amd/agesa/state_machine.h>
/*
* Lane ID Mapping (from Fam15h BKDG: Table 45: Lane Id Mapping)
*
* Lane Id
* 0 P_UMI_[T,R]X[P,N]0 - southbridge link, connect via dev 8
* 1 P_UMI_[T,R]X[P,N]1 - southbridge link, connect via dev 8
* 2 P_UMI_[T,R]X[P,N]2 - southbridge link, connect via dev 8
* 3 P_UMI_[T,R]X[P,N]3 - southbridge link, connect via dev 8
* 4 P_GPP_[T,R]X[P,N]0 - may connect to PCI dev 4 - 7
* 5 P_GPP_[T,R]X[P,N]1 - may connect to PCI dev 4 - 7
* 6 P_GPP_[T,R]X[P,N]2 - may connect to PCI dev 4 - 7
* 7 P_GPP_[T,R]X[P,N]3 - may connect to PCI dev 4 - 7
* 8 P_GFX_[T,R]X[P,N]0 - may be used to form GFX slot or DDI
* 9 P_GFX_[T,R]X[P,N]1 - may be used to form GFX slot or DDI
* 10 P_GFX_[T,R]X[P,N]2 - may be used to form GFX slot or DDI
* 11 P_GFX_[T,R]X[P,N]3 - may be used to form GFX slot or DDI
* 12 P_GFX_[T,R]X[P,N]4 - may be used to form GFX slot or DDI
* 13 P_GFX_[T,R]X[P,N]5 - may be used to form GFX slot or DDI
* 14 P_GFX_[T,R]X[P,N]6 - may be used to form GFX slot or DDI
* 15 P_GFX_[T,R]X[P,N]7 - may be used to form GFX slot or DDI
* 16 P_GFX_[T,R]X[P,N]8 - may be used to form GFX slot or DDI
* 17 P_GFX_[T,R]X[P,N]9 - may be used to form GFX slot or DDI
* 18 P_GFX_[T,R]X[P,N]10 - may be used to form GFX slot or DDI
* 19 P_GFX_[T,R]X[P,N]11 - may be used to form GFX slot or DDI
* 20 P_GFX_[T,R]X[P,N]12 - may be used to form GFX slot or DDI
* 21 P_GFX_[T,R]X[P,N]13 - may be used to form GFX slot or DDI
* 22 P_GFX_[T,R]X[P,N]14 - may be used to form GFX slot or DDI
* 23 P_GFX_[T,R]X[P,N]15 - may be used to form GFX slot or DDI
* 24 DP0_TX[P,N]0 - rest is just for DDI (graphics outputs)
* 25 DP0_TX[P,N]1
* 26 DP0_TX[P,N]2
* 27 DP0_TX[P,N]3
* 28 DP1_TX[P,N]0
* 29 DP1_TX[P,N]1
* 30 DP1_TX[P,N]2
* 31 DP1_TX[P,N]3
* 32 DP2_TX[P,N]0
* 33 DP2_TX[P,N]1
* 34 DP2_TX[P,N]2
* 35 DP2_TX[P,N]3
* 36 DP2_TX[P,N]4
* 37 DP2_TX[P,N]5
* 38 DP2_TX[P,N]6
*/
static const PCIe_PORT_DESCRIPTOR PortList[] = {
/* PCIe port, Lanes 15:8, PCI Device Number 2, PCIE SLOT x8 */
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PciePortEngine, 15, 8),
PCIE_PORT_DATA_INITIALIZER(PortEnabled, ChannelTypeExt6db, 2,
HotplugDisabled,
PcieGenMaxSupported,
PcieGenMaxSupported,
AspmDisabled, 1)
},
/* PCIe port, Lanes 16:23, PCI Device Number 3, Disabled */
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PcieUnusedEngine, 16, 23),
PCIE_PORT_DATA_INITIALIZER(PortDisabled, ChannelTypeExt6db, 3,
HotplugDisabled,
PcieGenMaxSupported,
PcieGenMaxSupported,
AspmDisabled, 1)
},
/* PCIe port, Lanes 4, PCI Device Number 4, LAN */
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PciePortEngine, 4, 4),
PCIE_PORT_DATA_INITIALIZER(PortEnabled, ChannelTypeExt6db, 4,
HotplugDisabled,
PcieGenMaxSupported,
PcieGenMaxSupported,
AspmDisabled, 1)
},
/* PCIe port, Lanes 5, PCI Device Number 5, PCIE MINI0 */
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PciePortEngine, 5, 5),
PCIE_PORT_DATA_INITIALIZER(PortEnabled, ChannelTypeExt6db, 5,
HotplugDisabled,
PcieGenMaxSupported,
PcieGenMaxSupported,
AspmDisabled, 1)
},
/* PCIe port, Lanes 6, PCI Device Number 6, PCIE MINI1 */
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PciePortEngine, 6, 6),
PCIE_PORT_DATA_INITIALIZER(PortEnabled, ChannelTypeExt6db, 6,
HotplugDisabled,
PcieGenMaxSupported,
PcieGenMaxSupported,
AspmDisabled, 1)
},
/* PCIe port, Lanes 7, PCI Device Number 7, Disabled */
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PciePortEngine, 7, 7),
PCIE_PORT_DATA_INITIALIZER(PortDisabled, ChannelTypeExt6db, 7,
HotplugDisabled,
PcieGenMaxSupported,
PcieGenMaxSupported,
AspmDisabled, 1)
},
/* PCIe port, Lanes 0:3, PCI Device Number 8, Bridge to FCH */
{
DESCRIPTOR_TERMINATE_LIST,
PCIE_ENGINE_DATA_INITIALIZER(PciePortEngine, 0, 3),
PCIE_PORT_DATA_INITIALIZER(PortEnabled, ChannelTypeExt6db, 8,
HotplugDisabled,
PcieGenMaxSupported,
PcieGenMaxSupported,
AspmDisabled, 0)
},
};
static const PCIe_DDI_DESCRIPTOR DdiList[] = {
// DP0 to HDMI0/DP0
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PcieDdiEngine, 24, 27),
PCIE_DDI_DATA_INITIALIZER(ConnectorTypeDP, Aux1, Hdp1)
},
// DP1 to HDMI1/DP1
{
0,
PCIE_ENGINE_DATA_INITIALIZER(PcieDdiEngine, 28, 31),
PCIE_DDI_DATA_INITIALIZER(ConnectorTypeDP, Aux2, Hdp2)
},
// DP2 to MINI-DDI Card
{
DESCRIPTOR_TERMINATE_LIST,
PCIE_ENGINE_DATA_INITIALIZER(PcieDdiEngine, 32, 35),
PCIE_DDI_DATA_INITIALIZER(ConnectorTypeDP, Aux3, Hdp3)
},
};
void board_BeforeInitReset(struct sysinfo *cb, AMD_RESET_PARAMS *Reset)
{
FCH_RESET_INTERFACE *FchReset = &Reset->FchInterface;
FchReset->Xhci0Enable = FALSE;
FchReset->Xhci1Enable = FALSE;
}
static const PCIe_COMPLEX_DESCRIPTOR PcieComplex = {
.Flags = DESCRIPTOR_TERMINATE_LIST,
.SocketId = 0,
.PciePortList = PortList,
.DdiLinkList = DdiList,
};
void board_BeforeInitEarly(struct sysinfo *cb, AMD_EARLY_PARAMS *InitEarly)
{
InitEarly->GnbConfig.PcieComplexList = &PcieComplex;
}
/*----------------------------------------------------------------------------------------
* CUSTOMER OVERIDES MEMORY TABLE
*----------------------------------------------------------------------------------------
*/
/*
* Platform Specific Overriding Table allows IBV/OEM to pass in platform information to AGESA
* (e.g. MemClk routing, the number of DIMM slots per channel,...). If PlatformSpecificTable
* is populated, AGESA will base its settings on the data from the table. Otherwise, it will
* use its default conservative settings.
*/
static CONST PSO_ENTRY ROMDATA PlatformMemoryTable[] = {
NUMBER_OF_DIMMS_SUPPORTED(ANY_SOCKET, ANY_CHANNEL, 1),
NUMBER_OF_CHANNELS_SUPPORTED(ANY_SOCKET, 2),
MEMCLK_DIS_MAP(ANY_SOCKET, ANY_CHANNEL, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00),
CKE_TRI_MAP(ANY_SOCKET, ANY_CHANNEL, 0x05, 0x0A),
ODT_TRI_MAP(ANY_SOCKET, ANY_CHANNEL, 0x01, 0x02, 0x00, 0x00),
CS_TRI_MAP(ANY_SOCKET, ANY_CHANNEL, 0x01, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00),
PSO_END
};
void board_BeforeInitPost(struct sysinfo *cb, AMD_POST_PARAMS *InitPost)
{
InitPost->MemConfig.PlatformMemoryConfiguration = (PSO_ENTRY *)PlatformMemoryTable;
}
void board_BeforeInitMid(struct sysinfo *cb, AMD_MID_PARAMS *InitMid)
{
/* 0 iGpuVgaAdapter, 1 iGpuVgaNonAdapter; */
InitMid->GnbMidConfiguration.iGpuVgaMode = 0;
}
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