blob: afb48ffd0ffae686ced928fd0a2fb09d4274dd30 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
|
/* SPDX-License-Identifier: BSD-2-Clause */
/******************************************************************************
* Copyright (c) 2004, 2008 IBM Corporation
* Copyright (c) 2009 Pattrick Hueper <phueper@hueper.net>
* All rights reserved.
* This program and the accompanying materials
* are made available under the terms of the BSD License
* which accompanies this distribution, and is available at
* http://www.opensource.org/licenses/bsd-license.php
*
* Contributors:
* IBM Corporation - initial implementation
*****************************************************************************/
#ifndef VBE_H
#define VBE_H
#include <stdint.h>
// these structs are for input from and output to OF
typedef struct {
u8 display_type; // 0 = NONE, 1 = analog, 2 = digital
u16 screen_width;
u16 screen_height;
u16 screen_linebytes; // bytes per line in framebuffer, may be more
// than screen_width
u8 color_depth; // color depth in bits per pixel
u32 framebuffer_address;
u8 edid_block_zero[128];
} __packed screen_info_t;
typedef struct {
u8 signature[4];
u16 size_reserved;
u8 monitor_number;
u16 max_screen_width;
u8 color_depth;
} __packed screen_info_input_t;
typedef struct {
u16 mode_attributes; // 00
u8 win_a_attributes; // 02
u8 win_b_attributes; // 03
u16 win_granularity; // 04
u16 win_size; // 06
u16 win_a_segment; // 08
u16 win_b_segment; // 0a
u32 win_func_ptr; // 0c
u16 bytes_per_scanline; // 10
u16 x_resolution; // 12
u16 y_resolution; // 14
u8 x_charsize; // 16
u8 y_charsize; // 17
u8 number_of_planes; // 18
u8 bits_per_pixel; // 19
u8 number_of_banks; // 20
u8 memory_model; // 21
u8 bank_size; // 22
u8 number_of_image_pages; // 23
u8 reserved_page;
u8 red_mask_size;
u8 red_mask_pos;
u8 green_mask_size;
u8 green_mask_pos;
u8 blue_mask_size;
u8 blue_mask_pos;
u8 reserved_mask_size;
u8 reserved_mask_pos;
u8 direct_color_mode_info;
u32 phys_base_ptr;
u32 offscreen_mem_offset;
u16 offscreen_mem_size;
u8 reserved[206];
} __packed vesa_mode_info_t;
typedef struct {
u16 video_mode;
union {
vesa_mode_info_t vesa;
u8 mode_info_block[256];
};
// our crap
//u16 attributes;
//u16 linebytes;
//u16 x_resolution;
//u16 y_resolution;
//u8 x_charsize;
//u8 y_charsize;
//u8 bits_per_pixel;
//u8 memory_model;
//u32 framebuffer_address;
} vbe_mode_info_t;
typedef struct {
u8 port_number; // i.e. monitor number
u8 edid_transfer_time;
u8 ddc_level;
u8 edid_block_zero[128];
} vbe_ddc_info_t;
#define VESA_GET_INFO 0x4f00
#define VESA_GET_MODE_INFO 0x4f01
#define VESA_SET_MODE 0x4f02
void vbe_set_graphics(void);
void vbe_textmode_console(void);
/**
* Returns the mode_info struct from the vbe context,
* if initialized. NULL on invalid mode_infos.
*/
const vbe_mode_info_t *vbe_mode_info(void);
#endif // VBE_H
|