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/* SPDX-License-Identifier: GPL-2.0-only */
#ifndef TIMER_H
#define TIMER_H
#include <types.h>
#define NSECS_PER_SEC 1000000000
#define USECS_PER_SEC 1000000
#define MSECS_PER_SEC 1000
#define USECS_PER_MSEC (USECS_PER_SEC / MSECS_PER_SEC)
/* The time structures are defined to be a representation of the time since
* coreboot started executing one of its stages. The reason for using structures
* is to allow for changes in the future. The structures' details are exposed
* so that the compiler can allocate space on the stack and use in other
* structures. In other words, accessing any field within this structure
* outside of the core timer code is not supported. */
struct mono_time {
uint64_t microseconds;
};
/* A timeout_callback structure is used for the book keeping for scheduling
* work in the future. When a callback is called the structure can be
* re-used for scheduling as it is not being tracked by the core timer
* library any more. */
struct timeout_callback {
void *priv;
void (*callback)(struct timeout_callback *tocb);
/* Not for public use. The timer library uses the fields below. */
struct mono_time expiration;
};
/* Obtain the current monotonic time. The assumption is that the time counts
* up from the value 0 with value 0 being the point when the timer was
* initialized. Additionally, the timer is assumed to only be valid for the
* duration of the boot.
*
* Note that any implementations of timer_monotonic_get()
* need to ensure its timesource does not roll over within 10 secs. The reason
* is that the time between calls to timer_monotonic_get() may be on order
* of 10 seconds. */
void timer_monotonic_get(struct mono_time *mt);
/* Returns 1 if callbacks still present in the queue. 0 if no timers left. */
int timers_run(void);
/* Schedule a callback to be ran microseconds from time of invocation.
* 0 returned on success, < 0 on error. */
int timer_sched_callback(struct timeout_callback *tocb, unsigned long us);
/* Set an absolute time to a number of microseconds. */
static inline void mono_time_set_usecs(struct mono_time *mt, long us)
{
mt->microseconds = us;
}
/* Set an absolute time to a number of milliseconds. */
static inline void mono_time_set_msecs(struct mono_time *mt, long ms)
{
mt->microseconds = ms * USECS_PER_MSEC;
}
/* Add microseconds to an absolute time. */
static inline void mono_time_add_usecs(struct mono_time *mt, long us)
{
mt->microseconds += us;
}
/* Add milliseconds to an absolute time. */
static inline void mono_time_add_msecs(struct mono_time *mt, long ms)
{
mono_time_add_usecs(mt, ms * USECS_PER_MSEC);
}
/* Compare two absolute times: Return -1, 0, or 1 if t1 is <, =, or > t2,
* respectively. */
static inline int mono_time_cmp(const struct mono_time *t1,
const struct mono_time *t2)
{
if (t1->microseconds == t2->microseconds)
return 0;
if (t1->microseconds < t2->microseconds)
return -1;
return 1;
}
/* Return true if t1 after t2 */
static inline int mono_time_after(const struct mono_time *t1,
const struct mono_time *t2)
{
return mono_time_cmp(t1, t2) > 0;
}
/* Return true if t1 before t2. */
static inline int mono_time_before(const struct mono_time *t1,
const struct mono_time *t2)
{
return mono_time_cmp(t1, t2) < 0;
}
/* Return time difference between t1 and t2. i.e. t2 - t1. */
static inline long mono_time_diff_microseconds(const struct mono_time *t1,
const struct mono_time *t2)
{
return t2->microseconds - t1->microseconds;
}
struct stopwatch {
struct mono_time start;
struct mono_time current;
struct mono_time expires;
};
static inline void stopwatch_init(struct stopwatch *sw)
{
if (CONFIG(HAVE_MONOTONIC_TIMER))
timer_monotonic_get(&sw->start);
else
sw->start.microseconds = 0;
sw->current = sw->expires = sw->start;
}
static inline void stopwatch_init_usecs_expire(struct stopwatch *sw, long us)
{
stopwatch_init(sw);
mono_time_add_usecs(&sw->expires, us);
}
static inline void stopwatch_init_msecs_expire(struct stopwatch *sw, long ms)
{
stopwatch_init_usecs_expire(sw, USECS_PER_MSEC * ms);
}
/*
* Tick the stopwatch to collect the current time.
*/
static inline void stopwatch_tick(struct stopwatch *sw)
{
if (CONFIG(HAVE_MONOTONIC_TIMER))
timer_monotonic_get(&sw->current);
else
sw->current.microseconds = 0;
}
/*
* Tick and check the stopwatch for expiration. Returns non-zero on expiration.
*/
static inline int stopwatch_expired(struct stopwatch *sw)
{
stopwatch_tick(sw);
return !mono_time_before(&sw->current, &sw->expires);
}
/*
* Tick and check the stopwatch as long as it has not expired.
*/
static inline void stopwatch_wait_until_expired(struct stopwatch *sw)
{
while (!stopwatch_expired(sw))
;
}
/*
* Return number of microseconds since starting the stopwatch.
*/
static inline long stopwatch_duration_usecs(struct stopwatch *sw)
{
/*
* If the stopwatch hasn't been ticked (current == start) tick
* the stopwatch to gather the accumulated time.
*/
if (!mono_time_cmp(&sw->start, &sw->current))
stopwatch_tick(sw);
return mono_time_diff_microseconds(&sw->start, &sw->current);
}
static inline long stopwatch_duration_msecs(struct stopwatch *sw)
{
return stopwatch_duration_usecs(sw) / USECS_PER_MSEC;
}
/*
* Helper macro to wait until a condition becomes true or a timeout elapses.
*
* condition: a C expression to wait for
* timeout: timeout, in microseconds
*
* Returns:
* 0 if the condition still evaluates to false after the timeout elapsed,
* >0 if the condition evaluates to true. The return value is the amount of
* microseconds waited (at least 1).
*/
#define wait_us(timeout_us, condition) \
({ \
long __ret = 0; \
struct stopwatch __sw; \
stopwatch_init_usecs_expire(&__sw, timeout_us); \
do { \
if (condition) { \
stopwatch_tick(&__sw); \
__ret = stopwatch_duration_usecs(&__sw); \
if (!__ret) /* make sure it evaluates to true */\
__ret = 1; \
break; \
} \
} while (!stopwatch_expired(&__sw)); \
__ret; \
})
#define wait_ms(timeout_ms, condition) \
DIV_ROUND_UP(wait_us((timeout_ms) * USECS_PER_MSEC, condition), \
USECS_PER_MSEC)
#endif /* TIMER_H */
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