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/*
* This file is part of the coreboot project.
*
* Copyright 2015 Google Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef ASSETS_H
#define ASSETS_H
#include <commonlib/region.h>
/* An asset represents data used to boot the system. It can be found within
* CBFS or some other mechanism. While CBFS can be a source of an asset, note
* that using the asset API implies querying of other sources. */
enum asset_type {
ASSET_UNKNOWN,
ASSET_VERSTAGE,
ASSET_ROMSTAGE,
ASSET_RAMSTAGE,
ASSET_REFCODE,
ASSET_PAYLOAD,
ASSET_BL31,
ASSET_BL32,
};
struct asset {
enum asset_type type;
const char *name;
struct region_device rdev;
};
static inline const char *asset_name(const struct asset *asset)
{
return asset->name;
}
static inline enum asset_type asset_type(const struct asset *asset)
{
return asset->type;
}
static struct region_device *asset_rdev(struct asset *asset)
{
return &asset->rdev;
}
static inline size_t asset_size(const struct asset *asset)
{
return region_device_sz(&asset->rdev);
}
/* Returns NULL on error. */
static inline void *asset_mmap(const struct asset *asset)
{
return rdev_mmap_full(&asset->rdev);
}
#define ASSET_INIT(type_, name_) \
{ \
.type = (type_), \
.name = (name_), \
}
/* Locate the asset as described by the parameter. It will query all known
* asset providers. Returns 0 on success. < 0 on error. */
int asset_locate(struct asset *asset);
struct asset_provider {
const char *name;
/* Determines if the provider is the active one. If so returns 1 else 0
* or < 0 on error. */
int (*is_active)(struct asset *asset);
/* Returns < 0 on error or 0 on success. This function locates
* the rdev representing the file data associated with the passed in
* prog. */
int (*locate)(struct asset *asset);
};
#endif /* ASSETS_H */
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