1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
|
/*
* This file is part of the coreboot project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Generic bounce buffer implementation
*/
#ifndef __COMMONLIB_STORAGE_BOUNCEBUF_H__
#define __COMMONLIB_STORAGE_BOUNCEBUF_H__
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
/*
* GEN_BB_READ -- Data are read from the buffer eg. by DMA hardware.
* The source buffer is copied into the bounce buffer (if unaligned, otherwise
* the source buffer is used directly) upon start() call, then the operation
* requiring the aligned transfer happens, then the bounce buffer is lost upon
* stop() call.
*/
#define GEN_BB_READ (1 << 0)
/*
* GEN_BB_WRITE -- Data are written into the buffer eg. by DMA hardware.
* The source buffer starts in an undefined state upon start() call, then the
* operation requiring the aligned transfer happens, then the bounce buffer is
* copied into the destination buffer (if unaligned, otherwise destination
* buffer is used directly) upon stop() call.
*/
#define GEN_BB_WRITE (1 << 1)
/*
* GEN_BB_RW -- Data are read and written into the buffer eg. by DMA hardware.
* The source buffer is copied into the bounce buffer (if unaligned, otherwise
* the source buffer is used directly) upon start() call, then the operation
* requiring the aligned transfer happens, then the bounce buffer is copied
* into the destination buffer (if unaligned, otherwise destination buffer is
* used directly) upon stop() call.
*/
#define GEN_BB_RW (GEN_BB_READ | GEN_BB_WRITE)
struct bounce_buffer {
/* Copy of data parameter passed to start() */
void *user_buffer;
/*
* DMA-aligned buffer. This field is always set to the value that
* should be used for DMA; either equal to .user_buffer, or to a
* freshly allocated aligned buffer.
*/
void *bounce_buffer;
/* Copy of len parameter passed to start() */
size_t len;
/* DMA-aligned buffer length */
size_t len_aligned;
/* Copy of flags parameter passed to start() */
unsigned int flags;
};
/**
* bounce_buffer_start() -- Start the bounce buffer session
* state: stores state passed between bounce_buffer_{start,stop}
* data: pointer to buffer to be aligned
* len: length of the buffer
* flags: flags describing the transaction, see above.
*/
int bounce_buffer_start(struct bounce_buffer *state, void *data,
size_t len, unsigned int flags);
/**
* bounce_buffer_stop() -- Finish the bounce buffer session
* state: stores state passed between bounce_buffer_{start,stop}
*/
int bounce_buffer_stop(struct bounce_buffer *state);
// TODO(hungte) Eliminate the alignment stuff below and replace them with a
// better and centralized way to handler non-cache/aligned memory.
// Helper macros for alignment.
#define DMA_MINALIGN (64)
#define ROUND(a, b) (((a) + (b) - 1) & ~((b) - 1))
#define ALLOC_CACHE_ALIGN_BUFFER(type, name, size) \
char __##name[ROUND(size * sizeof(type), DMA_MINALIGN) + \
DMA_MINALIGN - 1]; \
type *name = (type *) ALIGN_UP((uintptr_t)__##name, DMA_MINALIGN)
#ifndef ARCH_DMA_MINALIGN
#define ARCH_DMA_MINALIGN (DMA_MINALIGN)
#endif
#endif // __COMMONLIB_STORAGE_BOUNCEBUF_H__
|