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/* SPDX-License-Identifier: GPL-2.0-or-later */
/* From glibc-2.14, sysdeps/i386/memset.c */
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include <asan.h>
typedef uint32_t op_t;
void *memset(void *dstpp, int c, size_t len)
{
int d0;
unsigned long int dstp = (unsigned long int)dstpp;
#if (ENV_ROMSTAGE && CONFIG(ASAN_IN_ROMSTAGE)) || \
(ENV_RAMSTAGE && CONFIG(ASAN_IN_RAMSTAGE))
check_memory_region((unsigned long)dstpp, len, true, _RET_IP_);
#endif
/* This explicit register allocation improves code very much indeed. */
register op_t x asm("ax");
x = (unsigned char)c;
/* Clear the direction flag, so filling will move forward. */
asm volatile("cld");
/* This threshold value is optimal. */
if (len >= 12) {
/* Fill X with four copies of the char we want to fill with. */
x |= (x << 8);
x |= (x << 16);
/* Adjust LEN for the bytes handled in the first loop. */
len -= (-dstp) % sizeof(op_t);
/*
* There are at least some bytes to set. No need to test for
* LEN == 0 in this alignment loop.
*/
/* Fill bytes until DSTP is aligned on a longword boundary. */
asm volatile(
"rep\n"
"stosb" /* %0, %2, %3 */ :
"=D" (dstp), "=c" (d0) :
"0" (dstp), "1" ((-dstp) % sizeof(op_t)), "a" (x) :
"memory");
/* Fill longwords. */
asm volatile(
"rep\n"
"stosl" /* %0, %2, %3 */ :
"=D" (dstp), "=c" (d0) :
"0" (dstp), "1" (len / sizeof(op_t)), "a" (x) :
"memory");
len %= sizeof(op_t);
}
/* Write the last few bytes. */
asm volatile(
"rep\n"
"stosb" /* %0, %2, %3 */ :
"=D" (dstp), "=c" (d0) :
"0" (dstp), "1" (len), "a" (x) :
"memory");
return dstpp;
}
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