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Some stages in bootflow prefer to use 16 bytes UUID instead of
traditional 2 bytes FWID to identify the firmware components they
verify/validate. Hence add version 2 of hash table which identifies
firmware components using UUID. Other than UUID and a reserved field for
alignment reasons, the format of the hash table is very similar to hash
table v1.
BUG=b:277292697
TEST=Build and boot to OS in Myst with PSP Verstage enabled. Ensure that
the hash table v2 is built and installed into BIOS image for the
components that are configured in amdfw.cfg file. Ensure that the
validation by PSP is successful for all the relevant components during
the boot flow.
Change-Id: I2899154086cf8e90c3327178157b07ead034b16e
Signed-off-by: Karthikeyan Ramasubramanian <kramasub@google.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/76586
Reviewed-by: Matt DeVillier <matt.devillier@amd.corp-partner.google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
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Currently this tool generates a hash table to verify signed binaries,
with a 2 byte FWID as the only kind of identifier. Going forward some
binaries are going to adopt 16 byte UUID identifiers and more binaries
will follow in the future SoCs. Hence add support for handling multiple
firmware identifier types. While at this remove the unused fwid from the
PSP FW table.
BUG=b:277292697
TEST=Build BIOS image and boot to OS in Myst & Skyrim.
Change-Id: I5180dc0fe812b174b1d40fea9f00a85d6ef00f2f
Signed-off-by: Karthikeyan Ramasubramanian <kramasub@google.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/76585
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Martin L Roth <gaumless@gmail.com>
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Hash table containing hashes of all signed PSP binaries is compiled at
build time and installed into the concerned CBFS. During boot, PSP
verstage reads the hash table binary and passes it to PSP bootloader.
PSP bootloader in turn uses the hash table to verify the signed PSP
binaries. Currently the hashes for all the signed PSP binaries are
compiled into one hash table. On upcoming platforms with more number of
signed PSP binaries, PSP bootloader does not have resources to handle
one monolithic hash table. Instead PSP bootloader recommends splitting
them into smaller hash tables (currently limited to 3 hash tables).
Update amdfwtool tool to support splitting hash tables. This is done by
adding an optional hash table id to the entries in the amdfw.cfg file.
By default, one hash table binary is always compiled and it's name is of
the format ${signed_rom}.hash. If an entry has a hash table id defined,
then this utility will compile a separate hash table binary whose name
is of the format ${signed_rom}.${N}.hash where N is the hash table id.
BUG=b:277292697
TEST=Build Skyrim BIOS image and boot to OS. Ensure that the hash table
is identical with and without this change. Perform suspend/resume
cycles, warm/cold reset cycles for 50 iterations each.
TEST=Artificially inject hash table id against some entries in
amdfw.cfg and ensure that the concerned hash table binaries are getting
compiled.
Change-Id: I7ef338d67695a34c33b5c166924832939f381191
Signed-off-by: Karthikeyan Ramasubramanian <kramasub@google.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/75188
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Raul Rangel <rrangel@chromium.org>
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To reduce the size of amdfwtool.c which is already too big.
Change-Id: Ib80eeb42f59a3dda04402b2feaadc1d178ed989e
Signed-off-by: Zheng Bao <fishbaozi@gmail.com>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/73910
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Fred Reitberger <reitbergerfred@gmail.com>
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