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There is no reason for this to be a top level directory.
Some stuff from lib/ should also be moved to drivers/
Change-Id: I3c2d2e127f7215eadead029cfc7442c22b26814a
Signed-off-by: Stefan Reinauer <reinauer@google.com>
Reviewed-on: http://review.coreboot.org/939
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
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hence disable it.
Change-Id: I7b406251a2f3830748140a111f76f2792fe923ed
Signed-off-by: Stefan Reinauer <reinauer@google.com>
Reviewed-on: http://review.coreboot.org/753
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Add local vga.h for prototypes.
Change-Id: I5ff627c6420d4b7fd1bc9a537f406ef6d9597522
Signed-off-by: Vikram Narayanan <vikram186@gmail.com>
Signed-off-by: Stefan Reinauer <reinauer@google.com>
Reviewed-on: http://review.coreboot.org/588
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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at the same time let the user specify sources instead
of object files:
- objs becomes ramstage-srcs
- initobjs becomes romstage-srcs
- driver becomes driver-srcs
- smmobj becomes smm-srcs
The user servicable parts are named accordingly:
ramstage-y, romstage-y, driver-y, smm-y
Also, the object file names are properly renamed now, using
.ramstage.o, .romstage.o, .driver.o, .smm.o suffixes consistently.
Remove stubbed out via/epia-m700 dsdt/ssdt files - they didn't
easily fit in the build system and aren't useful anyway.
Signed-off-by: Patrick Georgi <patrick.georgi@coresystems.de>
Acked-by: Stefan Reinauer <stepan@coreystems.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@5886 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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Signed-off-by: Patrick Georgi <patrick.georgi@coresystems.de>
Acked-by: Ronald G. Minnich <rminnich@gmail.com>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@5089 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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Signed-off-by: Ronald G. Minnich <rminnich@gmail.com>
Acked-by: Ronald G. Minnich <rminnich@gmail.com>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4537 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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This code brings a rather complete set of VGA IO routines for whoever wants it.
These consist of the by now familiar read/write/mask sets. Due to the crazy
nature of VGA, an ancient standard with bits all over the place, it makes no
sense to define individual registers. You need a vga register spec at hand if
you want to do anything anyway. These IO routines are always exposed.
It also provides code to natively set up a 640x400 VGA textmode with an 8x16
font. The native VGA mode code is behind the OPTION_VGA option, as the font
really adds to the size of the compiled/compressed rom. The font is the one
also present in the linux kernel, but this file is unlicensed. Another copy of
this is also present in coreboot in the deprecated console/btext code.
The vga console code has been cleaned up, but it still has some TODO's left
open, but that's for when i finally have found the remaining issue with the
epia-m. Right now, it is important to get parts of my work out already and to
make the remainder managable again.
Signed-off-by: Luc Verhaegen <libv@skynet.be>
Acked-by: Peter Stuge <peter@stuge.se>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4321 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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