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Devices that have their interrupt routing set to A, A, A, A don't get
any interrupt values assigned because that series evaluates to 0. The
code that sets the interrupt values checks to make sure a value is set
by verifying that it's not 0. On Bay Trail, these are all
single-function graphics devices, so by changing one of the unused
interrupt lines from A to any other value, it assigns the values
correctly.
This issue did not affect ACPI interrupt routing.
This is just a workaround, and the root issue still needs to be fixed.
Change-Id: I4e6fe56084cbe86b309da15d61b296f1936458ec
Signed-off-by: Martin Roth <martinroth@google.com>
Reviewed-on: https://review.coreboot.org/12630
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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