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This patch creates a new mechanism to define the static memory layout
(primarily in SRAM) for a given board, superseding the brittle mass of
Kconfigs that we were using before. The core part is a memlayout.ld file
in the mainboard directory (although boards are expected to just include
the SoC default in most cases), which is the primary linker script for
all stages (though not rmodules for now). It uses preprocessor macros
from <memlayout.h> to form a different valid linker script for all
stages while looking like a declarative, boilerplate-free map of memory
addresses to the programmer. Linker asserts will automatically guarantee
that the defined regions cannot overlap. Stages are defined with a
maximum size that will be enforced by the linker. The file serves to
both define and document the memory layout, so that the documentation
cannot go missing or out of date.
The mechanism is implemented for all boards in the ARM, ARM64 and MIPS
architectures, and should be extended onto all systems using SRAM in the
future. The CAR/XIP environment on x86 has very different requirements
and the layout is generally not as static, so it will stay like it is
and be unaffected by this patch (save for aligning some symbol names for
consistency and sharing the new common ramstage linker script include).
BUG=None
TEST=Booted normally and in recovery mode, checked suspend/resume and
the CBMEM console on Falco, Blaze (both normal and vboot2), Pinky and
Pit. Compiled Ryu, Storm and Urara, manually compared the disassemblies
with ToT and looked for red flags.
Change-Id: Ifd2276417f2036cbe9c056f17e42f051bcd20e81
Signed-off-by: Patrick Georgi <pgeorgi@chromium.org>
Original-Commit-Id: f1e2028e7ebceeb2d71ff366150a37564595e614
Original-Change-Id: I005506add4e8fcdb74db6d5e6cb2d4cb1bd3cda5
Original-Signed-off-by: Julius Werner <jwerner@chromium.org>
Original-Reviewed-on: https://chromium-review.googlesource.com/213370
Reviewed-on: http://review.coreboot.org/9283
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Tauner <stefan.tauner@gmx.at>
Reviewed-by: Aaron Durbin <adurbin@google.com>
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The rmod_stage_load structure contained the same fields
as struct prog. In order to more closely integrate with the
rest of program loading use struct prog.
Change-Id: Ib7f45d0b3573e6d518864deacc4002802b11aa9c
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/9143
Tested-by: build bot (Jenkins)
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
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Instead of having different structures for loading
ramstage and payload align to using struct prog.
This also removes arch_payload_run() in favor of
the prog_run() interface.
Change-Id: I31483096094eacc713a7433811cd69cc5621c43e
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8849
Tested-by: Raptor Engineering Automated Test Stand <noreply@raptorengineeringinc.com>
Tested-by: build bot (Jenkins)
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
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The prog_run() function abstracts away what is required
for running a given program. Within it, there are 2
calls: 1. platform_prog_run() and 2. arch_prog_run().
The platform_prog_run() allows for a chipset to intercept
a program that will be run. This allows for CPU switching
as currently needed in t124 and t132.
Change-Id: I22a5dd5bfb1018e7e46475e47ac993a0941e2a8c
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8846
Tested-by: build bot (Jenkins)
Tested-by: Raptor Engineering Automated Test Stand <noreply@raptorengineeringinc.com>
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
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The struct prog serves as way to consolidate program
loading. This abstraction can be used to perform more
complicated execution paths such as running a program
on a separate CPU after it has been loaded. Currently
t124 and t132 need to do that in the boot path. Follow
on patches will allow the platform to decide how to
execute a particular program.
Note: the vboot path is largely untouched because it's
already broken in the coreboot.org tree. After getting
all the necessary patches pushed then vboot will be
fixed.
Change-Id: Ic6e6fe28c5660fb41edee5fd8661eaf58222f883
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8839
Tested-by: build bot (Jenkins)
Tested-by: Raptor Engineering Automated Test Stand <noreply@raptorengineeringinc.com>
Reviewed-by: Marc Jones <marc.jones@se-eng.com>
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There's no need to keep track of struct payload within
the boot state machine. It is completely contained within
the payload loader module.
Change-Id: I16fcecf43d7fb41fc311955fdb82eabbd5c96b11
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8836
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Provide a common run_romstage() function to be used by
bootblocks to load and run romstage. This is similar to
run_ramstage() in that it provides a single entry point
for doing the necessary work of loading and running romstage.
Change-Id: Ia9643cc091f97a836cf5caefdff8df4a3443df4c
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8709
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Instead of two headers for payload and ramstage loading
combine the 2 files into one. This also allows for easier
refactoring by keeping header files consistent.
Change-Id: I4a6dffb78ad84c78e6e96c886d361413f9b4a17d
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/8708
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Because we had no stack on romcc boards, we had a separate, not as
powerful clone of printk: print_*.
Back in the day, like more than half a decade ago, we migrated a lot
of boards to printk, but we never cleaned up the existing code to be
consistent. Instead, we worked around the problem with a very messy
console.h (nowadays the mess is hidden in romstage_console.c and
early_print.h)
This patch cleans up the generic code pieces to use printk() on all
non-ROMCC boards.
Our two remaining ROMCC boards are fixed up in this commit:
bifferos/bifferboard and dmp/vortex86ex.
Change-Id: I16676eeabe5c892c8e3c9f3c0cd3bae2e8fd74b6
Signed-off-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
Reviewed-on: http://review.coreboot.org/8115
Tested-by: build bot (Jenkins)
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Andrew Wu <arw@dmp.com.tw>
Reviewed-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
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Rename coreboot_ram stage to ramstage. This is done in order to provide
consistency with other stage names (bootblock, romstage) and to allow any
Makefile rule generalization, required for patches to be submitted later.
Change-Id: Ib66e43b7e17b9c48b2d099670ba7e7d857673386
Signed-off-by: Furquan Shaikh <furquan@google.com>
Reviewed-on: http://review.coreboot.org/5567
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Patrick Georgi <patrick@georgi-clan.de>
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Boot speeds can be sped up by mirroring the payload into
main memory before doing the actual loading. Systems that
would benefit from this are typically Intel ones whose SPI
are memory mapped. Without the SPI being cached all accesses
to the payload in SPI while being loaded result in uncacheable
accesses. Instead take advantage of the on-board SPI controller
which has an internal cache and prefetcher by copying 64-byte
cachelines using 32-bit word copies.
Change-Id: I4aac856b1b5130fa2d68a6c45a96cfeead472a52
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/5305
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Vladimir Serbinenko <phcoder@gmail.com>
Reviewed-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
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Instead of packing and unpacking entries in lb_mem use
the bootmem infrastructure for performing sanity checks
during payload loading.
Change-Id: Ica2bee7ebb0f6bf9ded31deac8cb700aa387bc7a
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/5303
Tested-by: build bot (Jenkins)
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Alexandru Gagniuc <mr.nuke.me@gmail.com>
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The selfboot() function relied on global variables
within the selfboot.c compilation unit. Now that the
bounce buffer is a part of struct payload use a new
architecture-specific arch_payload_run() function
for jumping to the payload. selfboot() can then be
removed.
Change-Id: Icec74942e94599542148561b3311ce5096ac5ea5
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/5300
Tested-by: build bot (Jenkins)
Reviewed-by: Alexandru Gagniuc <mr.nuke.me@gmail.com>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
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In order to encapsulate more data for self loading use struct
payload as the type. That way modifications to what is needed
for payload loading does not introduce more global variables.
Change-Id: I5b8facd7881e397ca7de1c04cec747fc1dce2d5f
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/5298
Tested-by: build bot (Jenkins)
Reviewed-by: Alexandru Gagniuc <mr.nuke.me@gmail.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
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The selfboot() routine was perfoming most of the common teardown
and stack checking infrastructure. Move that code into
payload_run() to prepare removal of the selfboot() function.
Change-Id: I29f2a5cfcc692f7a0fe2656cb1cda18158c49c6e
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/5297
Tested-by: build bot (Jenkins)
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Alexandru Gagniuc <mr.nuke.me@gmail.com>
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A payload can be loaded either from a vboot region or from cbfs.
Provide a common place for choosing where the payload is loaded
from. Additionally, place the logic in the 'loaders' directory
similarly to the ramstage loader infrastructure.
Change-Id: I6b0034ea5ebd04a3d058151819ac77a126a6bfe2
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/5296
Tested-by: build bot (Jenkins)
Reviewed-by: Alexandru Gagniuc <mr.nuke.me@gmail.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
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There are 2 methods currently available in coreboot to load
ramstage from romstage: cbfs and vboot. The vboot path had
to be explicitly enabled and code needed to be added to
each chipset to support both. Additionally, many of the paths
were duplicated between the two. An additional complication
is the presence of having a relocatable ramstage which creates
another path with duplication.
To rectify this situation provide a common API through the
use of a callback to load the ramstage. The rest of the
existing logic to handle all the various cases is put in
a common place.
Change-Id: I5268ce70686cc0d121161a775c3a86ea38a4d8ae
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/5087
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Patrick Georgi <patrick@georgi-clan.de>
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