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Make temporary buffer allocation equal with the allocation in CBMEM and
let copy_console_buffer() handle possible truncation.
When not using dynamic CBMEM the CBMEM area is initialized late in the
ramstage and should be able to hold almost as many characters as the
CBMEM can hold. We have seen 40000 was not always enough with logging
level set to spew, new default size is 0x10000.
Change-Id: If4b143fdf807e28b6766b8b99db5216b767948d5
Signed-off-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
Reviewed-on: http://review.coreboot.org/4295
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Martin Roth <martin.roth@se-eng.com>
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When using dynamic CBMEM the CBMEM area is initialized before
entering ram stage, and so we need a way smaller temporary buffer
for the CBMEM console during early bits of ram stage. In practice
around 256 bytes are needed, but keep the buffer at 1k so we make
sure we don't run out.
TEST=Boot tested on pit
BRANCH=none
BUG=none
Change-Id: I462810b7bafbcc57f8e5f9b1d1f38cfdf85fa630
Signed-off-by: Stefan Reinauer <reinauer@google.com>
Reviewed-on: https://chromium-review.googlesource.com/168575
Reviewed-by: Aaron Durbin <adurbin@chromium.org>
[km: cherry-pick 7fd1bbc0 from chromium git]
Signed-off-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
Reviewed-on: http://review.coreboot.org/4293
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Martin Roth <martin.roth@se-eng.com>
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Make sure memcpy target and a possible message telling log was truncated
stay within the allocated region for CBMEM console.
This fixes observed CBMEM corruption on platforms that do not use CBMEM
console during romstage. Those platforms will need an additional fix to
reset cursor position to zero on s3 resume.
Change-Id: I76501ca3afc716545ca76ebca1119995126a43f8
Signed-off-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
Reviewed-on: http://review.coreboot.org/4292
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Idwer Vollering <vidwer@gmail.com>
Reviewed-by: Martin Roth <martin.roth@se-eng.com>
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and add an ARMv7 version.
Change-Id: I14fbff88d7c2b003dde57a19bf0ba9640d322156
Signed-off-by: Stefan Reinauer <reinauer@google.com>
[km: rebased fa004acf8 from chromium git]
Signed-off-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
Reviewed-on: http://review.coreboot.org/3939
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
Tested-by: build bot (Jenkins)
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If romstage does not make cbmem_initialize() call, linker should
optimize the code for CAR migration away.
This simplifies design of CBMEM console by a considerable amount.
As console buffer is now migrated within cbmem_initialize() call there
is no longer need for cbmemc_reinit() call made at end of romstage.
Change-Id: I8675ecaafb641fa02675e9ba3f374caa8e240f1d
Signed-off-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
Reviewed-on: http://review.coreboot.org/3916
Tested-by: build bot (Jenkins)
Reviewed-by: Aaron Durbin <adurbin@google.com>
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It is not compulsory to have CBMEM console initialised in romstage,
so try add the CBMEM table entry again in ramstage, if not found.
Change-Id: I96ab502df7f05d6bf1d6e6fa84d395ef6306b525
Signed-off-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
Reviewed-on: http://review.coreboot.org/3915
Tested-by: build bot (Jenkins)
Reviewed-by: Patrick Georgi <patrick@georgi-clan.de>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Aaron Durbin <adurbin@google.com>
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With EARLY_CBMEM_INIT and CAR_MIGRATION selected, cbmemc_reinit()
was called twice during romstage. This effectively deleted output
of romstage in CBMEM console.
Change-Id: I21072a319c0e4a5f695b0573bc017bf7921fc663
Signed-off-by: Kyösti Mälkki <kyosti.malkki@gmail.com>
Reviewed-on: http://review.coreboot.org/3609
Tested-by: build bot (Jenkins)
Reviewed-by: Aaron Durbin <adurbin@google.com>
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Change-Id: I999987af9cb44906e3c3135c0351a0cd6eb210ff
Signed-off-by: Martin Roth <martin.roth@se-eng.com>
Reviewed-on: http://review.coreboot.org/3756
Reviewed-by: Dave Frodin <dave.frodin@se-eng.com>
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Allow for automatic cache-as-ram migration for the cbmem
console. The code was refactored in the thought of making
it easier to read. The #ifdefs still exist, but they are no
longer sprinkled throughout the code. The cbmem_console_p
variable now exists globally in both romstage and ramstage.
However, the cbmem_console_p is referenced using the
cache-as-ram API. When cbmem is initialized the console
is automatically copied over by calling cbmemc_reinit()
through a callback.
Change-Id: I9f4a64e33c58b8b7318db27942e37c13804e6f2c
Signed-off-by: Aaron Durbin <adurbin@chromium.org>
Reviewed-on: http://review.coreboot.org/3235
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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The cbmem console structure and car global data are put in their own section,
with the cbmem console coming after the global data. These areas are linked
to be where CAR is available and at the very bottom of the stack.
There is one shortcoming of this change:
The section created by this change needs to be stripped out by the Makefile
since leaving it in confuses cbfstool when it installs the stage in the image.
I would like to make the tools link those symbols at the right location but
leave allocation of that space out of the ELF.
Change-Id: Iccfb99b128d59c5b7d6164796d21ba46d2a674e0
Signed-off-by: Gabe Black <gabeblack@google.com>
Reviewed-on: http://review.coreboot.org/727
Tested-by: build bot (Jenkins)
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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The CBMEM console driver saves console output in a CBMEM area, which
then is made available to Linux applications for perusing.
There are some system limitations which need to be worked around
to achieve this goal:
- some console traffic is generated before DRAM is initialized,
leave alone CBMEM initialized.
- after the RAM based stage starts, a lot of traffic is generated
before CBMEM is initialized.
As a result, the console log lives in three different places -
the bottom of the cache as RAM space, the CBMEM buffer (where it
is expected to be) and a static buffer used early in the RAM
stage.
When execution starts (in the cache as RAM mode), the console
buffer is allocated at the bottom of the cache as RAM memory
address range. Once DRAM is initialized, the CBMEM structure is
initialized, and then the console buffer contents are copied from
the bottom of the cache as RAM space into the CBMEM area right
before the cache as RAM mode is disabled. The
src/lib/cbmem_console.c:cbmemc_reinit() takes care of the
copying.
At this point the cache as RAM memory is about to be disabled,
but the ROM stage is still going generating console output. To
make sure this output is not lost, cbmemc_reinit() saves the new
buffer address at a fixed location (0x600 was chosen for this),
and the actual "printing" function checks to see if the RAM is
already initialized (the stack is in RAM), and if so, gets the
console buffer pointer from this location instead of using the
cache as RAM address.
When the RAM stage starts, a static buffer is used to store the
console output, as the CBMEM buffer location is not known. Then,
when CBMEM is reinitialized, cbmemc_reinit() again takes care of
the copying.
In case the allocated buffers are not large enough, the excessive
data is dropped, and the copying routine adds some text to the
output buffer to indicate that there has been data lost and how
many characters were dropped.
Change-Id: I8c126e31db6cb2141f7f4f97c5047f39a8db44fc
Signed-off-by: Vadim Bendebury <vbendeb@chromium.org>
Reviewed-on: http://review.coreboot.org/719
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
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