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In the file `COPYING` in the coreboot repository and upstream [1]
just one space is used.
The following command was used to convert all files.
$ git grep -l 'MA 02' | xargs sed -i 's/MA 02/MA 02/'
[1] http://www.gnu.org/licenses/gpl-2.0.txt
Change-Id: Ic956dab2820a9e2ccb7841cab66966ba168f305f
Signed-off-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-on: http://review.coreboot.org/2490
Tested-by: build bot (Jenkins)
Reviewed-by: Anton Kochkov <anton.kochkov@gmail.com>
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- Consistently use the same wording and formatting for all license headers.
- Remove useless whitespace, add missing whitespace, fix indentation.
- Add missing "This file is part of the coreboot project." where needed.
- Change "(C) Copyright John Doe" to "Copyright (C) John Doe" for consistency.
- Add some missing "(C)" strings and copyright years where needed.
- Move random comments and file descriptions out of the license header.
- Drop incorrect file descriptions completely (e.g. lpc47m10x/Makefile.inc).
There should be no changes in _content_ of the license headers, if you spot
such changes that's a bug, please report!
Signed-off-by: Uwe Hermann <uwe@hermann-uwe.de>
Acked-by: Uwe Hermann <uwe@hermann-uwe.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@5127 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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This code brings a rather complete set of VGA IO routines for whoever wants it.
These consist of the by now familiar read/write/mask sets. Due to the crazy
nature of VGA, an ancient standard with bits all over the place, it makes no
sense to define individual registers. You need a vga register spec at hand if
you want to do anything anyway. These IO routines are always exposed.
It also provides code to natively set up a 640x400 VGA textmode with an 8x16
font. The native VGA mode code is behind the OPTION_VGA option, as the font
really adds to the size of the compiled/compressed rom. The font is the one
also present in the linux kernel, but this file is unlicensed. Another copy of
this is also present in coreboot in the deprecated console/btext code.
The vga console code has been cleaned up, but it still has some TODO's left
open, but that's for when i finally have found the remaining issue with the
epia-m. Right now, it is important to get parts of my work out already and to
make the remainder managable again.
Signed-off-by: Luc Verhaegen <libv@skynet.be>
Acked-by: Peter Stuge <peter@stuge.se>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@4321 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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