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2013-07-10FUI: reorganize include filesRonald G. Minnich
We've got enough of a handle on this to realize some things: drm_dp_helper.h is by design device and architecture independent i915.h is common to most intel graphics chipsets going back several years i915_reg.h is as well Move these files to src/include/device, and adjust the .c files accordingly. Change-Id: I07512b3695fea0b22949074b467986420783d62a Signed-off-by: Ronald G. Minnich <rminnich@google.com> Signed-off-by: Gabe Black <gabeblack@chromium.org> Reviewed-on: http://review.coreboot.org/3637 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10Provide support for setting up the framebuffer from EDIDRonald G. Minnich
Add three functions to edid.c: void set_vbe_mode_info_valid(struct edid *edid, uintptr_t fb_addr) takes an edid and uintptr_t, and fills in a static lb_framebuffer struct as well as setting the static vbe_valid to 1 unless some problem is found in the edid. The intent here is that this could be called from the native graphics setup code on both ARM and x86. int vbe_mode_info_valid(void) returns value of the static vbe_valid. void fill_lb_framebuffer(struct lb_framebuffer *framebuffer) copies the static edid_fb to lb_framebuffer. There is now a common vbe.h in src/include, removed the two special ones. In general, graphics in coreboot is a mess, but graphics is always a mess. We don't have a clean way to try two different ways to turn on a device and use the one that works. One battle at a time. Overall, things are much better. The best part: this code would also work for ARM, which also uses EDID. Change-Id: Id23eb61498b331d44ab064b8fb4cb10f07cff7f3 Signed-off-by: Ronald G. Minnich <rminnich@google.com> Signed-off-by: Gabe Black <gabeblack@chromium.org> Reviewed-on: http://review.coreboot.org/3636 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-03-20link/graphics: Add support for EDIDRonald G. Minnich
This code is taken from an EDID reader written at Red Hat. The key function is int decode_edid(unsigned char *edid, int size, struct edid *out) Which takes a pointer to an EDID blob, and a size, and decodes it into a machine-independent format in out, which may be used for driving chipsets. The EDID blob might come for IO, or a compiled-in EDID BLOB, or CBFS. Also included are the changes needed to use the EDID code on Link. Change-Id: I66b275b8ed28fd77cfa5978bdec1eeef9e9425f1 Signed-off-by: Ronald G. Minnich <rminnich@google.com> Signed-off-by: Ronald G. Minnich <rminnich@gmail.com> Reviewed-on: http://review.coreboot.org/2837 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>