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2015-03-18bootstate: use structure pointers for scheduling callbacksAaron Durbin
The GCC 4.9.2 update showed that the boot_state_init_entry structures were being padded and assumed to be aligned in to an increased size. The bootstate scheduler for static entries, boot_state_schedule_static_entries(), was then calculating the wrong values within the array. To fix this just use a pointer to the boot_state_init_entry structure that needs to be scheduled. In addition to the previous issue noted above, the .bs_init section was sitting in the read only portion of the image while the fields within it need to be writable. Also, the boot_state_schedule_static_entries() was using symbol comparison to terminate a loop which in C can lead the compiler to always evaluate the loop at least once since the language spec indicates no 2 symbols can be the same value. Change-Id: I6dc5331c2979d508dde3cd5c3332903d40d8048b Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/8699 Tested-by: build bot (Jenkins) Reviewed-by: Patrick Georgi <pgeorgi@google.com>
2014-08-16bootstate: don't use header in romstage codePatrick Georgi
Change-Id: I0c2943bb0889552dc384d8efb5226cd6982a4d81 Signed-off-by: Patrick Georgi <patrick@georgi-clan.de> Reviewed-on: http://review.coreboot.org/6663 Tested-by: build bot (Jenkins) Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
2013-07-11include: Fix spellingMartin Roth
Change-Id: Iadc813bc8208278996b2b1aa20cfb156ec06fac9 Signed-off-by: Martin Roth <martin.roth@se-eng.com> Reviewed-on: http://review.coreboot.org/3755 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-07-10Rename hardwaremain() to main()Stefan Reinauer
... and drop the wrapper on ARMv7 Change-Id: If3ffe953cee9e61d4dcbb38f4e5e2ca74b628ccc Signed-off-by: Stefan Reinauer <reinauer@google.com> Signed-off-by: Gabe Black <gabeblack@chromium.org> Reviewed-on: http://review.coreboot.org/3639 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-05-08hardwaremain: drop boot_complete parameterStefan Reinauer
it has been unused since 9 years or so, hence drop it. Change-Id: I0706feb7b3f2ada8ecb92176a94f6a8df53eaaa1 Signed-off-by: Stefan Reinauer <reinauer@google.com> Reviewed-on: http://review.coreboot.org/3212 Reviewed-by: Ronald G. Minnich <rminnich@gmail.com> Tested-by: build bot (Jenkins)
2013-05-07boot state: add ability to block state transitionsAaron Durbin
In order to properly sequence the boot state machine it's important that outside code can block the transition from one state to the next. When timers are not involved there's no reason for any of the existing code to block a state transition. However, if there is a timer callback that needs to complete by a certain point in the boot sequence it is necessary to place a block for the given state. To that end, 4 new functions are added to provide the API for blocking a state. 1. boot_state_block(boot_state_t state, boot_state_sequence_t seq); 2. boot_state_unblock(boot_state_t state, boot_state_sequence_t seq); 3. boot_state_current_block(void); 4. boot_state_current_unblock(void); Change-Id: Ieb37050ff652fd85a6b1e0e2f81a1a2807bab8e0 Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3204 Tested-by: build bot (Jenkins) Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net> Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-05-01acpi: split resume check and actual resume codeAaron Durbin
It's helpful to provide a distinct state that affirmatively describes that OS resume will occur. The previous code included the check and the actual resuming in one function. Because of this grouping one had to annotate the innards of the ACPI resume path to perform specific actions before OS resume. By providing a distinct state in the boot state machine the necessary actions can be scheduled accordingly without modifying the ACPI code. Change-Id: I8b00aacaf820cbfbb21cb851c422a143371878bd Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3134 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2013-05-01boot state: schedule static callbacksAaron Durbin
Many of the boot state callbacks can be scheduled at compile time. Therefore, provide a way for a compilation unit to inform the boot state machine when its callbacks should be called. Each C module can export the callbacks and their scheduling requirements without changing the shared boot flow code. Change-Id: Ibc4cea4bd5ad45b2149c2d4aa91cbea652ed93ed Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3133 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2013-05-01ramstage: introduce boot state machineAaron Durbin
The boot flow currently has a fixed ordering. The ordering is dictated by the device tree and on x86 the PCI device ordering for when actions are performed. Many of the new machines and configurations have dependencies that do not follow the device ordering. In order to be more flexible the concept of a boot state machine is introduced. At the boundaries (entry and exit) of each state there is opportunity to run callbacks. This ability allows one to schedule actions to be performed without adding board-specific code to the shared boot flow. Change-Id: I757f406c97445f6d9b69c003bb9610b16b132aa6 Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3132 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>