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path: root/src/include/bootstate.h
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2013-05-08hardwaremain: drop boot_complete parameterStefan Reinauer
it has been unused since 9 years or so, hence drop it. Change-Id: I0706feb7b3f2ada8ecb92176a94f6a8df53eaaa1 Signed-off-by: Stefan Reinauer <reinauer@google.com> Reviewed-on: http://review.coreboot.org/3212 Reviewed-by: Ronald G. Minnich <rminnich@gmail.com> Tested-by: build bot (Jenkins)
2013-05-07boot state: add ability to block state transitionsAaron Durbin
In order to properly sequence the boot state machine it's important that outside code can block the transition from one state to the next. When timers are not involved there's no reason for any of the existing code to block a state transition. However, if there is a timer callback that needs to complete by a certain point in the boot sequence it is necessary to place a block for the given state. To that end, 4 new functions are added to provide the API for blocking a state. 1. boot_state_block(boot_state_t state, boot_state_sequence_t seq); 2. boot_state_unblock(boot_state_t state, boot_state_sequence_t seq); 3. boot_state_current_block(void); 4. boot_state_current_unblock(void); Change-Id: Ieb37050ff652fd85a6b1e0e2f81a1a2807bab8e0 Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3204 Tested-by: build bot (Jenkins) Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net> Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
2013-05-01acpi: split resume check and actual resume codeAaron Durbin
It's helpful to provide a distinct state that affirmatively describes that OS resume will occur. The previous code included the check and the actual resuming in one function. Because of this grouping one had to annotate the innards of the ACPI resume path to perform specific actions before OS resume. By providing a distinct state in the boot state machine the necessary actions can be scheduled accordingly without modifying the ACPI code. Change-Id: I8b00aacaf820cbfbb21cb851c422a143371878bd Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3134 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2013-05-01boot state: schedule static callbacksAaron Durbin
Many of the boot state callbacks can be scheduled at compile time. Therefore, provide a way for a compilation unit to inform the boot state machine when its callbacks should be called. Each C module can export the callbacks and their scheduling requirements without changing the shared boot flow code. Change-Id: Ibc4cea4bd5ad45b2149c2d4aa91cbea652ed93ed Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3133 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
2013-05-01ramstage: introduce boot state machineAaron Durbin
The boot flow currently has a fixed ordering. The ordering is dictated by the device tree and on x86 the PCI device ordering for when actions are performed. Many of the new machines and configurations have dependencies that do not follow the device ordering. In order to be more flexible the concept of a boot state machine is introduced. At the boundaries (entry and exit) of each state there is opportunity to run callbacks. This ability allows one to schedule actions to be performed without adding board-specific code to the shared boot flow. Change-Id: I757f406c97445f6d9b69c003bb9610b16b132aa6 Signed-off-by: Aaron Durbin <adurbin@chromium.org> Reviewed-on: http://review.coreboot.org/3132 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>