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Our EDID code had always been aligning the framebuffer's
bytes_per_line (and x_resolution dependent on that) to 64. It turns out
that this is a controller-dependent parameter that seems to only really
be necessary for Intel chipsets, and commit 6911219cc (edid: Add helper
function to calculate bits-per-pixel dependent values) probably actually
broke this for some other controllers by applying the alignment too
widely.
This patch makes it explicitly configurable and depends the default on
ARCH_X86 (which seems to be the simplest and least intrusive way to make
it fit most cases for now... boards where this doesn't apply can still
override it manually by calling edid_set_framebuffer_bits_per_pixel()
again).
Change-Id: I1c565a72826fc5ddfbb1ae4a5db5e9063b761455
Signed-off-by: Julius Werner <jwerner@chromium.org>
Reviewed-on: https://review.coreboot.org/14267
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
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Coreboot and most payloads support three basic pixel widths for the
framebuffer. It assumes 32 by default, but several chipsets need to
override that value with whatever else they're supporting. Our struct
edid contains multiple convenience values that are directly derived from
this (and other properties), so changing the bits per pixel always
requires recalculating all those dependents in the chipset code. This
patch provides a small convenience wrapper that can be used to
consistently update the whole struct edid with a new pixel width
instead, so we no longer need to duplicate those calculations
everywhere.
BUG=None
TEST=Booted Oak in all three pixel widths (which it conveniently all
supports), confirmed that images looked good.
Change-Id: I5376dd4e28cf107ac2fba1dc418f5e1c5a2e2de6
Signed-off-by: Julius Werner <jwerner@chromium.org>
Reviewed-on: https://review.coreboot.org/14158
Tested-by: build bot (Jenkins)
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
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Commit "7dbf9c6 edid: Use edid_mode struct to reduce redundancy" moved
some fields from "struct edid" to "struct edid_mode". Adapt the bochs
and cirrus drivers to that change.
Change-Id: I9ec82a403d0264955d4b72496219036c7775c758
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-on: http://review.coreboot.org/11502
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Alexandru Gagniuc <mr.nuke.me@gmail.com>
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Change-Id: Id88bb4367d6045f6fbf185f0562ac72c04ee5f84
Signed-off-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Signed-off-by: Nico Huber <nico.h@gmx.de>
Reviewed-on: http://review.coreboot.org/7146
Tested-by: build bot (Jenkins)
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commit 9518b56 (intel/gma: Clarify code and use dedicated init for
Google Peppy) changed "struct edid" and thereby broke the build.
Adapt drivers/emulation/qemu/bochs.c to the changes to fix this.
Build failure triggers with CONFIG_FRAMEBUFFER_KEEP_VESA_MODE=y.
Change-Id: Ic295c6d31284555e1463af5bca673231b8722d54
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-on: http://review.coreboot.org/6769
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
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Change-Id: I8b6b14b4fcf8df21d8bbf988d640b1efa013bd7f
Signed-off-by: Vladimir Serbinenko <phcoder@gmail.com>
Reviewed-on: http://review.coreboot.org/5283
Tested-by: build bot (Jenkins)
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
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x_resolution, y_resolution and bytes_per_line were not inited. Without them
coreboot sweared that screen is 1108630x1142817 and payload tried to draw on
such a big screen.
Change-Id: I0d0277a20c7e1976c27af4a57651ab2be0f9c5d7
Signed-off-by: Vladimir Serbinenko <phcoder@gmail.com>
Reviewed-on: http://review.coreboot.org/4535
Tested-by: build bot (Jenkins)
Reviewed-by: Alexandru Gagniuc <mr.nuke.me@gmail.com>
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
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Add a comment, tweak spacing a bit, addr variable
doesn't need to be global any more.
Change-Id: Id8d8a7babce671243351074f7ac52a5c8c264de5
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-on: http://review.coreboot.org/4274
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
Tested-by: build bot (Jenkins)
Reviewed-by: Paul Menzel <paulepanter@users.sourceforge.net>
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Per our discussions with Gerd, qemu will now always do native graphics
on coreboot. The VGA BIOS capability is not needed and will no longer
be supported. Attempts to build without native graphics will result in
an error.
This code builds for both x86 emulation targets. I'm hitting an issue
testing that is unrelated to coreboot; if someone can test, that
would be helpful. Be sure to start qemu with -vga std.
We also add a test for the PCI BAR being zero and return silently if it
is.
Change-Id: I66188f61e1bac7ad93c989cc10f3e0b55140e148
Signed-off-by: Ronald G. Minnich <rminnich@google.com>
Reviewed-on: http://review.coreboot.org/4258
Tested-by: build bot (Jenkins)
Reviewed-by: Vladimir Serbinenko <phcoder@gmail.com>
Reviewed-by: Gerd Hoffmann <kraxel@redhat.com>
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Ditch unused fb*.h files.
Rename init.c (name is _way_ to generic) to bochs.c.
Add proper bochs dispi interface detection and mode setup.
Hook up coreboot framebuffer table initialization.
Change-Id: I7154b1593902e7d42606b64819217872eee10683
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-on: http://review.coreboot.org/3500
Tested-by: build bot (Jenkins)
Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
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