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Change-Id: I8486e70615f4c404a342cb86963b5357a934c41d
Signed-off-by: Patrick Georgi <pgeorgi@google.com>
Reviewed-on: http://review.coreboot.org/7606
Tested-by: build bot (Jenkins)
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
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Change-Id: Ib91889a374515d36a2b12b53aeb12b6ea6e22732
Signed-off-by: Stefan Reinauer <reinauer@google.com>
Reviewed-on: http://review.coreboot.org/364
Tested-by: build bot (Jenkins)
Reviewed-by: Patrick Georgi <patrick@georgi-clan.de>
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Signed-off-by: Patrick Georgi <patrick@georgi-clan.de>
Acked-by: Patrick Georgi <patrick@georgi-clan.de>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@6113 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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initializing VGA happens pretty much as the last thing before starting the
payload. Hence, drop VGA console support, as we did in coreboot v3.
- Drop VGA and BTEXT console support.
Console is meant to be debugging only, and by the time graphics comes up
99% of the risky stuff has already happened. Note: This patch does not remove
hardware init but only the actual output functionality.
The ragexl driver needs some extra love, but that's for another day
- factor out die() and post()
- drop some leftover RAMBASE < 0x100000 checks.
Signed-off-by: Stefan Reinauer <stepan@coreboot.org>
Acked-by: QingPei Wang<wangqingpei@gmail.com>
git-svn-id: svn://svn.coreboot.org/coreboot/trunk@6111 2b7e53f0-3cfb-0310-b3e9-8179ed1497e1
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