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2024-02-18payloads: Add SPDX headers to KconfigMartin Roth
Change-Id: Iea569fd457b3cd1f4746fbc6a96319eb42733a6b Signed-off-by: Martin Roth <gaumless@gmail.com> Reviewed-on: https://review.coreboot.org/c/coreboot/+/80586 Reviewed-by: Matt DeVillier <matt.devillier@gmail.com> Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Felix Singer <service+coreboot-gerrit@felixsinger.de>
2022-05-28payloads/external: Add support for coreDOOM payloadNicholas Chin
coreDOOM is a port of DOOM to libpayload, based on the doomgeneric source port. It renders the game to the coreboot linear framebuffer, and loads WAD files from CBFS. Tested with QEMU i440fx/q35 and a Dell Latitude E6400 using the libgfxinit provided linear framebuffer. Project page: https://github.com/nic3-14159/coreDOOM Signed-off-by: Nicholas Chin <nic.c3.14@gmail.com> Change-Id: Ice0403b003a4b2717afee585f28303c2f5abea5d Reviewed-on: https://review.coreboot.org/c/coreboot/+/57222 Tested-by: build bot (Jenkins) <no-reply@coreboot.org> Reviewed-by: Paul Menzel <paulepanter@mailbox.org> Reviewed-by: Martin L Roth <gaumless@tutanota.com>