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diff --git a/src/vendorcode/amd/agesa/f14/Proc/HT/Features/htFeatRouting.c b/src/vendorcode/amd/agesa/f14/Proc/HT/Features/htFeatRouting.c
deleted file mode 100644
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--- a/src/vendorcode/amd/agesa/f14/Proc/HT/Features/htFeatRouting.c
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-/* $NoKeywords:$ */
-/**
- * @file
- *
- * Routing Routines
- *
- * Contains routines for isomorphic topology matching,
- * routing determination, and routing initialization.
- *
- * @xrefitem bom "File Content Label" "Release Content"
- * @e project: AGESA
- * @e sub-project: HyperTransport
- * @e \$Revision: 35978 $ @e \$Date: 2010-08-07 02:18:50 +0800 (Sat, 07 Aug 2010) $
- *
- */
-/*
- *****************************************************************************
- *
- * Copyright (c) 2011, Advanced Micro Devices, Inc.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of Advanced Micro Devices, Inc. nor the names of
- * its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL ADVANCED MICRO DEVICES, INC. BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * ***************************************************************************
- *
- */
-
-/*
- *----------------------------------------------------------------------------
- * MODULES USED
- *
- *----------------------------------------------------------------------------
- */
-
-
-
-#include "AGESA.h"
-#include "Ids.h"
-#include "Topology.h"
-#include "htFeat.h"
-#include "htInterface.h"
-#include "htNotify.h"
-#include "htNb.h"
-#include "htGraph.h"
-#include "htFeatRouting.h"
-#include "htTopologies.h"
-#include "Filecode.h"
-CODE_GROUP (G1_PEICC)
-RDATA_GROUP (G1_PEICC)
-
-#define FILECODE PROC_HT_FEATURES_HTFEATROUTING_FILECODE
-/*----------------------------------------------------------------------------
- * DEFINITIONS AND MACROS
- *
- *----------------------------------------------------------------------------
- */
-
-/*----------------------------------------------------------------------------
- * TYPEDEFS AND STRUCTURES
- *
- *----------------------------------------------------------------------------
- */
-typedef struct {
- UINT8 **CurrentPosition;
- BOOLEAN IsCustomList;
-} TOPOLOGY_CONTEXT;
-
-/*----------------------------------------------------------------------------
- * PROTOTYPES OF LOCAL FUNCTIONS
- *
- *----------------------------------------------------------------------------
- */
-
-/*----------------------------------------------------------------------------
- * EXPORTED FUNCTIONS
- *
- *----------------------------------------------------------------------------
- */
-
-/*----------------------------------------------------------------------------
- * LOCAL FUNCTIONS
- *
- *----------------------------------------------------------------------------
- */
-
-/***************************************************************************
- *** ISOMORPHISM BASED ROUTING TABLE GENERATION CODE ***
- ***************************************************************************/
-
-/*----------------------------------------------------------------------------------------*/
-/**
- * Return the Link on source Node which connects to target Node
- *
- * @param[in] SourceNode The Node on which to find the Link
- * @param[in] TargetNode The Link will connect to this Node
- * @param[in] State Our global state
- *
- * @return the Link to target
- */
-UINT8
-STATIC
-FindLinkToNode (
- IN UINT8 SourceNode,
- IN UINT8 TargetNode,
- IN STATE_DATA *State
- )
-{
- UINT8 TargetLink;
- UINT8 k;
-
- // A node linked to itself is not a supported topology graph, this is probably an error in the
- // topology data. There is not going to be a portlist match for it.
- ASSERT (SourceNode != TargetNode);
- TargetLink = INVALID_LINK;
- for (k = 0; k < State->TotalLinks*2; k += 2) {
- if (((*State->PortList)[k].NodeID == SourceNode) && ((*State->PortList)[k + 1].NodeID == TargetNode)) {
- TargetLink = (*State->PortList)[k].Link;
- break;
- } else if (((*State->PortList)[k + 1].NodeID == SourceNode) && ((*State->PortList)[k].NodeID == TargetNode)) {
- TargetLink = (*State->PortList)[k + 1].Link;
- break;
- }
- }
- ASSERT (TargetLink != INVALID_LINK);
-
- return TargetLink;
-}
-
-/*----------------------------------------------------------------------------------------*/
-/**
- * Is graphA isomorphic to graphB?
- *
- * If this function returns true, then Perm will contain the permutation
- * required to transform graphB into graphA.
- * We also use the degree of each Node, that is the number of connections it has, to
- * speed up rejection of non-isomorphic graphs (if there is a Node in graphA with n
- * connections, there must be at least one unmatched in graphB with n connections).
- *
- * @param[in] Node the discovered Node which we are trying to match
- * with a permutation the topology
- * @param[in,out] State our global state, degree and adjacency matrix,
- * output a permutation if successful
- * @retval TRUE the graphs are isomorphic
- * @retval FALSE the graphs are not isomorphic
- *
- */
-BOOLEAN
-STATIC
-IsIsomorphic (
- IN UINT8 Node,
- IN OUT STATE_DATA *State
- )
-{
- UINT8 j;
- UINT8 k;
- UINT8 Nodecnt;
-
- // We have only been called if Nodecnt == pSelected->size !
- Nodecnt = State->NodesDiscovered + 1;
-
- if (Node != Nodecnt) {
- // Keep building the permutation
- for (j = 0; j < Nodecnt; j++) {
- // Make sure the degree matches
- if (State->Fabric->SysDegree[Node] != State->Fabric->DbDegree[j]) {
- continue;
- }
-
- // Make sure that j hasn't been used yet (ought to use a "used"
- // array instead, might be faster)
- for (k = 0; k < Node; k++) {
- if (State->Fabric->Perm[k] == j) {
- break;
- }
- }
- if (k != Node) {
- continue;
- }
- State->Fabric->Perm[Node] = j;
- if (IsIsomorphic (Node + 1, State)) {
- return TRUE;
- }
- }
- return FALSE;
- } else {
- // Test to see if the permutation is isomorphic
- for (j = 0; j < Nodecnt; j++) {
- for (k = 0; k < Nodecnt; k++) {
- if (State->Fabric->SysMatrix[j][k] != State->Fabric->DbMatrix[State->Fabric->Perm[j]][State->Fabric->Perm[k]] ) {
- return FALSE;
- }
- }
- }
- return TRUE;
- }
-}
-
-/*----------------------------------------------------------------------------------------*/
-/**
- * Set Topology List iterator context to the Beginning and provide the first topology.
- *
- * Check the interface for a custom topology list. If one is found, set context to the
- * first item, and return that item. Otherwise return the first item in the built in list.
- *
- * @param[in,out] TopologyContextHandle Initialize this context to beginning of lists.
- * @param[out] NextTopology The next topology, NULL if end.
- * @param[in] State Access to interface, handles.
- *
- */
-VOID
-STATIC
-BeginTopologies (
- OUT TOPOLOGY_CONTEXT *TopologyContextHandle,
- OUT UINT8 **NextTopology,
- IN STATE_DATA *State
- )
-{
- if (State->HtBlock->Topolist != NULL) {
- // Start with a custom list
- TopologyContextHandle->CurrentPosition = State->HtBlock->Topolist;
- TopologyContextHandle->IsCustomList = TRUE;
- } else {
- // Start with the built in list
- GetAmdTopolist (&TopologyContextHandle->CurrentPosition);
- TopologyContextHandle->IsCustomList = FALSE;
- }
- *NextTopology = *TopologyContextHandle->CurrentPosition;
-}
-
-/*----------------------------------------------------------------------------------------*/
-/**
- * Iterate through available topologies.
- *
- * Increment to the next list item. If we are doing a custom list, when we reach the end
- * switch to the built in list.
- *
- * @param[in,out] TopologyContextHandle Maintain iterator's context from one call to the next
- * @param[out] NextTopology The next topology, NULL if end.
- *
- */
-VOID
-STATIC
-GetNextTopology (
- IN OUT TOPOLOGY_CONTEXT *TopologyContextHandle,
- OUT UINT8 **NextTopology
- )
-{
- // Not valid to continue calling this routine after reaching the end.
- ASSERT (TopologyContextHandle->CurrentPosition != NULL);
-
- if (TopologyContextHandle->IsCustomList) {
- // We are iterating the custom list from the interface.
- TopologyContextHandle->CurrentPosition++;
- if (*TopologyContextHandle->CurrentPosition == NULL) {
- // We are at the end of the custom list, switch to the built in list.
- TopologyContextHandle->IsCustomList = FALSE;
- GetAmdTopolist (&TopologyContextHandle->CurrentPosition);
- }
- } else {
- // We are iterating the built in list
- TopologyContextHandle->CurrentPosition++;
- // If we are at the end of the built in list, NextTopology == NULL is the AtEnd.
- }
- *NextTopology = *TopologyContextHandle->CurrentPosition;
-}
-
-/*----------------------------------------------------------------------------------------*/
-/**
- * Using the description of the fabric topology we discovered, try to find a match
- * among the supported topologies.
- *
- * @HtFeatMethod{::F_LOOKUP_COMPUTE_AND_LOAD_ROUTING_TABLES}
- *
- * A supported topology description matches the discovered fabric if the Nodes can be
- * matched in such a way that all the Nodes connected in one set are exactly the
- * Nodes connected in the other (formally, that the graphs are isomorphic). Which
- * Links are used is not really important to matching. If the graphs match, then
- * there is a permutation of one that translates the Node positions and Linkages to
- * the other.
- *
- * In order to make the isomorphism test efficient, we test for matched number of Nodes
- * (a 4 Node fabric is not isomorphic to a 2 Node topology), and provide degrees of Nodes
- * to the isomorphism test.
- *
- * The generic routing table solution for any topology is predetermined and represented
- * as part of the topology. The permutation we computed tells us how to interpret the
- * routing onto the fabric we discovered. We do this working backward from the last
- * Node discovered to the BSP, writing the routing tables as we go.
- *
- * @param[in,out] State the discovered fabric, degree matrix, permutation
- *
- */
-VOID
-LookupComputeAndLoadRoutingTables (
- IN OUT STATE_DATA *State
- )
-{
- TOPOLOGY_CONTEXT TopologyContextHandle;
- UINT8 *Selected;
- UINT8 Size;
- UINT8 PairCounter;
- UINT8 ReqTargetLink;
- UINT8 RspTargetLink;
- UINT8 ReqTargetNode;
- UINT8 RspTargetNode;
- UINT8 AbstractBcTargetNodes;
- UINT32 BcTargetLinks;
- UINT8 NodeCounter;
- UINT8 NodeBeingRouted;
- UINT8 NodeRoutedTo;
- UINT8 BroadcastSourceNode;
-
- Size = State->NodesDiscovered + 1;
- BeginTopologies (&TopologyContextHandle, &Selected, State);
- while (Selected != NULL) {
- if (GraphHowManyNodes (Selected) == Size) {
- // Build Degree vector and Adjacency Matrix for this entry
- for (NodeCounter = 0; NodeCounter < Size; NodeCounter++) {
- State->Fabric->DbDegree[NodeCounter] = 0;
- for (PairCounter = 0; PairCounter < Size; PairCounter++) {
- if (GraphIsAdjacent (Selected, NodeCounter, PairCounter)) {
- State->Fabric->DbMatrix[NodeCounter][PairCounter] = TRUE;
- State->Fabric->DbDegree[NodeCounter]++;
- } else {
- State->Fabric->DbMatrix[NodeCounter][PairCounter] = FALSE;
- }
- }
- }
-
- if (IsIsomorphic (0, State)) {
- break; // A matching topology was found
- }
- }
- GetNextTopology (&TopologyContextHandle, &Selected);
- }
-
- if (Selected != NULL) {
- // Compute the reverse Permutation
- for (NodeCounter = 0; NodeCounter < Size; NodeCounter++) {
- State->Fabric->ReversePerm[State->Fabric->Perm[NodeCounter]] = NodeCounter;
- }
-
- // Start with the last discovered Node, and move towards the BSP
- for (NodeCounter = 0; NodeCounter < Size; NodeCounter++) {
- NodeBeingRouted = ((Size - 1) - NodeCounter);
- for (NodeRoutedTo = 0; NodeRoutedTo < Size; NodeRoutedTo++) {
- BcTargetLinks = 0;
- AbstractBcTargetNodes = GraphGetBc (Selected, State->Fabric->Perm[NodeBeingRouted], State->Fabric->Perm[NodeRoutedTo]);
-
- for (BroadcastSourceNode = 0; BroadcastSourceNode < MAX_NODES; BroadcastSourceNode++) {
- if ((AbstractBcTargetNodes & ((UINT32)1 << BroadcastSourceNode)) != 0) {
- // Accepting broadcast from yourself is handled in Nb, so in the topology graph it is an error.
- ASSERT (NodeBeingRouted != State->Fabric->ReversePerm[BroadcastSourceNode]);
- BcTargetLinks |= (UINT32)1 << FindLinkToNode (NodeBeingRouted, State->Fabric->ReversePerm[BroadcastSourceNode], State);
- }
- }
-
- if (NodeBeingRouted == NodeRoutedTo) {
- ReqTargetLink = ROUTE_TO_SELF;
- RspTargetLink = ROUTE_TO_SELF;
- } else {
- ReqTargetNode = GraphGetReq (Selected, State->Fabric->Perm[NodeBeingRouted], State->Fabric->Perm[NodeRoutedTo]);
- ReqTargetLink = FindLinkToNode (NodeBeingRouted, State->Fabric->ReversePerm[ReqTargetNode], State);
-
- RspTargetNode = GraphGetRsp (Selected, State->Fabric->Perm[NodeBeingRouted], State->Fabric->Perm[NodeRoutedTo]);
- RspTargetLink = FindLinkToNode (NodeBeingRouted, State->Fabric->ReversePerm[RspTargetNode], State);
- }
- State->Nb->WriteFullRoutingTable (NodeBeingRouted, NodeRoutedTo, ReqTargetLink, RspTargetLink, BcTargetLinks, State->Nb);
- }
- // Clean up discovery 'footprint' that otherwise remains in the routing table. It didn't hurt
- // anything, but might cause confusion during debug and validation. Do this by setting the
- // route back to all self routes. Since it's the Node that would be one more than actually installed,
- // this only applies if less than MaxNodes were found.
- //
- if (Size < MAX_NODES) {
- State->Nb->WriteFullRoutingTable (NodeBeingRouted, Size, ROUTE_TO_SELF, ROUTE_TO_SELF, 0, State->Nb);
- }
- }
- } else {
- //
- // No Matching Topology was found
- // Error Strategy:
- // Auto recovery doesn't seem likely, Force boot as 1P.
- // For reporting, logging, provide number of Nodes
- // If not implemented or returns, boot as BSP uniprocessor.
- //
- // This can be caused by not supplying an additional topology list, if your board is not one of the built-in topologies.
- //
- NotifyErrorCohNoTopology (State->NodesDiscovered, State);
- IDS_ERROR_TRAP;
- // Force 1P
- State->NodesDiscovered = 0;
- State->TotalLinks = 0;
- State->Nb->EnableRoutingTables (0, State->Nb);
- State->HtInterface->CleanMapsAfterError (State);
- }
- // Save the topology pointer, or NULL, for other features
- State->Fabric->MatchedTopology = Selected;
- IDS_HDT_CONSOLE (
- HT_TRACE,
- "System routed as %s.\n",
- ((TopologyContextHandle.IsCustomList) ?
- "custom topology" :
- (((Selected == amdHtTopologySingleNode) || (Selected == NULL)) ?
- "single node" :
- ((Selected == amdHtTopologyDualNode) ?
- "dual node" :
- ((Selected == amdHtTopologyFourSquare) ?
- "four node box" :
- ((Selected == amdHtTopologyFourKite) ?
- "four node kite" :
- ((Selected == amdHtTopologyFourFully) ?
- "fully connected four-way" :
- ((Selected == amdHtTopologyEightDoubloon) ?
- "MCM max performance" :
- ((Selected == amdHtTopologyEightTwinFullyFourWays) ?
- "MCM max I/O" :
- "AMD builtin topology"))))))))
- );
-}
-
-/*----------------------------------------------------------------------------------------*/
-/**
- * Make a Hop Count Table for the installed topology.
- *
- * @HtFeatMethod{::F_MAKE_HOP_COUNT_TABLE}
- *
- * For SLIT, create a node x node matrix with the number of hops. We can do this
- * using the topology and the permutation, counting the nodes visited in the routes between
- * nodes.
- *
- * @param[in,out] State access topology, permutation, update hop table
- *
- */
-VOID
-MakeHopCountTable (
- IN OUT STATE_DATA *State
- )
-{
- UINT8 Origin;
- UINT8 Target;
- UINT8 Current;
- UINT8 Hops;
- UINT8 Size;
-
- ASSERT (State->Fabric != NULL);
- if (State->HopCountTable != NULL) {
- if (State->Fabric->MatchedTopology != NULL) {
- Size = GraphHowManyNodes (State->Fabric->MatchedTopology);
- State->HopCountTable->Size = Size;
- //
- // For each node, targeting each node, follow the request path through the database graph,
- // counting the number of edges.
- //
- for (Origin = 0; Origin < Size; Origin++) {
- for (Target = 0; Target < Size; Target++) {
- // If both nodes are the same the answer will be zero
- Hops = 0;
- // Current starts as the database node corresponding to system node Origin.
- Current = State->Fabric->Perm[Origin];
- // Stop if Current is the database node corresponding to system node Target
- while (Current != State->Fabric->Perm[Target]) {
- // This is a hop, so count it. Move Current to the next intermediate database node.
- Hops++;
- Current = GraphGetReq (State->Fabric->MatchedTopology, Current, State->Fabric->Perm[Target]);
- }
- // Put the hop count in the table.
- State->HopCountTable->Hops[ ((Origin * Size) + Target)] = Hops;
- }
- }
- }
- }
-}