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-rw-r--r--src/soc/nvidia/tegra124/include/soc/clock.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/soc/nvidia/tegra124/include/soc/clock.h b/src/soc/nvidia/tegra124/include/soc/clock.h
index 9f3f0a48d9..c0a3f398e3 100644
--- a/src/soc/nvidia/tegra124/include/soc/clock.h
+++ b/src/soc/nvidia/tegra124/include/soc/clock.h
@@ -1,4 +1,5 @@
/*
+ * Copyright 2014 Google Inc.
* Copyright (c) 2013, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
@@ -192,7 +193,7 @@ enum {
* and voila, upper 7 bits are (ref/freq-1), and lowest bit is h. Since you
* will assign this to a u8, it gets nicely truncated for you.
*/
-#define CLK_DIVIDER(REF, FREQ) ((((REF) * 2) / FREQ) - 2)
+#define CLK_DIVIDER(REF, FREQ) ((((REF) * 2) / (FREQ)) - 2)
/* Calculate clock frequency value from reference and clock divider value
* The discussion in the book is pretty lacking.
@@ -211,18 +212,18 @@ enum {
* Since you multiply denominator * 2 (by NOT shifting it),
* you multiply numerator * 2 to cancel it out.
*/
-#define CLK_FREQUENCY(REF, REG) (((REF) * 2) / (REG + 2))
+#define CLK_FREQUENCY(REF, REG) (((REF) * 2) / ((REG) + 2))
#define clock_configure_irregular_source(device, src, freq, src_id) \
clrsetbits_le32(&clk_rst->clk_src_##device, \
CLK_SOURCE_MASK | CLK_DIVISOR_MASK, \
src_id << CLK_SOURCE_SHIFT | \
- CLK_DIVIDER(TEGRA_##src##_KHZ, freq));
+ CLK_DIVIDER(TEGRA_##src##_KHZ, freq))
/* Warning: Some devices just use different bits for the same sources for no
* apparent reason. *Always* double-check the TRM before trusting this macro. */
#define clock_configure_source(device, src, freq) \
- clock_configure_irregular_source(device, src, freq, src);
+ clock_configure_irregular_source(device, src, freq, src)
enum clock_source { /* Careful: Not true for all sources, always check TRM! */
PLLP = 0,