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-rw-r--r--src/include/thread.h83
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diff --git a/src/include/thread.h b/src/include/thread.h
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+/*
+ * This file is part of the coreboot project.
+ *
+ * Copyright (C) 2013 Google, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; version 2 of the License.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+#ifndef THREAD_H_
+#define THREAD_H_
+
+#include <stddef.h>
+#include <stdint.h>
+#include <bootstate.h>
+#include <timer.h>
+#include <arch/cpu.h>
+
+#if CONFIG_COOP_MULTITASKING && !defined(__SMM__) && !defined(__PRE_RAM__)
+
+struct thread {
+ int id;
+ uintptr_t stack_current;
+ uintptr_t stack_orig;
+ struct thread *next;
+ void (*entry)(void *);
+ void *entry_arg;
+ int can_yield;
+};
+
+void threads_initialize(void);
+/* Run func(arrg) on a new thread. Return 0 on successful start of thread, < 0
+ * when thread could not be started. Note that the thread will block the
+ * current state in the boot state machine until it is complete. */
+int thread_run(void (*func)(void *), void *arg);
+/* thread_run_until is the same as thread_run() except that it blocks state
+ * transitions from occuring in the (state, seq) pair of the boot state
+ * machine. */
+int thread_run_until(void (*func)(void *), void *arg,
+ boot_state_t state, boot_state_sequence_t seq);
+/* Return 0 on successful yield for the given amount of time, < 0 when thread
+ * did not yield. */
+int thread_yield_microseconds(unsigned microsecs);
+
+/* Allow and prevent thread cooperation on current running thread. By default
+ * all threads are marked to be cooperative. That means a thread can yeild
+ * to another thread at a pre-determined switch point. Current there is
+ * only a single place where switching may occur: a call to udelay(). */
+void thread_cooperate(void);
+void thread_prevent_coop(void);
+
+static inline void thread_init_cpu_info_non_bsp(struct cpu_info *ci)
+{
+ ci->thread = NULL;
+}
+
+/* Architecture specific thread functions. */
+void asmlinkage switch_to_thread(uintptr_t new_stack, uintptr_t *saved_stack);
+/* Set up the stack frame for a new thread so that a switch_to_thread() call
+ * will enter the thread_entry() function with arg as a parameter. The
+ * saved_stack field in the struct thread needs to be updated accordingly. */
+void arch_prepare_thread(struct thread *t,
+ void asmlinkage (*thread_entry)(void *), void *arg);
+#else
+static inline void threads_initialize(void) {}
+static inline int thread_run(void (*func)(void *), void *arg) { return -1; }
+static inline int thread_yield_microseconds(unsigned microsecs) { return -1; }
+static inline void thread_cooperate(void) {}
+static inline void thread_prevent_coop(void) {}
+struct cpu_info;
+static inline void thread_init_cpu_info_non_bsp(struct cpu_info *ci) { }
+#endif
+
+#endif /* THREAD_H_ */