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Diffstat (limited to 'src/device/device.c')
-rw-r--r-- | src/device/device.c | 1157 |
1 files changed, 1157 insertions, 0 deletions
diff --git a/src/device/device.c b/src/device/device.c new file mode 100644 index 0000000000..07bbc7a72a --- /dev/null +++ b/src/device/device.c @@ -0,0 +1,1157 @@ +/* + * This file is part of the coreboot project. + * + * It was originally based on the Linux kernel (arch/i386/kernel/pci-pc.c). + * + * Modifications are: + * Copyright (C) 2003 Eric Biederman <ebiederm@xmission.com> + * Copyright (C) 2003-2004 Linux Networx + * (Written by Eric Biederman <ebiederman@lnxi.com> for Linux Networx) + * Copyright (C) 2003 Ronald G. Minnich <rminnich@gmail.com> + * Copyright (C) 2004-2005 Li-Ta Lo <ollie@lanl.gov> + * Copyright (C) 2005-2006 Tyan + * (Written by Yinghai Lu <yhlu@tyan.com> for Tyan) + * Copyright (C) 2005-2006 Stefan Reinauer <stepan@openbios.org> + * Copyright (C) 2009 Myles Watson <mylesgw@gmail.com> + */ + +/* + * (c) 1999--2000 Martin Mares <mj@suse.cz> + */ + +/* + * Lots of mods by Ron Minnich <rminnich@lanl.gov>, with + * the final architecture guidance from Tom Merritt <tjm@codegen.com>. + * + * In particular, we changed from the one-pass original version to + * Tom's recommended multiple-pass version. I wasn't sure about doing + * it with multiple passes, until I actually started doing it and saw + * the wisdom of Tom's recommendations... + * + * Lots of cleanups by Eric Biederman to handle bridges, and to + * handle resource allocation for non-PCI devices. + */ + +#include <console/console.h> +#include <arch/io.h> +#include <device/device.h> +#include <device/pci.h> +#include <device/pci_ids.h> +#include <stdlib.h> +#include <string.h> +#include <smp/spinlock.h> +#if CONFIG_ARCH_X86 +#include <arch/ebda.h> +#endif + +/** Linked list of ALL devices */ +struct device *all_devices = &dev_root; +/** Pointer to the last device */ +extern struct device *last_dev; +/** Linked list of free resources */ +struct resource *free_resources = NULL; + +/** + * Initialize all chips of statically known devices. + * + * Will be called before bus enumeration to initialize chips stated in the + * device tree. + */ +void dev_initialize_chips(void) +{ + struct device *dev; + + for (dev = all_devices; dev; dev = dev->next) { + /* Initialize chip if we haven't yet. */ + if (dev->chip_ops && dev->chip_ops->init && + !dev->chip_ops->initialized) { + dev->chip_ops->init(dev->chip_info); + dev->chip_ops->initialized = 1; + } + } +} + +DECLARE_SPIN_LOCK(dev_lock) + +#if CONFIG_GFXUMA +/* IGD UMA memory */ +uint64_t uma_memory_base = 0; +uint64_t uma_memory_size = 0; +#endif + +/** + * Allocate a new device structure. + * + * Allocte a new device structure and attach it to the device tree as a + * child of the parent bus. + * + * @param parent Parent bus the newly created device should be attached to. + * @param path Path to the device to be created. + * @return Pointer to the newly created device structure. + * + * @see device_path + */ +static device_t __alloc_dev(struct bus *parent, struct device_path *path) +{ + device_t dev, child; + + /* Find the last child of our parent. */ + for (child = parent->children; child && child->sibling; /* */ ) + child = child->sibling; + + dev = malloc(sizeof(*dev)); + if (dev == 0) + die("alloc_dev(): out of memory.\n"); + + memset(dev, 0, sizeof(*dev)); + memcpy(&dev->path, path, sizeof(*path)); + + /* By default devices are enabled. */ + dev->enabled = 1; + + /* Add the new device to the list of children of the bus. */ + dev->bus = parent; + if (child) + child->sibling = dev; + else + parent->children = dev; + + /* Append a new device to the global device list. + * The list is used to find devices once everything is set up. + */ + last_dev->next = dev; + last_dev = dev; + + return dev; +} + +device_t alloc_dev(struct bus *parent, struct device_path *path) +{ + device_t dev; + spin_lock(&dev_lock); + dev = __alloc_dev(parent, path); + spin_unlock(&dev_lock); + return dev; +} + +/** + * See if a device structure already exists and if not allocate it. + * + * @param parent The bus to find the device on. + * @param path The relative path from the bus to the appropriate device. + * @return Pointer to a device structure for the device on bus at path. + */ +device_t alloc_find_dev(struct bus *parent, struct device_path *path) +{ + device_t child; + spin_lock(&dev_lock); + child = find_dev_path(parent, path); + if (!child) + child = __alloc_dev(parent, path); + spin_unlock(&dev_lock); + return child; +} + +/** + * Round a number up to an alignment. + * + * @param val The starting value. + * @param roundup Alignment as a power of two. + * @return Rounded up number. + */ +static resource_t round(resource_t val, unsigned long pow) +{ + resource_t mask; + mask = (1ULL << pow) - 1ULL; + val += mask; + val &= ~mask; + return val; +} + +/** + * Read the resources on all devices of a given bus. + * + * @param bus Bus to read the resources on. + */ +static void read_resources(struct bus *bus) +{ + struct device *curdev; + + printk(BIOS_SPEW, "%s %s bus %x link: %d\n", dev_path(bus->dev), + __func__, bus->secondary, bus->link_num); + + /* Walk through all devices and find which resources they need. */ + for (curdev = bus->children; curdev; curdev = curdev->sibling) { + struct bus *link; + + if (!curdev->enabled) + continue; + + if (!curdev->ops || !curdev->ops->read_resources) { + printk(BIOS_ERR, "%s missing read_resources\n", + dev_path(curdev)); + continue; + } + curdev->ops->read_resources(curdev); + + /* Read in the resources behind the current device's links. */ + for (link = curdev->link_list; link; link = link->next) + read_resources(link); + } + printk(BIOS_SPEW, "%s read_resources bus %d link: %d done\n", + dev_path(bus->dev), bus->secondary, bus->link_num); +} + +struct pick_largest_state { + struct resource *last; + struct device *result_dev; + struct resource *result; + int seen_last; +}; + +static void pick_largest_resource(void *gp, struct device *dev, + struct resource *resource) +{ + struct pick_largest_state *state = gp; + struct resource *last; + + last = state->last; + + /* Be certain to pick the successor to last. */ + if (resource == last) { + state->seen_last = 1; + return; + } + if (resource->flags & IORESOURCE_FIXED) + return; /* Skip it. */ + if (last && ((last->align < resource->align) || + ((last->align == resource->align) && + (last->size < resource->size)) || + ((last->align == resource->align) && + (last->size == resource->size) && (!state->seen_last)))) { + return; + } + if (!state->result || + (state->result->align < resource->align) || + ((state->result->align == resource->align) && + (state->result->size < resource->size))) { + state->result_dev = dev; + state->result = resource; + } +} + +static struct device *largest_resource(struct bus *bus, + struct resource **result_res, + unsigned long type_mask, + unsigned long type) +{ + struct pick_largest_state state; + + state.last = *result_res; + state.result_dev = NULL; + state.result = NULL; + state.seen_last = 0; + + search_bus_resources(bus, type_mask, type, pick_largest_resource, + &state); + + *result_res = state.result; + return state.result_dev; +} + +/** + * This function is the guts of the resource allocator. + * + * The problem. + * - Allocate resource locations for every device. + * - Don't overlap, and follow the rules of bridges. + * - Don't overlap with resources in fixed locations. + * - Be efficient so we don't have ugly strategies. + * + * The strategy. + * - Devices that have fixed addresses are the minority so don't + * worry about them too much. Instead only use part of the address + * space for devices with programmable addresses. This easily handles + * everything except bridges. + * + * - PCI devices are required to have their sizes and their alignments + * equal. In this case an optimal solution to the packing problem + * exists. Allocate all devices from highest alignment to least + * alignment or vice versa. Use this. + * + * - So we can handle more than PCI run two allocation passes on bridges. The + * first to see how large the resources are behind the bridge, and what + * their alignment requirements are. The second to assign a safe address to + * the devices behind the bridge. This allows us to treat a bridge as just + * a device with a couple of resources, and not need to special case it in + * the allocator. Also this allows handling of other types of bridges. + * + * @param bus The bus we are traversing. + * @param bridge The bridge resource which must contain the bus' resources. + * @param type_mask This value gets ANDed with the resource type. + * @param type This value must match the result of the AND. + * @return TODO + */ +static void compute_resources(struct bus *bus, struct resource *bridge, + unsigned long type_mask, unsigned long type) +{ + struct device *dev; + struct resource *resource; + resource_t base; + base = round(bridge->base, bridge->align); + + printk(BIOS_SPEW, "%s %s_%s: base: %llx size: %llx align: %d gran: %d" + " limit: %llx\n", dev_path(bus->dev), __func__, + (type & IORESOURCE_IO) ? "io" : (type & IORESOURCE_PREFETCH) ? + "prefmem" : "mem", base, bridge->size, bridge->align, + bridge->gran, bridge->limit); + + /* For each child which is a bridge, compute the resource needs. */ + for (dev = bus->children; dev; dev = dev->sibling) { + struct resource *child_bridge; + + if (!dev->link_list) + continue; + + /* Find the resources with matching type flags. */ + for (child_bridge = dev->resource_list; child_bridge; + child_bridge = child_bridge->next) { + struct bus* link; + + if (!(child_bridge->flags & IORESOURCE_BRIDGE) + || (child_bridge->flags & type_mask) != type) + continue; + + /* + * Split prefetchable memory if combined. Many domains + * use the same address space for prefetchable memory + * and non-prefetchable memory. Bridges below them need + * it separated. Add the PREFETCH flag to the type_mask + * and type. + */ + link = dev->link_list; + while (link && link->link_num != + IOINDEX_LINK(child_bridge->index)) + link = link->next; + + if (link == NULL) { + printk(BIOS_ERR, "link %ld not found on %s\n", + IOINDEX_LINK(child_bridge->index), + dev_path(dev)); + } + + compute_resources(link, child_bridge, + type_mask | IORESOURCE_PREFETCH, + type | (child_bridge->flags & + IORESOURCE_PREFETCH)); + } + } + + /* Remember we haven't found anything yet. */ + resource = NULL; + + /* + * Walk through all the resources on the current bus and compute the + * amount of address space taken by them. Take granularity and + * alignment into account. + */ + while ((dev = largest_resource(bus, &resource, type_mask, type))) { + + /* Size 0 resources can be skipped. */ + if (!resource->size) + continue; + + /* Propagate the resource alignment to the bridge resource. */ + if (resource->align > bridge->align) + bridge->align = resource->align; + + /* Propagate the resource limit to the bridge register. */ + if (bridge->limit > resource->limit) + bridge->limit = resource->limit; + + /* Warn if it looks like APICs aren't declared. */ + if ((resource->limit == 0xffffffff) && + (resource->flags & IORESOURCE_ASSIGNED)) { + printk(BIOS_ERR, + "Resource limit looks wrong! (no APIC?)\n"); + printk(BIOS_ERR, "%s %02lx limit %08llx\n", + dev_path(dev), resource->index, resource->limit); + } + + if (resource->flags & IORESOURCE_IO) { + /* + * Don't allow potential aliases over the legacy PCI + * expansion card addresses. The legacy PCI decodes + * only 10 bits, uses 0x100 - 0x3ff. Therefore, only + * 0x00 - 0xff can be used out of each 0x400 block of + * I/O space. + */ + if ((base & 0x300) != 0) { + base = (base & ~0x3ff) + 0x400; + } + /* + * Don't allow allocations in the VGA I/O range. + * PCI has special cases for that. + */ + else if ((base >= 0x3b0) && (base <= 0x3df)) { + base = 0x3e0; + } + } + /* Base must be aligned. */ + base = round(base, resource->align); + resource->base = base; + base += resource->size; + + printk(BIOS_SPEW, "%s %02lx * [0x%llx - 0x%llx] %s\n", + dev_path(dev), resource->index, resource->base, + resource->base + resource->size - 1, + (resource->flags & IORESOURCE_IO) ? "io" : + (resource->flags & IORESOURCE_PREFETCH) ? + "prefmem" : "mem"); + } + + /* + * A PCI bridge resource does not need to be a power of two size, but + * it does have a minimum granularity. Round the size up to that + * minimum granularity so we know not to place something else at an + * address postitively decoded by the bridge. + */ + bridge->size = round(base, bridge->gran) - + round(bridge->base, bridge->align); + + printk(BIOS_SPEW, "%s %s_%s: base: %llx size: %llx align: %d gran: %d" + " limit: %llx done\n", dev_path(bus->dev), __func__, + (bridge->flags & IORESOURCE_IO) ? "io" : + (bridge->flags & IORESOURCE_PREFETCH) ? "prefmem" : "mem", + base, bridge->size, bridge->align, bridge->gran, bridge->limit); +} + +/** + * This function is the second part of the resource allocator. + * + * See the compute_resources function for a more detailed explanation. + * + * This function assigns the resources a value. + * + * @param bus The bus we are traversing. + * @param bridge The bridge resource which must contain the bus' resources. + * @param type_mask This value gets ANDed with the resource type. + * @param type This value must match the result of the AND. + * + * @see compute_resources + */ +static void allocate_resources(struct bus *bus, struct resource *bridge, + unsigned long type_mask, unsigned long type) +{ + struct device *dev; + struct resource *resource; + resource_t base; + base = bridge->base; + + printk(BIOS_SPEW, "%s %s_%s: base:%llx size:%llx align:%d gran:%d " + "limit:%llx\n", dev_path(bus->dev), __func__, + (type & IORESOURCE_IO) ? "io" : (type & IORESOURCE_PREFETCH) ? + "prefmem" : "mem", + base, bridge->size, bridge->align, bridge->gran, bridge->limit); + + /* Remember we haven't found anything yet. */ + resource = NULL; + + /* + * Walk through all the resources on the current bus and allocate them + * address space. + */ + while ((dev = largest_resource(bus, &resource, type_mask, type))) { + + /* Propagate the bridge limit to the resource register. */ + if (resource->limit > bridge->limit) + resource->limit = bridge->limit; + + /* Size 0 resources can be skipped. */ + if (!resource->size) { + /* Set the base to limit so it doesn't confuse tolm. */ + resource->base = resource->limit; + resource->flags |= IORESOURCE_ASSIGNED; + continue; + } + + if (resource->flags & IORESOURCE_IO) { + /* + * Don't allow potential aliases over the legacy PCI + * expansion card addresses. The legacy PCI decodes + * only 10 bits, uses 0x100 - 0x3ff. Therefore, only + * 0x00 - 0xff can be used out of each 0x400 block of + * I/O space. + */ + if ((base & 0x300) != 0) { + base = (base & ~0x3ff) + 0x400; + } + /* + * Don't allow allocations in the VGA I/O range. + * PCI has special cases for that. + */ + else if ((base >= 0x3b0) && (base <= 0x3df)) { + base = 0x3e0; + } + } + + if ((round(base, resource->align) + resource->size - 1) <= + resource->limit) { + /* Base must be aligned. */ + base = round(base, resource->align); + resource->base = base; + resource->flags |= IORESOURCE_ASSIGNED; + resource->flags &= ~IORESOURCE_STORED; + base += resource->size; + } else { + printk(BIOS_ERR, "!! Resource didn't fit !!\n"); + printk(BIOS_ERR, " aligned base %llx size %llx " + "limit %llx\n", round(base, resource->align), + resource->size, resource->limit); + printk(BIOS_ERR, " %llx needs to be <= %llx " + "(limit)\n", (round(base, resource->align) + + resource->size) - 1, resource->limit); + printk(BIOS_ERR, " %s%s %02lx * [0x%llx - 0x%llx]" + " %s\n", (resource->flags & IORESOURCE_ASSIGNED) + ? "Assigned: " : "", dev_path(dev), + resource->index, resource->base, + resource->base + resource->size - 1, + (resource->flags & IORESOURCE_IO) ? "io" + : (resource->flags & IORESOURCE_PREFETCH) + ? "prefmem" : "mem"); + } + + printk(BIOS_SPEW, "%s%s %02lx * [0x%llx - 0x%llx] %s\n", + (resource->flags & IORESOURCE_ASSIGNED) ? "Assigned: " + : "", dev_path(dev), resource->index, resource->base, + resource->size ? resource->base + resource->size - 1 : + resource->base, (resource->flags & IORESOURCE_IO) + ? "io" : (resource->flags & IORESOURCE_PREFETCH) + ? "prefmem" : "mem"); + } + + /* + * A PCI bridge resource does not need to be a power of two size, but + * it does have a minimum granularity. Round the size up to that + * minimum granularity so we know not to place something else at an + * address positively decoded by the bridge. + */ + + bridge->flags |= IORESOURCE_ASSIGNED; + + printk(BIOS_SPEW, "%s %s_%s: next_base: %llx size: %llx align: %d " + "gran: %d done\n", dev_path(bus->dev), __func__, + (type & IORESOURCE_IO) ? "io" : (type & IORESOURCE_PREFETCH) ? + "prefmem" : "mem", base, bridge->size, bridge->align, + bridge->gran); + + /* For each child which is a bridge, allocate_resources. */ + for (dev = bus->children; dev; dev = dev->sibling) { + struct resource *child_bridge; + + if (!dev->link_list) + continue; + + /* Find the resources with matching type flags. */ + for (child_bridge = dev->resource_list; child_bridge; + child_bridge = child_bridge->next) { + struct bus* link; + + if (!(child_bridge->flags & IORESOURCE_BRIDGE) || + (child_bridge->flags & type_mask) != type) + continue; + + /* + * Split prefetchable memory if combined. Many domains + * use the same address space for prefetchable memory + * and non-prefetchable memory. Bridges below them need + * it separated. Add the PREFETCH flag to the type_mask + * and type. + */ + link = dev->link_list; + while (link && link->link_num != + IOINDEX_LINK(child_bridge->index)) + link = link->next; + if (link == NULL) + printk(BIOS_ERR, "link %ld not found on %s\n", + IOINDEX_LINK(child_bridge->index), + dev_path(dev)); + + allocate_resources(link, child_bridge, + type_mask | IORESOURCE_PREFETCH, + type | (child_bridge->flags & + IORESOURCE_PREFETCH)); + } + } +} + +#if CONFIG_PCI_64BIT_PREF_MEM +#define MEM_MASK (IORESOURCE_PREFETCH | IORESOURCE_MEM) +#else +#define MEM_MASK (IORESOURCE_MEM) +#endif + +#define IO_MASK (IORESOURCE_IO) +#define PREF_TYPE (IORESOURCE_PREFETCH | IORESOURCE_MEM) +#define MEM_TYPE (IORESOURCE_MEM) +#define IO_TYPE (IORESOURCE_IO) + +struct constraints { + struct resource pref, io, mem; +}; + +static void constrain_resources(struct device *dev, struct constraints* limits) +{ + struct device *child; + struct resource *res; + struct resource *lim; + struct bus *link; + + printk(BIOS_SPEW, "%s: %s\n", __func__, dev_path(dev)); + + /* Constrain limits based on the fixed resources of this device. */ + for (res = dev->resource_list; res; res = res->next) { + if (!(res->flags & IORESOURCE_FIXED)) + continue; + if (!res->size) { + /* It makes no sense to have 0-sized, fixed resources.*/ + printk(BIOS_ERR, "skipping %s@%lx fixed resource, " + "size=0!\n", dev_path(dev), res->index); + continue; + } + + /* PREFETCH, MEM, or I/O - skip any others. */ + if ((res->flags & MEM_MASK) == PREF_TYPE) + lim = &limits->pref; + else if ((res->flags & MEM_MASK) == MEM_TYPE) + lim = &limits->mem; + else if ((res->flags & IO_MASK) == IO_TYPE) + lim = &limits->io; + else + continue; + + /* + * Is it a fixed resource outside the current known region? + * If so, we don't have to consider it - it will be handled + * correctly and doesn't affect current region's limits. + */ + if (((res->base + res->size -1) < lim->base) + || (res->base > lim->limit)) + continue; + + /* + * Choose to be above or below fixed resources. This check is + * signed so that "negative" amounts of space are handled + * correctly. + */ + if ((signed long long)(lim->limit - (res->base + res->size -1)) + > (signed long long)(res->base - lim->base)) + lim->base = res->base + res->size; + else + lim->limit = res->base -1; + } + + /* Descend into every enabled child and look for fixed resources. */ + for (link = dev->link_list; link; link = link->next) { + for (child = link->children; child; child = child->sibling) { + if (child->enabled) + constrain_resources(child, limits); + } + } +} + +static void avoid_fixed_resources(struct device *dev) +{ + struct constraints limits; + struct resource *res; + + printk(BIOS_SPEW, "%s: %s\n", __func__, dev_path(dev)); + + /* Initialize constraints to maximum size. */ + limits.pref.base = 0; + limits.pref.limit = 0xffffffffffffffffULL; + limits.io.base = 0; + limits.io.limit = 0xffffffffffffffffULL; + limits.mem.base = 0; + limits.mem.limit = 0xffffffffffffffffULL; + + /* Constrain the limits to dev's initial resources. */ + for (res = dev->resource_list; res; res = res->next) { + if ((res->flags & IORESOURCE_FIXED)) + continue; + printk(BIOS_SPEW, "%s:@%s %02lx limit %08llx\n", __func__, + dev_path(dev), res->index, res->limit); + if ((res->flags & MEM_MASK) == PREF_TYPE && + (res->limit < limits.pref.limit)) + limits.pref.limit = res->limit; + if ((res->flags & MEM_MASK) == MEM_TYPE && + (res->limit < limits.mem.limit)) + limits.mem.limit = res->limit; + if ((res->flags & IO_MASK) == IO_TYPE && + (res->limit < limits.io.limit)) + limits.io.limit = res->limit; + } + + /* Look through the tree for fixed resources and update the limits. */ + constrain_resources(dev, &limits); + + /* Update dev's resources with new limits. */ + for (res = dev->resource_list; res; res = res->next) { + struct resource *lim; + + if ((res->flags & IORESOURCE_FIXED)) + continue; + + /* PREFETCH, MEM, or I/O - skip any others. */ + if ((res->flags & MEM_MASK) == PREF_TYPE) + lim = &limits.pref; + else if ((res->flags & MEM_MASK) == MEM_TYPE) + lim = &limits.mem; + else if ((res->flags & IO_MASK) == IO_TYPE) + lim = &limits.io; + else + continue; + + printk(BIOS_SPEW, "%s2: %s@%02lx limit %08llx\n", __func__, + dev_path(dev), res->index, res->limit); + printk(BIOS_SPEW, "\tlim->base %08llx lim->limit %08llx\n", + lim->base, lim->limit); + + /* Is the resource outside the limits? */ + if (lim->base > res->base) + res->base = lim->base; + if (res->limit > lim->limit) + res->limit = lim->limit; + } +} + +device_t vga_pri = 0; +static void set_vga_bridge_bits(void) +{ + /* + * FIXME: Modify set_vga_bridge() so it is less PCI centric! + * This function knows too much about PCI stuff, it should be just + * an iterator/visitor. + */ + + /* FIXME: Handle the VGA palette snooping. */ + struct device *dev, *vga, *vga_onboard; + struct bus *bus; + + bus = 0; + vga = 0; + vga_onboard = 0; + + dev = NULL; + while ((dev = dev_find_class(PCI_CLASS_DISPLAY_VGA << 8, dev))) { + if (!dev->enabled) + continue; + + printk(BIOS_DEBUG, "found VGA at %s\n", dev_path(dev)); + + if (dev->on_mainboard) { + vga_onboard = dev; + } else { + vga = dev; + } + + /* It isn't safe to enable all VGA cards. */ + dev->command &= ~(PCI_COMMAND_MEMORY | PCI_COMMAND_IO); + } + + if (!vga) + vga = vga_onboard; + + if (CONFIG_ONBOARD_VGA_IS_PRIMARY && vga_onboard) + vga = vga_onboard; + + /* If we prefer plugin VGA over chipset VGA, the chipset might + want to know. */ + if (!CONFIG_ONBOARD_VGA_IS_PRIMARY && (vga != vga_onboard) && + vga_onboard && vga_onboard->ops && vga_onboard->ops->disable) { + printk(BIOS_DEBUG, "Use plugin graphics over integrated.\n"); + vga_onboard->ops->disable(vga_onboard); + } + + if (vga) { + /* VGA is first add-on card or the only onboard VGA. */ + printk(BIOS_DEBUG, "Setting up VGA for %s\n", dev_path(vga)); + /* All legacy VGA cards have MEM & I/O space registers. */ + vga->command |= (PCI_COMMAND_MEMORY | PCI_COMMAND_IO); + vga_pri = vga; + bus = vga->bus; + } + + /* Now walk up the bridges setting the VGA enable. */ + while (bus) { + printk(BIOS_DEBUG, "Setting PCI_BRIDGE_CTL_VGA for bridge %s\n", + dev_path(bus->dev)); + bus->bridge_ctrl |= PCI_BRIDGE_CTL_VGA; + bus = (bus == bus->dev->bus) ? 0 : bus->dev->bus; + } +} + +/** + * Assign the computed resources to the devices on the bus. + * + * Use the device specific set_resources() method to store the computed + * resources to hardware. For bridge devices, the set_resources() method + * has to recurse into every down stream buses. + * + * Mutual recursion: + * assign_resources() -> device_operation::set_resources() + * device_operation::set_resources() -> assign_resources() + * + * @param bus Pointer to the structure for this bus. + */ +void assign_resources(struct bus *bus) +{ + struct device *curdev; + + printk(BIOS_SPEW, "%s assign_resources, bus %d link: %d\n", + dev_path(bus->dev), bus->secondary, bus->link_num); + + for (curdev = bus->children; curdev; curdev = curdev->sibling) { + if (!curdev->enabled || !curdev->resource_list) + continue; + + if (!curdev->ops || !curdev->ops->set_resources) { + printk(BIOS_ERR, "%s missing set_resources\n", + dev_path(curdev)); + continue; + } + curdev->ops->set_resources(curdev); + } + printk(BIOS_SPEW, "%s assign_resources, bus %d link: %d\n", + dev_path(bus->dev), bus->secondary, bus->link_num); +} + +/** + * Enable the resources for devices on a link. + * + * Enable resources of the device by calling the device specific + * enable_resources() method. + * + * The parent's resources should be enabled first to avoid having enabling + * order problem. This is done by calling the parent's enable_resources() + * method before its childrens' enable_resources() methods. + * + * @param link The link whose devices' resources are to be enabled. + */ +static void enable_resources(struct bus *link) +{ + struct device *dev; + struct bus *c_link; + + for (dev = link->children; dev; dev = dev->sibling) { + if (dev->enabled && dev->ops && dev->ops->enable_resources) + dev->ops->enable_resources(dev); + } + + for (dev = link->children; dev; dev = dev->sibling) { + for (c_link = dev->link_list; c_link; c_link = c_link->next) + enable_resources(c_link); + } +} + +/** + * Reset all of the devices on a bus and clear the bus's reset_needed flag. + * + * @param bus Pointer to the bus structure. + * @return 1 if the bus was successfully reset, 0 otherwise. + */ +int reset_bus(struct bus *bus) +{ + if (bus && bus->dev && bus->dev->ops && bus->dev->ops->reset_bus) { + bus->dev->ops->reset_bus(bus); + bus->reset_needed = 0; + return 1; + } + return 0; +} + +/** + * Scan for devices on a bus. + * + * If there are bridges on the bus, recursively scan the buses behind the + * bridges. If the setting up and tuning of the bus causes a reset to be + * required, reset the bus and scan it again. + * + * @param busdev Pointer to the bus device. + * @param max Current bus number. + * @return The maximum bus number found, after scanning all subordinate buses. + */ +unsigned int scan_bus(struct device *busdev, unsigned int max) +{ + unsigned int new_max; + int do_scan_bus; + + if (!busdev || !busdev->enabled || !busdev->ops || + !busdev->ops->scan_bus) { + return max; + } + + do_scan_bus = 1; + while (do_scan_bus) { + struct bus *link; + new_max = busdev->ops->scan_bus(busdev, max); + do_scan_bus = 0; + for (link = busdev->link_list; link; link = link->next) { + if (link->reset_needed) { + if (reset_bus(link)) + do_scan_bus = 1; + else + busdev->bus->reset_needed = 1; + } + } + } + return new_max; +} + +/** + * Determine the existence of devices and extend the device tree. + * + * Most of the devices in the system are listed in the mainboard devicetree.cb + * file. The device structures for these devices are generated at compile + * time by the config tool and are organized into the device tree. This + * function determines if the devices created at compile time actually exist + * in the physical system. + * + * For devices in the physical system but not listed in devicetree.cb, + * the device structures have to be created at run time and attached to the + * device tree. + * + * This function starts from the root device 'dev_root', scans the buses in + * the system recursively, and modifies the device tree according to the + * result of the probe. + * + * This function has no idea how to scan and probe buses and devices at all. + * It depends on the bus/device specific scan_bus() method to do it. The + * scan_bus() method also has to create the device structure and attach + * it to the device tree. + */ +void dev_enumerate(void) +{ + struct device *root; + + printk(BIOS_INFO, "Enumerating buses...\n"); + + root = &dev_root; + + show_all_devs(BIOS_SPEW, "Before device enumeration."); + printk(BIOS_SPEW, "Compare with tree...\n"); + show_devs_tree(root, BIOS_SPEW, 0, 0); + + if (root->chip_ops && root->chip_ops->enable_dev) + root->chip_ops->enable_dev(root); + + if (!root->ops || !root->ops->scan_bus) { + printk(BIOS_ERR, "dev_root missing scan_bus operation"); + return; + } + scan_bus(root, 0); + printk(BIOS_INFO, "done\n"); +} + +/** + * Configure devices on the devices tree. + * + * Starting at the root of the device tree, travel it recursively in two + * passes. In the first pass, we compute and allocate resources (ranges) + * requried by each device. In the second pass, the resources ranges are + * relocated to their final position and stored to the hardware. + * + * I/O resources grow upward. MEM resources grow downward. + * + * Since the assignment is hierarchical we set the values into the dev_root + * struct. + */ +void dev_configure(void) +{ + struct resource *res; + struct device *root; + struct device *child; + + set_vga_bridge_bits(); + + printk(BIOS_INFO, "Allocating resources...\n"); + + root = &dev_root; + + /* + * Each domain should create resources which contain the entire address + * space for IO, MEM, and PREFMEM resources in the domain. The + * allocation of device resources will be done from this address space. + */ + + /* Read the resources for the entire tree. */ + + printk(BIOS_INFO, "Reading resources...\n"); + read_resources(root->link_list); + printk(BIOS_INFO, "Done reading resources.\n"); + + print_resource_tree(root, BIOS_SPEW, "After reading."); + + /* Compute resources for all domains. */ + for (child = root->link_list->children; child; child = child->sibling) { + if (!(child->path.type == DEVICE_PATH_PCI_DOMAIN)) + continue; + for (res = child->resource_list; res; res = res->next) { + if (res->flags & IORESOURCE_FIXED) + continue; + if (res->flags & IORESOURCE_PREFETCH) { + compute_resources(child->link_list, + res, MEM_MASK, PREF_TYPE); + continue; + } + if (res->flags & IORESOURCE_MEM) { + compute_resources(child->link_list, + res, MEM_MASK, MEM_TYPE); + continue; + } + if (res->flags & IORESOURCE_IO) { + compute_resources(child->link_list, + res, IO_MASK, IO_TYPE); + continue; + } + } + } + + /* For all domains. */ + for (child = root->link_list->children; child; child=child->sibling) + if (child->path.type == DEVICE_PATH_PCI_DOMAIN) + avoid_fixed_resources(child); + + /* + * Now we need to adjust the resources. MEM resources need to start at + * the highest address managable. + */ + for (child = root->link_list->children; child; child = child->sibling) { + if (child->path.type != DEVICE_PATH_PCI_DOMAIN) + continue; + for (res = child->resource_list; res; res = res->next) { + if (!(res->flags & IORESOURCE_MEM) || + res->flags & IORESOURCE_FIXED) + continue; + res->base = resource_max(res); + } + } + + /* Store the computed resource allocations into device registers ... */ + printk(BIOS_INFO, "Setting resources...\n"); + for (child = root->link_list->children; child; child = child->sibling) { + if (!(child->path.type == DEVICE_PATH_PCI_DOMAIN)) + continue; + for (res = child->resource_list; res; res = res->next) { + if (res->flags & IORESOURCE_FIXED) + continue; + if (res->flags & IORESOURCE_PREFETCH) { + allocate_resources(child->link_list, + res, MEM_MASK, PREF_TYPE); + continue; + } + if (res->flags & IORESOURCE_MEM) { + allocate_resources(child->link_list, + res, MEM_MASK, MEM_TYPE); + continue; + } + if (res->flags & IORESOURCE_IO) { + allocate_resources(child->link_list, + res, IO_MASK, IO_TYPE); + continue; + } + } + } + assign_resources(root->link_list); + printk(BIOS_INFO, "Done setting resources.\n"); + print_resource_tree(root, BIOS_SPEW, "After assigning values."); + + printk(BIOS_INFO, "Done allocating resources.\n"); +} + +/** + * Enable devices on the device tree. + * + * Starting at the root, walk the tree and enable all devices/bridges by + * calling the device's enable_resources() method. + */ +void dev_enable(void) +{ + struct bus *link; + + printk(BIOS_INFO, "Enabling resources...\n"); + + /* Now enable everything. */ + for (link = dev_root.link_list; link; link = link->next) + enable_resources(link); + + printk(BIOS_INFO, "done.\n"); +} + +/** + * Initialize a specific device. + * + * The parent should be initialized first to avoid having an ordering problem. + * This is done by calling the parent's init() method before its childrens' + * init() methods. + * + * @param dev The device to be initialized. + */ +static void init_dev(struct device *dev) +{ + if (!dev->enabled) + return; + + if (!dev->initialized && dev->ops && dev->ops->init) { + if (dev->path.type == DEVICE_PATH_I2C) { + printk(BIOS_DEBUG, "smbus: %s[%d]->", + dev_path(dev->bus->dev), dev->bus->link_num); + } + + printk(BIOS_DEBUG, "%s init\n", dev_path(dev)); + dev->initialized = 1; + dev->ops->init(dev); + } +} + +static void init_link(struct bus *link) +{ + struct device *dev; + struct bus *c_link; + + for (dev = link->children; dev; dev = dev->sibling) + init_dev(dev); + + for (dev = link->children; dev; dev = dev->sibling) { + for (c_link = dev->link_list; c_link; c_link = c_link->next) + init_link(c_link); + } +} + +/** + * Initialize all devices in the global device tree. + * + * Starting at the root device, call the device's init() method to do + * device-specific setup, then call each child's init() method. + */ +void dev_initialize(void) +{ + struct bus *link; + + printk(BIOS_INFO, "Initializing devices...\n"); + +#if CONFIG_ARCH_X86 + /* Ensure EBDA is prepared before Option ROMs. */ + setup_default_ebda(); +#endif + + /* First call the mainboard init. */ + init_dev(&dev_root); + + /* Now initialize everything. */ + for (link = dev_root.link_list; link; link = link->next) + init_link(link); + + printk(BIOS_INFO, "Devices initialized\n"); + show_all_devs(BIOS_SPEW, "After init."); +} |