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-rw-r--r--src/device/resource_allocator_v4.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/device/resource_allocator_v4.c b/src/device/resource_allocator_v4.c
index 6f8159e1b1..88f21f8a9f 100644
--- a/src/device/resource_allocator_v4.c
+++ b/src/device/resource_allocator_v4.c
@@ -648,9 +648,6 @@ static void allocate_domain_resources(const struct device *domain)
*
* Some rules that are followed by the resource allocator:
* - Allocate resource locations for every device as long as the requirements can be satisfied.
- * - If a resource cannot be allocated any address space, then that resource needs to be
- * properly updated to ensure that it does not incorrectly overlap some address space reserved
- * for a different purpose.
* - Don't overlap with resources in fixed locations.
* - Don't overlap and follow the rules of bridges -- downstream devices of bridges should use
* parts of the address space allocated to the bridge.