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-rw-r--r--src/soc/nvidia/tegra132/clock.c18
-rw-r--r--src/soc/nvidia/tegra132/include/soc/clock.h1
2 files changed, 19 insertions, 0 deletions
diff --git a/src/soc/nvidia/tegra132/clock.c b/src/soc/nvidia/tegra132/clock.c
index 0d37851775..49c2f19dac 100644
--- a/src/soc/nvidia/tegra132/clock.c
+++ b/src/soc/nvidia/tegra132/clock.c
@@ -709,3 +709,21 @@ void clock_reset_x(u32 bit)
clock_reset_dev(CLK_RST_REG(rst_dev_x_set), CLK_RST_REG(rst_dev_x_clr),
bit);
}
+
+/* Enable/unreset all audio toys under AHUB */
+void clock_enable_audio(void)
+{
+ /*
+ * Confirmed by NVIDIA hardware team, we need to take ALL audio devices
+ * connected to AHUB (AUDIO, APBIF, I2S, DAM, AMX, ADX, SPDIF, AFC) out
+ * of reset and clock-enabled, otherwise reading AHUB devices (in our
+ * case, I2S/APBIF/AUDIO<XBAR>) will hang.
+ */
+ clock_enable_clear_reset(CLK_L_I2S0 | CLK_L_I2S1 | CLK_L_I2S2 | CLK_L_SPDIF,
+ 0, 0,
+ CLK_V_I2S3 | CLK_V_I2S4 | CLK_V_AUDIO | CLK_V_APBIF |
+ CLK_V_DAM0 | CLK_V_DAM1 | CLK_V_DAM2 | CLK_V_EXTPERIPH1,
+ CLK_W_AMX0 | CLK_W_ADX0,
+ CLK_X_ADX1 | CLK_X_AFC0 | CLK_X_AFC1 | CLK_X_AFC2 |
+ CLK_X_AFC3 | CLK_X_AFC4 | CLK_X_AFC5 | CLK_X_AMX1);
+}
diff --git a/src/soc/nvidia/tegra132/include/soc/clock.h b/src/soc/nvidia/tegra132/include/soc/clock.h
index 0f01182734..f0d05e1750 100644
--- a/src/soc/nvidia/tegra132/include/soc/clock.h
+++ b/src/soc/nvidia/tegra132/include/soc/clock.h
@@ -394,6 +394,7 @@ void clock_init(void);
void clock_init_arm_generic_timer(void);
void sor_clock_stop(void);
void sor_clock_start(void);
+void clock_enable_audio(void);
#endif /* __SOC_NVIDIA_TEGRA132_CLOCK_H__ */