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author | Sean Rhodes <sean@starlabs.systems> | 2023-03-10 21:56:08 +0000 |
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committer | Lean Sheng Tan <sheng.tan@9elements.com> | 2023-05-31 07:06:48 +0000 |
commit | 97c57fd079c2d097da632c9b5d3e0a5010e17cf5 (patch) | |
tree | 05791dad42d3d324701501ce2119992ddfef3170 /src/mainboard/intel/glkrvp | |
parent | fda545d5dd408c6ae2bfdec501e9b7a7ea24bbbc (diff) |
payloads/edk2: Only pass IA32 argument
With the coreboot build process, `UniversalPayloadBuild.sh` calls
`UniversalPayloadBuild.py`. That Python script will unconditionally
build DXE as 64-bit, but accepts an argument for the entry point:
parser.add_argument('-a', '--Arch', choices=['IA32', 'X64'],
help='Specify the ARCH for payload entry module. Default build X64
image.', default ='X64')
Currently, ` -a IA32 -a X64` is passed, and the Python script will
use the `X64` argument, resulting in a payload that won't work with
coreboot.
Remove the `-a X64`, so the resulting build is a 32-bit entry point,
and 64-bit DXE, which works with coreboot.
Signed-off-by: Sean Rhodes <sean@starlabs.systems>
Change-Id: I8a557d6e155a2938b44036d98f9274cc8b38f156
Reviewed-on: https://review.coreboot.org/c/coreboot/+/73668
Reviewed-by: Matt DeVillier <matt.devillier@gmail.com>
Reviewed-by: Paul Menzel <paulepanter@mailbox.org>
Reviewed-by: Martin L Roth <gaumless@gmail.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Benjamin Doron <benjamin.doron00@gmail.com>
Reviewed-by: Felix Singer <service+coreboot-gerrit@felixsinger.de>
Reviewed-by: Patrick Rudolph <patrick.rudolph@9elements.com>
Diffstat (limited to 'src/mainboard/intel/glkrvp')
0 files changed, 0 insertions, 0 deletions