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authorNico Huber <nico.huber@secunet.com>2012-06-14 16:03:01 +0200
committerPatrick Georgi <patrick@georgi-clan.de>2012-06-21 08:05:31 +0200
commit904a0ec9d0ae4f4af8bcb13363d6766a6feace6a (patch)
tree29d1111d16cc0db1d0623816741b203fc45f88de /src/lib/ne2k.c
parent14546853274bb21a760230ef5570d03bcb43430f (diff)
Don't use 64-bit constant 0x100000000 in linker scripts
The constant value 0x100000000 is used in linker scripts to calculate offsets from the end of 32-bit-addressed memory. There is nothing wrong with it, but 32-bit versions of ld do the calculation wrong. Change-Id: I4e27c6fd0c864b4d98f686588bf78c7aa48bcba8 Signed-off-by: Nico Huber <nico.huber@secunet.com> Reviewed-on: http://review.coreboot.org/1129 Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org> Tested-by: build bot (Jenkins)
Diffstat (limited to 'src/lib/ne2k.c')
0 files changed, 0 insertions, 0 deletions