diff options
author | Johanna Schander <coreboot@mimoja.de> | 2019-07-28 09:28:33 +0200 |
---|---|---|
committer | Nico Huber <nico.h@gmx.de> | 2019-09-15 11:10:58 +0000 |
commit | c544a85d2a211b04d224d2e21ea03aeedfa34dab (patch) | |
tree | cf24d783f19470f0ea3cc4b56fece8a05c557cdc /src/include | |
parent | bfb0c2d543576f266e282a01f5bf1c074a890917 (diff) |
lib/coreboot_table: Show splashscreen in lb_table_init
Every vga init implementation needs to cache the framebuffer state
to be able to fill the lb_framebuffer struct later on in the
fill_lb_framebuffer call. Showing the bootsplash afterwards
guarantees to have the same interface into all the vga drivers.
This is by far from ideal, as it only allows for a single driver at
compile-time and should be adapted in the future.
It was tested on the wip razer blade stealth using vgabios @ 1280x1024
and also in Qemu @ 1280x1024.
By default the qemu framebuffer will be initialized in 800x600@32.
This can be overwriten by configuration by setting
CONFIG_DRIVERS_EMULATION_QEMU_BOCHS_{X,Y}RES .
Change-Id: I4bec06d22423627e8f429c4b47e0dc9920f1464e
Signed-off-by: Johanna Schander <coreboot@mimoja.de>
Reviewed-on: https://review.coreboot.org/c/coreboot/+/34599
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Reviewed-by: Nico Huber <nico.h@gmx.de>
Diffstat (limited to 'src/include')
-rw-r--r-- | src/include/bootsplash.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/include/bootsplash.h b/src/include/bootsplash.h index 84ba34cc90..af09922a5f 100644 --- a/src/include/bootsplash.h +++ b/src/include/bootsplash.h @@ -19,12 +19,6 @@ #include <types.h> /** - * Wraps bootsplash setup for vesa - */ -void set_vesa_bootsplash(void); - - -/** * Sets up the framebuffer with the bootsplash.jpg from cbfs. * Returns 0 on success * CB_ERR on cbfs errors |