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authorSven Schnelle <svens@stackframe.org>2011-12-02 16:23:06 +0100
committerSven Schnelle <svens@stackframe.org>2012-01-12 13:26:29 +0100
commit3ad8c54c01ab16b13eb9fe1cec8516aaed94c426 (patch)
tree9eb666fefafa01a649f748edf901db25f2c53563 /src/include
parent5db45b4d4aa318a7f5b9e9a46607762e74fac823 (diff)
lib: add ram_check_nodie
The current implementation calls die() if memory checking fails. This isn't always what we want: one might want to print error registers, or do some other error handling. Introduce ram_check_nodie() for that reason. It returns 0 if ram check succeeded, otherwise 1. Change-Id: Ib9a9279120755cf63b5b3ba5e0646492c3c29ac2 Signed-off-by: Sven Schnelle <svens@stackframe.org> Reviewed-on: http://review.coreboot.org/532 Tested-by: build bot (Jenkins) Reviewed-by: Ronald G. Minnich <rminnich@gmail.com>
Diffstat (limited to 'src/include')
-rw-r--r--src/include/lib.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/include/lib.h b/src/include/lib.h
index ba9684a0c1..bbe735f89a 100644
--- a/src/include/lib.h
+++ b/src/include/lib.h
@@ -37,6 +37,7 @@ void move_gdt(void);
/* Defined in src/lib/ramtest.c */
void ram_check(unsigned long start, unsigned long stop);
+int ram_check_nodie(unsigned long start, unsigned long stop);
void quick_ram_check(void);
/* Defined in romstage.c */