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authorPatrick Rudolph <patrick.rudolph@9elements.com>2020-02-19 12:54:06 +0100
committerPatrick Rudolph <siro@das-labor.org>2020-12-14 08:21:22 +0000
commit92106b166671a315a2b1e8f5cc467f2fa0823301 (patch)
treecafe3140a79757b87133b1e12f2420c43e02618c /src/device/oprom/yabel/vbe.c
parenta3495c0d7b249ce5cf53335d2036e31f1a86739c (diff)
drivers: Replace multiple fill_lb_framebuffer with single instance
Currently it's not possible to add multiple graphics drivers into one coreboot image. This patch series will fix this issue by providing a single API that multiple graphics drivers can use. This is required for platforms that have two graphic cards, but different graphic drivers, like Intel+Aspeed on server platforms or Intel+Nvidia on consumer notebooks. The goal is to remove duplicated fill_fb_framebuffer(), the advertisment of multiple independent framebuffers in coreboot tables, and better runtime/build time graphic configuration options. Replace all duplications of fill_fb_framebuffer and provide a single one in edid_fill_fb.c. Should not change the current behaviour as still only one graphic driver can be active at time. Change-Id: Ife507f7e7beaf59854e533551b4b87ea6980c1f4 Signed-off-by: Patrick Rudolph <patrick.rudolph@9elements.com> Reviewed-on: https://review.coreboot.org/c/coreboot/+/39003 Reviewed-by: Angel Pons <th3fanbus@gmail.com> Reviewed-by: Frans Hendriks <fhendriks@eltan.com> Reviewed-by: Christian Walter <christian.walter@9elements.com> Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Diffstat (limited to 'src/device/oprom/yabel/vbe.c')
-rw-r--r--src/device/oprom/yabel/vbe.c50
1 files changed, 19 insertions, 31 deletions
diff --git a/src/device/oprom/yabel/vbe.c b/src/device/oprom/yabel/vbe.c
index a3d736fa93..5f03e19261 100644
--- a/src/device/oprom/yabel/vbe.c
+++ b/src/device/oprom/yabel/vbe.c
@@ -33,6 +33,7 @@
*****************************************************************************/
#include <boot/coreboot_tables.h>
+#include <framebuffer_info.h>
#include <string.h>
#include <types.h>
@@ -163,11 +164,6 @@ vbe_info(vbe_info_t * info)
static int mode_info_valid;
-static int vbe_mode_info_valid(void)
-{
- return mode_info_valid;
-}
-
// VBE Function 01h
static u8
vbe_get_mode_info(vbe_mode_info_t * mode_info)
@@ -747,33 +743,25 @@ void vbe_set_graphics(void)
mode_info.video_mode = (1 << 14) | CONFIG_FRAMEBUFFER_VESA_MODE;
vbe_get_mode_info(&mode_info);
vbe_set_mode(&mode_info);
-}
-
-int fill_lb_framebuffer(struct lb_framebuffer *framebuffer)
-{
- if (!vbe_mode_info_valid())
- return -1;
- framebuffer->physical_address = le32_to_cpu(mode_info.vesa.phys_base_ptr);
-
- framebuffer->x_resolution = le16_to_cpu(mode_info.vesa.x_resolution);
- framebuffer->y_resolution = le16_to_cpu(mode_info.vesa.y_resolution);
- framebuffer->bytes_per_line = le16_to_cpu(mode_info.vesa.bytes_per_scanline);
- framebuffer->bits_per_pixel = mode_info.vesa.bits_per_pixel;
-
- framebuffer->red_mask_pos = mode_info.vesa.red_mask_pos;
- framebuffer->red_mask_size = mode_info.vesa.red_mask_size;
-
- framebuffer->green_mask_pos = mode_info.vesa.green_mask_pos;
- framebuffer->green_mask_size = mode_info.vesa.green_mask_size;
-
- framebuffer->blue_mask_pos = mode_info.vesa.blue_mask_pos;
- framebuffer->blue_mask_size = mode_info.vesa.blue_mask_size;
-
- framebuffer->reserved_mask_pos = mode_info.vesa.reserved_mask_pos;
- framebuffer->reserved_mask_size = mode_info.vesa.reserved_mask_size;
-
- return 0;
+ const struct lb_framebuffer fb = {
+ .physical_address = mode_info.vesa.phys_base_ptr,
+ .x_resolution = le16_to_cpu(mode_info.vesa.x_resolution),
+ .y_resolution = le16_to_cpu(mode_info.vesa.y_resolution),
+ .bytes_per_line = le16_to_cpu(mode_info.vesa.bytes_per_scanline),
+ .bits_per_pixel = mode_info.vesa.bits_per_pixel,
+ .red_mask_pos = mode_info.vesa.red_mask_pos,
+ .red_mask_size = mode_info.vesa.red_mask_size,
+ .green_mask_pos = mode_info.vesa.green_mask_pos,
+ .green_mask_size = mode_info.vesa.green_mask_size,
+ .blue_mask_pos = mode_info.vesa.blue_mask_pos,
+ .blue_mask_size = mode_info.vesa.blue_mask_size,
+ .reserved_mask_pos = mode_info.vesa.reserved_mask_pos,
+ .reserved_mask_size = mode_info.vesa.reserved_mask_size,
+ .orientation = LB_FB_ORIENTATION_NORMAL,
+ };
+
+ fb_add_framebuffer_info_ex(&fb);
}
void vbe_textmode_console(void)