diff options
author | Simon Glass <sjg@chromium.org> | 2020-06-29 16:18:37 -0600 |
---|---|---|
committer | Patrick Georgi <pgeorgi@google.com> | 2020-07-01 04:52:47 +0000 |
commit | 8bfa51e4c485ec85c872254a4cf724a40554370f (patch) | |
tree | 80dfb8b558d680ef1b5558d40683a75f2ce92813 /src/acpi | |
parent | 84b9653b38fd4653cd094105150d1e11b3f3ecdb (diff) |
acpi: Avoid freeing a device twice
The current implementation of acpi_dp_write() frees the node after it
has written it.
If the structure contains a ACPI_DP_TYPE_CHILD then a recursive call to
acpi_dp_write() frees the child and then frees it again when returning
from the call. This results in a double free.
Split the implementation into two steps, one that ones and one that
frees. This is easier to understand and fixes the bug.
Note: This likely has no effect in coreboot since it doesn't seem to
have a proper free() implementation. But it might gain one one day.
BUG=none
Signed-off-by: Simon Glass <sjg@chromium.org>
Change-Id: Ife3917af10bc35a3c3eee38d8292f927ef15409d
Reviewed-on: https://review.coreboot.org/c/coreboot/+/42892
Reviewed-by: Patrick Georgi <pgeorgi@google.com>
Tested-by: build bot (Jenkins) <no-reply@coreboot.org>
Diffstat (limited to 'src/acpi')
-rw-r--r-- | src/acpi/device.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/acpi/device.c b/src/acpi/device.c index 9ce86ebdbf..b119abd61f 100644 --- a/src/acpi/device.c +++ b/src/acpi/device.c @@ -770,7 +770,7 @@ static bool acpi_dp_write_properties(struct acpi_dp *prop, const char *uuid) return false; } -void acpi_dp_write(struct acpi_dp *table) +static void acpi_dp_write_(struct acpi_dp *table) { struct acpi_dp *dp, *prop; char *dp_count; @@ -826,7 +826,12 @@ void acpi_dp_write(struct acpi_dp *table) /* Recursively parse children into separate tables */ for (dp = prop; dp; dp = dp->next) if (dp->type == ACPI_DP_TYPE_CHILD) - acpi_dp_write(dp->child); + acpi_dp_write_(dp->child); +} + +void acpi_dp_write(struct acpi_dp *table) +{ + acpi_dp_write_(table); /* Clean up */ acpi_dp_free(table); |