diff options
author | Julius Werner <jwerner@chromium.org> | 2016-06-30 22:34:57 -0700 |
---|---|---|
committer | Aaron Durbin <adurbin@chromium.org> | 2016-07-02 03:22:51 +0200 |
commit | e9808b145f592db1cf9daaaad6ac42982f13f218 (patch) | |
tree | 792e0c65536863f28548a4fe566daf0f0b745060 /payloads/libpayload/drivers/video | |
parent | fadfc2e2f6abbcaea7bbc92c13716c5382443993 (diff) |
cbgfx: Use memset() for faster screen clearing if possible
cbgfx currently makes a separate function call (recomputing some values)
for every single pixel it draws. While we mostly don't care that much
about display speed, this can become an issue if you're trying to paint
the whole screen white on a lowly-clocked Cortex-A53. As a simple
solution for these extreme cases, we can build a fast path into
clear_screen() that just memset()s the whole framebuffer if the color
and pixel format allow it.
BUG=chrome-os-partner:54416
TEST=Screen drawing speed on Kevin visibly improves (from 2.5s to 3ms).
Change-Id: I22f032afbb86b96fa5a0cbbdce8526a905c67b58
Signed-off-by: Julius Werner <jwerner@chromium.org>
Reviewed-on: https://review.coreboot.org/15524
Tested-by: build bot (Jenkins)
Reviewed-by: Daisuke Nojiri <dnojiri@chromium.org>
Reviewed-by: Aaron Durbin <adurbin@chromium.org>
Diffstat (limited to 'payloads/libpayload/drivers/video')
-rw-r--r-- | payloads/libpayload/drivers/video/graphics.c | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/payloads/libpayload/drivers/video/graphics.c b/payloads/libpayload/drivers/video/graphics.c index 01e3565996..943f8edcae 100644 --- a/payloads/libpayload/drivers/video/graphics.c +++ b/payloads/libpayload/drivers/video/graphics.c @@ -223,16 +223,24 @@ int clear_canvas(const struct rgb_color *rgb) int clear_screen(const struct rgb_color *rgb) { - uint32_t color; - struct vector p; - if (cbgfx_init()) return CBGFX_ERROR_INIT; - color = calculate_color(rgb); - for (p.y = 0; p.y < screen.size.height; p.y++) - for (p.x = 0; p.x < screen.size.width; p.x++) - set_pixel(&p, color); + struct vector p; + uint32_t color = calculate_color(rgb); + const int bpp = fbinfo->bits_per_pixel; + const int bpl = fbinfo->bytes_per_line; + + /* If all significant bytes in color are equal, fastpath through memset. + * We assume that for 32bpp the high byte gets ignored anyway. */ + if ((((color >> 8) & 0xff) == (color & 0xff)) && (bpp == 16 || + (((color >> 16) & 0xff) == (color & 0xff)))) { + memset(fbaddr, color & 0xff, screen.size.height * bpl); + } else { + for (p.y = 0; p.y < screen.size.height; p.y++) + for (p.x = 0; p.x < screen.size.width; p.x++) + set_pixel(&p, color); + } return CBGFX_SUCCESS; } |