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authorDaisuke Nojiri <dnojiri@chromium.org>2015-09-24 12:42:51 -0700
committerPatrick Georgi <pgeorgi@google.com>2015-10-27 15:22:16 +0100
commitf86515244a94c81484fa72884698acf322a9130f (patch)
tree8183b0c29da6d00ac77fc45c2333530c762e063c /payloads/libpayload/README
parentbed16d9706a72921435ad6df7171daf3f008337c (diff)
cbgfx: use bilinear interpolation to scale bitmap
This change replaces the current scaling algorithm (nearest neighbor) used for bitmap rendering with the bilinear interpolation, which has much better reproduction. BUG=none BRANCH=tot TEST=Tested on Samus Change-Id: I02520883debb7db40ffc19d4480244e0acabc818 Signed-off-by: Patrick Georgi <pgeorgi@google.com> Original-Commit-Id: 764b383c1763a022728f2b2d9fb90e27c9e32e94 Original-Change-Id: I0ddd184343428904d04d8a76fe18a885529c7d3d Original-Signed-off-by: Daisuke Nojiri <dnojiri@chromium.org> Original-Reviewed-on: https://chromium-review.googlesource.com/302195 Original-Reviewed-by: Randall Spangler <rspangler@chromium.org> Reviewed-on: http://review.coreboot.org/11926 Tested-by: build bot (Jenkins)
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