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authorRonald G. Minnich <rminnich@google.com>2013-03-05 13:32:24 -0800
committerStefan Reinauer <stefan.reinauer@coreboot.org>2013-03-20 05:31:04 +0100
commitec2d914e198928f89928838476ddbd6e5ef61b98 (patch)
treedb35d146e66043efdc7702bff8939a394debd724 /payloads/bayou/lzma.c
parentd466d750d71f979ccd6636306b51f2d87cb19cba (diff)
link/graphics: implement a palette setting operator
Add a new operator, P, for the state machine, meaning implement a palette fill. Implement a function (palette) that fills the palette when the P operator is hit. This replaces 256 lines in the state machine table with 1. Change-Id: I67d9219fe7de0ecf1fb9faf92130c00c9f5f8e88 Signed-off-by: Ronald G. Minnich <rminnich@google.com> Reviewed-on: http://review.coreboot.org/2835 Tested-by: build bot (Jenkins) Reviewed-by: Stefan Reinauer <stefan.reinauer@coreboot.org>
Diffstat (limited to 'payloads/bayou/lzma.c')
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