summaryrefslogtreecommitdiff
path: root/java/com/android/dialer/simulator/impl/SimulatorRemoteVideo.java
blob: b14bba39a3bbbf06fe758a1897f13b5cfa622710 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License
 */

package com.android.dialer.simulator.impl;

import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Handler;
import android.os.HandlerThread;
import android.support.annotation.NonNull;
import android.support.annotation.VisibleForTesting;
import android.support.annotation.WorkerThread;
import android.view.Surface;
import com.android.dialer.common.Assert;
import com.android.dialer.common.LogUtil;

/**
 * Used by the video provider to draw the remote party's video. The in-call UI is responsible for
 * setting the view to draw to. Since the simulator doesn't have a remote party we simply draw a
 * green screen with a ball bouncing around.
 */
final class SimulatorRemoteVideo {
  @NonNull private final RenderThread thread;
  private boolean isStopped;

  SimulatorRemoteVideo(@NonNull Surface surface) {
    thread = new RenderThread(new Renderer(surface));
  }

  void startVideo() {
    LogUtil.enterBlock("SimulatorRemoteVideo.startVideo");
    Assert.checkState(!isStopped);
    thread.start();
  }

  void stopVideo() {
    LogUtil.enterBlock("SimulatorRemoteVideo.stopVideo");
    isStopped = true;
    thread.quitSafely();
  }

  @VisibleForTesting
  Runnable getRenderer() {
    return thread.getRenderer();
  }

  private static class Renderer implements Runnable {
    private static final int FRAME_DELAY_MILLIS = 33;
    private static final float CIRCLE_STEP = 16.0f;

    @NonNull private final Surface surface;
    private float circleX;
    private float circleY;
    private float radius;
    private double angle;

    Renderer(@NonNull Surface surface) {
      this.surface = Assert.isNotNull(surface);
    }

    @Override
    public void run() {
      drawFrame();
      schedule();
    }

    @WorkerThread
    void schedule() {
      Assert.isWorkerThread();
      new Handler().postDelayed(this, FRAME_DELAY_MILLIS);
    }

    @WorkerThread
    private void drawFrame() {
      Assert.isWorkerThread();
      Canvas canvas;
      try {
        canvas = surface.lockCanvas(null /* dirtyRect */);
      } catch (IllegalArgumentException e) {
        // This can happen when the video fragment tears down.
        LogUtil.e("SimulatorRemoteVideo.RenderThread.drawFrame", "unable to lock canvas", e);
        return;
      }

      LogUtil.i(
          "SimulatorRemoteVideo.RenderThread.drawFrame",
          "size; %d x %d",
          canvas.getWidth(),
          canvas.getHeight());
      canvas.drawColor(Color.GREEN);
      moveCircle(canvas);
      drawCircle(canvas);
      surface.unlockCanvasAndPost(canvas);
    }

    @WorkerThread
    private void moveCircle(Canvas canvas) {
      Assert.isWorkerThread();
      int width = canvas.getWidth();
      int height = canvas.getHeight();
      if (circleX == 0 && circleY == 0) {
        circleX = width / 2.0f;
        circleY = height / 2.0f;
        angle = Math.PI / 4.0;
        radius = Math.min(canvas.getWidth(), canvas.getHeight()) * 0.15f;
      } else {
        circleX += (float) Math.cos(angle) * CIRCLE_STEP;
        circleY += (float) Math.sin(angle) * CIRCLE_STEP;
        // Bounce the circle off the edge.
        if (circleX + radius >= width
            || circleX - radius <= 0
            || circleY + radius >= height
            || circleY - radius <= 0) {
          angle += Math.PI / 2.0;
        }
      }
    }

    @WorkerThread
    private void drawCircle(Canvas canvas) {
      Assert.isWorkerThread();
      Paint paint = new Paint();
      paint.setColor(Color.MAGENTA);
      paint.setStyle(Paint.Style.FILL);
      canvas.drawCircle(circleX, circleY, radius, paint);
    }
  }

  private static class RenderThread extends HandlerThread {
    @NonNull private final Renderer renderer;

    RenderThread(@NonNull Renderer renderer) {
      super("SimulatorRemoteVideo");
      this.renderer = Assert.isNotNull(renderer);
    }

    @Override
    @WorkerThread
    protected void onLooperPrepared() {
      Assert.isWorkerThread();
      renderer.schedule();
    }

    @VisibleForTesting
    Runnable getRenderer() {
      return renderer;
    }
  }
}