Age | Commit message (Collapse) | Author |
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Now that we're no longer backwards compatible with Lollipop we don't
need CallAudioStateCompat. See ag/870962 for more info.
Bug: 26676586
Change-Id: I7c754d89a6c9e13bf5a004b7c5b15b88b9aff9ad
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Bug: 25776171
Change-Id: I94b42eb188e457a5470e33642cab2517949a8153
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Unregister the accelerometer listener when the screen is off
to reduce power consumption.
Slight refactor of component constructors to facilitate testing.
Add test.
Bug: 23498050
Change-Id: If1971a39e8a418253f6611116c855e3c6cf81b93
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Deprecate AudioState class and make methods @SystemApi where
necessary to minimize impact to SystemApi
Replace usages of AudioState inside Telecom sub-systems
Fire both onCallAudioStateChanged and onAudioStateChanged callbacks
for backward compatibility
Support both setAudioState and setCallAudioState for all classes
Bug: 21040387
Bug: 21088300
Change-Id: I3ec7b3afdaa344c6d639d1c421f1842d67f7d0f7
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Bug: 20160495
Change-Id: I821de3968e3dd825c2adc90a3339ee3ebec93e45
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- Changing package from android.telecomm to android.telecom
- Changing package from com.android.telecomm to
com.android.server.telecomm.
- Renaming TelecommManager to TelecomManager.
Bug: 17364651
Change-Id: Ie5ae18f51baa5da2eb9793785ad0c9d83b6343d1
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Bug: 17323179
Change-Id: I34afc5e42ba1d5b559626b7d52b41e96af95b4f9
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Bug: 16416927
Bug: 16494880
Change-Id: If756941a5bdd25ff8ac633a56fe90c894d4a46a4
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Add PENDING_OUTGOING as a state where the Telecomm information has not
yet returned but the UI has started. This allows the UI to immediately
begin initiating while Telecomm is waiting for the return of its
broadcast intent.
Bug: 16396523
Change-Id: Ia4b39689b89f9dea3aafae9e63ca0bfebb730501
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The video provider always calls exitVideo() and as a result always sets
the audio mode to EARPIECE when any call starts, negating any automatic
setting done by telecomm (like bluetooth).
This change has three items:
1. Only set the audio mode if we are exiting a previously entered video
call.
2. When setting audio on exit, set it to the mode that was previously
saved when the video call was entered.
3. Convert usages of the private AudioMode to the public CallStateAudio.
Change-Id: I484ea8fadc9b7cf43692b517c97f906918fc49f8
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Add the following two APIs in Telecomm and use them in InCallUI
setProximitySensorOn
setProximitySensorOff(boolean turnScreenOnImmediately)
Bug: 16573954
Change-Id: I8219e9c659f4ea4493f5cd5c8bcaa95a98d180e2
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Bug: 11319677
Change-Id: Ie62144dc5a738bb294a802230dce7847f734f39e
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Normal incoming calls get the screen powered on through the window
flag FLAG_TURN_SCREEN_ON. However, this only works when the window
is being created or sent to foreground. But for call-waiting cases where
the screen is off and in-call is in foreground, the screen remains off
since the flag is not triggered.
Solution is to look for the case where the screen is off and the new
incoming call is a call-waiting call...and in that case finish() the
activity and create it again. Since the screen is off, there is no
concern over jank from bouncing the activity.
bug:11031245
Change-Id: Ic0c206d57c9d1ce5beebff49a07c7877f6d1a423
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Two instances that need more logging:
1) Is UI showing for prox sensor.
2) Was the call hung up from notification?
bug:11050553
Change-Id: I9eb60621bc320fe466780e5d7df7502354dd3f1f
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Bug: 10605909
Change-Id: Id7594b306d23d4bd5d7a6983f2dbe524591a0d69
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bug:10493709
Change-Id: I76e1940472aa503f1fe8c4a73c82852f8670b61c
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Calls to the binder can happen after onDestroy since the service methods
and the binder methods have no sequence guarantee. This change makes it
safe (no NPEs) for binder callbacks to happen after destruction.
bug:10682538
Change-Id: I1ca4fcee522a92ae9f86b087239077e4a447d3f7
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This CL rearranges startup and teardown of InCallUI to reduce the number
of race conditions resulting in runtime exceptions and app crashes.
At a high level this CL fixes the following:
- TeleService should be able to unbind and rebind at any time without
causing problems in the UI. (Fixes to InCallPresenter)
- On weird occasions we were seeing secondary UIs pop up if we
rebound while the older UI was still up and one of the UIs would be
orphaned on the foreground.
- call notifications can be sent during (1) activity startup, (2)
activity lifetime, (3) activity destruction, (4) no activity...and
nothing should crash.
- Lots of crashes when notifications came during destruction and
startup. (Fixed setup in InCallActivity + presenters, and
startup/teardown ordering in InCallPresenter)
Details:
(1) InCallPresenter handed out instances of member classes to the UI
classes, but upon unbinding and rebinding, the classes were
recreated. This meant that the activity which was potentially still up
had stale versions of AudioModeProvider and ProximitySensor.
- Classes created/used by CallHandlerService are now singletons so that
they do not change from one bind to the other. If the service tries
to initialize InCallPresenter while the activity is still up (and so
we haven't yet torn down) we reuse the reuse the previous
initialization since there is no need to recreate them, and classes
in the Activity dont ever become stale.
(2) We were recreating new copies of InCallActivity on updates that
occur while tearing down the previous activity. This caused weird
errors where second emptier activities were up after all calls ended.
- Solution to this was to ignore all updates while we are finishing the
activity. When the activity is finally finished, we check if we
should bring up a new activity in case some update came while we were
finishing.
(3) We set listeners on presenters from a parent class that wasn't aware
of UI transitions.
- All Presenters are not responsible for setting and unsetting their
listeners. This allows them to unset them before their UI goes away.
+ renamed HIDDEN to NO_CALLS as hidden was confusing to developers
which associated the term with foreground/backgroundness of the app.
+ Improved some logging
bug:10573125
Change-Id: I2d1af6a6e972b3b3bd93af839054e879f0b74b4f
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This change uses new binder api changes to bring down mute status from
TeleService. mute state routed through AudioModeProvider.
bug:10395427
Change-Id: Ie15efcc780e99072363188de2a954a1888eec9dd
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prox sensor bugs often come randomly and it's good to have logs in
place.
bug:10516724
Change-Id: I453f2a6904fec48f2a4e6acac13da111c60b2e2a
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Change-Id: I0a0ae18bca3575d10e5b3d113b1e3d878e5c34e0
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Many of these changes are verbatim code copies from what used to exist
in services/Telephony. The rest of them are straight logic copies that
should do the exact same things.
New class ProximitySensor manages the proximity behavior. It receives
device state from InCallPresenter, AudioModeProvider, CallButtonPresenter,
and AcceleromterListener, the last of which is a transplanted class from
services/Telephony.
ProximitySensor listens for the following events:
1. Change in the call state
2. Change in the audio mode
3. Change in the device orientation (from AccelerometerListener)
4. Change in the dialpad visibility
5. Change in hard keyboard open/close events.
6. Change in foreground position of InCall UI app.
It uses these to figure out when to enable/disable proximity sensor.
CL that removes code from TeleService: I77e0d15ad1a8f5a090c1368db98edaa246dbcd72
bug: 10366512
Change-Id: I5c2ea6daa9443e7ad77c67f272bc0bafdb060e5e
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