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Diffstat (limited to 'InCallUI/res/drawable/btn_compound_audio.xml')
-rw-r--r-- | InCallUI/res/drawable/btn_compound_audio.xml | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/InCallUI/res/drawable/btn_compound_audio.xml b/InCallUI/res/drawable/btn_compound_audio.xml deleted file mode 100644 index 25a64a6ab..000000000 --- a/InCallUI/res/drawable/btn_compound_audio.xml +++ /dev/null @@ -1,93 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- Copyright (C) 2011 The Android Open Source Project - - Licensed under the Apache License, Version 2.0 (the "License"); - you may not use this file except in compliance with the License. - You may obtain a copy of the License at - - http://www.apache.org/licenses/LICENSE-2.0 - - Unless required by applicable law or agreed to in writing, software - distributed under the License is distributed on an "AS IS" BASIS, - WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - See the License for the specific language governing permissions and - limitations under the License. ---> - -<!-- Layers used to render the in-call "Audio mode" compound button. - - This is a multi-mode button: - - - If no bluetooth headset is connected, it behaves like a simple - "compound button" that switches the speaker on and off. (This is why - the button itself is a ToggleButton instance.) - - - But if a bluetooth headset is connected, this becomes a simple - action button (with no concept of a "checked" state) that brings - up a popup menu offering you a 3-way choice between earpiece / - speaker / bluetooth. - - See InCallTouchUi.updateAudioButton() for the corresponding code. --> - -<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> - - <!-- The standard "compound button" background, used to distinguish - between the "checked" and "unchecked" states when this button is - simply an on/off toggle for the speaker. - (In states where the audio button *not* a toggle, we explicitly - hide this layer.) --> - <item android:id="@+id/compoundBackgroundItem" - android:drawable="@drawable/btn_compound_background" /> - - <!-- The little triangle that indicates that this isn't a plain - button, but will instead pop up a menu. This layer is *not* - shown when the audio button is simply an on/off toggle. --> - <!-- Use an explicit <bitmap> to avoid scaling the icon up to the full - size of the button. --> - <item android:id="@+id/moreIndicatorItem"> - <bitmap android:src="@drawable/ic_toolbar_arrow_whitespace" - android:gravity="center" - android:tint="@color/selectable_icon_tint" /> - </item> - - <!-- Finally, the button icon. - - When the audio button is simply an on/off toggle for the speaker, - the icon is a "speakerphone" regardless of whether the speaker is - active. (Instead, the "on/off" indication comes from the - btn_compound_background selector.) - - But when the audio button is connected to the 3-way popup menu, - we use the button's icon to indicate the current audio mode - (i.e. one of { earpiece (or wired headset) , speaker , bluetooth }). - - Here we have separate layers for each possible foreground icon, - and in InCallTouchUi.updateAudioButton() we hide them all - *except* the one needed for the current state. --> - - <!-- These all use an explicit <bitmap> to avoid scaling the icon up - to the full size of the button. --> - - <!-- Bluetooth is active --> - <item android:id="@+id/bluetoothItem"> - <bitmap android:src="@drawable/ic_toolbar_audio_bluetooth" - android:gravity="center" - android:tint="@color/selectable_icon_tint" /> - </item> - - - <!-- Handset earpiece is active --> - <item android:id="@+id/handsetItem"> - <bitmap android:src="@drawable/ic_toolbar_audio_phone" - android:gravity="center" - android:tint="@color/selectable_icon_tint" /> - </item> - - <!-- Speakerphone icon showing 'speaker on' state --> - <item android:id="@+id/speakerphoneItem"> - <bitmap android:src="@drawable/ic_toolbar_speaker_on" - android:gravity="center" - android:tint="@color/selectable_icon_tint" /> - </item> - -</layer-list> |