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-rw-r--r--InCallUI/src/com/android/incallui/CallCardFragment.java25
-rw-r--r--InCallUI/src/com/android/incallui/CallCardPresenter.java4
-rw-r--r--InCallUI/src/com/android/incallui/CallList.java6
-rw-r--r--InCallUI/src/com/android/incallui/ContactInfoCache.java6
-rw-r--r--InCallUI/src/com/android/incallui/InCallPresenter.java3
5 files changed, 22 insertions, 22 deletions
diff --git a/InCallUI/src/com/android/incallui/CallCardFragment.java b/InCallUI/src/com/android/incallui/CallCardFragment.java
index 49ee786cd..dd3e8aea4 100644
--- a/InCallUI/src/com/android/incallui/CallCardFragment.java
+++ b/InCallUI/src/com/android/incallui/CallCardFragment.java
@@ -231,15 +231,15 @@ public class CallCardFragment extends BaseFragment<CallCardPresenter, CallCardPr
// States other than disconnected not yet supported
callStateLabel = getCallStateLabelFromState(state, cause);
- Log.v(this, "setCallState ", callStateLabel);
- Log.v(this, "DisconnectCause ", cause);
- Log.v(this, "bluetooth on ", bluetoothOn);
+ Log.v(this, "setCallState " + callStateLabel);
+ Log.v(this, "DisconnectCause " + cause);
+ Log.v(this, "bluetooth on " + bluetoothOn);
Log.v(this, "gateway " + gatewayLabel + gatewayNumber);
// There are cases where we totally skip the animation, in which case remove the transition
// animation here and restore it afterwards.
final boolean skipAnimation = (state == Call.State.DIALING
- || state == Call.State.DISCONNECTED);
+ || state == Call.State.DISCONNECTED || state == Call.State.DISCONNECTING);
LayoutTransition transition = null;
if (skipAnimation) {
transition = mSupplementaryInfoContainer.getLayoutTransition();
@@ -371,15 +371,14 @@ public class CallCardFragment extends BaseFragment<CallCardPresenter, CallCardPr
} else if (Call.State.INCOMING == state || Call.State.CALL_WAITING == state) {
callStateLabel = context.getString(R.string.card_title_incoming_call);
- // TODO(klp): Add a disconnecting state
- //} else if (Call.State.DISCONNECTING) {
- // While in the DISCONNECTING state we display a "Hanging up"
- // message in order to make the UI feel more responsive. (In
- // GSM it's normal to see a delay of a couple of seconds while
- // negotiating the disconnect with the network, so the "Hanging
- // up" state at least lets the user know that we're doing
- // something. This state is currently not used with CDMA.)
- //callStateLabel = context.getString(R.string.card_title_hanging_up);
+ } else if (Call.State.DISCONNECTING == state) {
+ // While in the DISCONNECTING state we display a "Hanging up"
+ // message in order to make the UI feel more responsive. (In
+ // GSM it's normal to see a delay of a couple of seconds while
+ // negotiating the disconnect with the network, so the "Hanging
+ // up" state at least lets the user know that we're doing
+ // something. This state is currently not used with CDMA.)
+ callStateLabel = context.getString(R.string.card_title_hanging_up);
} else if (Call.State.DISCONNECTED == state) {
callStateLabel = getCallFailedString(cause);
diff --git a/InCallUI/src/com/android/incallui/CallCardPresenter.java b/InCallUI/src/com/android/incallui/CallCardPresenter.java
index 1830f054c..af7ee1bfc 100644
--- a/InCallUI/src/com/android/incallui/CallCardPresenter.java
+++ b/InCallUI/src/com/android/incallui/CallCardPresenter.java
@@ -318,6 +318,10 @@ public class CallCardPresenter extends Presenter<CallCardPresenter.CallCardUi>
// to let user know quickly what call has disconnected. Disconnected
// calls are very short lived.
if (!skipDisconnected) {
+ retval = callList.getDisconnectingCall();
+ if (retval != null && retval != ignore) {
+ return retval;
+ }
retval = callList.getDisconnectedCall();
if (retval != null && retval != ignore) {
return retval;
diff --git a/InCallUI/src/com/android/incallui/CallList.java b/InCallUI/src/com/android/incallui/CallList.java
index 8249fd481..21f86f74c 100644
--- a/InCallUI/src/com/android/incallui/CallList.java
+++ b/InCallUI/src/com/android/incallui/CallList.java
@@ -202,6 +202,10 @@ public class CallList {
return getFirstCallWithState(Call.State.DISCONNECTED);
}
+ public Call getDisconnectingCall() {
+ return getFirstCallWithState(Call.State.DISCONNECTING);
+ }
+
public Call getSecondBackgroundCall() {
return getCallWithState(Call.State.ONHOLD, 1);
}
@@ -223,7 +227,6 @@ public class CallList {
return call;
}
-
public Call getFirstCall() {
// TODO: should we switch to a simple list and pull the first one?
Call result = getIncomingCall();
@@ -316,7 +319,6 @@ public class CallList {
final Integer id = new Integer(call.getCallId());
if (call.getState() == Call.State.DISCONNECTED) {
-
// update existing (but do not add!!) disconnected calls
if (mCallMap.containsKey(id)) {
diff --git a/InCallUI/src/com/android/incallui/ContactInfoCache.java b/InCallUI/src/com/android/incallui/ContactInfoCache.java
index 6c05650b9..13f8dd00d 100644
--- a/InCallUI/src/com/android/incallui/ContactInfoCache.java
+++ b/InCallUI/src/com/android/incallui/ContactInfoCache.java
@@ -330,12 +330,6 @@ public class ContactInfoCache implements ContactsAsyncHelper.OnImageLoadComplete
photo = context.getResources().getDrawable(R.drawable.picture_unknown);
} else {
cce.personUri = personUri;
-
- // If the image load is too slow, we show a default avatar icon afterward.
- // If it is fast enough, this message will be canceled on onImageLoadComplete().
- // TODO (klp): Figure out if this handler is still needed.
- // mHandler.removeMessages(MESSAGE_SHOW_UNKNOWN_PHOTO);
- // mHandler.sendEmptyMessageDelayed(MESSAGE_SHOW_UNKNOWN_PHOTO, MESSAGE_DELAY);
}
}
diff --git a/InCallUI/src/com/android/incallui/InCallPresenter.java b/InCallUI/src/com/android/incallui/InCallPresenter.java
index 8c52aab2c..935399a62 100644
--- a/InCallUI/src/com/android/incallui/InCallPresenter.java
+++ b/InCallUI/src/com/android/incallui/InCallPresenter.java
@@ -223,7 +223,8 @@ public class InCallPresenter implements CallList.Listener {
newState = InCallState.OUTGOING;
} else if (callList.getActiveCall() != null ||
callList.getBackgroundCall() != null ||
- callList.getDisconnectedCall() != null) {
+ callList.getDisconnectedCall() != null ||
+ callList.getDisconnectingCall() != null) {
newState = InCallState.INCALL;
}