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authorEric Erfanian <erfanian@google.com>2017-02-22 16:32:36 -0800
committerEric Erfanian <erfanian@google.com>2017-03-01 09:56:52 -0800
commitccca31529c07970e89419fb85a9e8153a5396838 (patch)
treea7034c0a01672b97728c13282a2672771cd28baa /java/com/android/incallui/answer/impl/classifier/ClassifierData.java
parente7ae4624ba6f25cb8e648db74e0d64c0113a16ba (diff)
Update dialer sources.
Test: Built package and system image. This change clobbers the old source, and is an export from an internal Google repository. The internal repository was forked form Android in March, and this change includes modifications since then, to near the v8 release. Since the fork, we've moved code from monolithic to independent modules. In addition, we've switched to Blaze/Bazel as the build sysetm. This export, however, still uses make. New dependencies have been added: - Dagger - Auto-Value - Glide - Libshortcutbadger Going forward, development will still be in Google3, and the Gerrit release will become an automated export, with the next drop happening in ~ two weeks. Android.mk includes local modifications from ToT. Abridged changelog: Bug fixes ● Not able to mute, add a call when using Phone app in multiwindow mode ● Double tap on keypad triggering multiple key and tones ● Reported spam numbers not showing as spam in the call log ● Crash when user tries to block number while Phone app is not set as default ● Crash when user picks a number from search auto-complete list Visual Voicemail (VVM) improvements ● Share Voicemail audio via standard exporting mechanisms that support file attachment (email, MMS, etc.) ● Make phone number, email and web sites in VVM transcript clickable ● Set PIN before declining VVM Terms of Service {Carrier} ● Set client type for outbound visual voicemail SMS {Carrier} New incoming call and incall UI on older devices (Android M) ● Updated Phone app icon ● New incall UI (large buttons, button labels) ● New and animated Answer/Reject gestures Accessibility ● Add custom answer/decline call buttons on answer screen for touch exploration accessibility services ● Increase size of touch target ● Add verbal feedback when a Voicemail fails to load ● Fix pressing of Phone buttons while in a phone call using Switch Access ● Fix selecting and opening contacts in talkback mode ● Split focus for ‘Learn More’ link in caller id & spam to help distinguish similar text Other ● Backup & Restore for App Preferences ● Prompt user to enable Wi-Fi calling if the call ends due to out of service and Wi-Fi is connected ● Rename “Dialpad” to “Keypad” ● Show "Private number" for restricted calls ● Delete unused items (vcard, add contact, call history) from Phone menu Change-Id: I2a7e53532a24c21bf308bf0a6d178d7ddbca4958
Diffstat (limited to 'java/com/android/incallui/answer/impl/classifier/ClassifierData.java')
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diff --git a/java/com/android/incallui/answer/impl/classifier/ClassifierData.java b/java/com/android/incallui/answer/impl/classifier/ClassifierData.java
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+++ b/java/com/android/incallui/answer/impl/classifier/ClassifierData.java
@@ -0,0 +1,96 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License
+ */
+
+package com.android.incallui.answer.impl.classifier;
+
+import android.util.SparseArray;
+import android.view.MotionEvent;
+import java.util.ArrayList;
+import java.util.concurrent.TimeUnit;
+
+/**
+ * Contains data which is used to classify interaction sequences on the lockscreen. It does, for
+ * example, provide information on the current touch state.
+ */
+class ClassifierData {
+ private SparseArray<Stroke> mCurrentStrokes = new SparseArray<>();
+ private ArrayList<Stroke> mEndingStrokes = new ArrayList<>();
+ private final float mDpi;
+ private final float mScreenHeight;
+
+ public ClassifierData(float dpi, float screenHeight) {
+ mDpi = dpi;
+ mScreenHeight = screenHeight / dpi;
+ }
+
+ public void update(MotionEvent event) {
+ mEndingStrokes.clear();
+ int action = event.getActionMasked();
+ if (action == MotionEvent.ACTION_DOWN) {
+ mCurrentStrokes.clear();
+ }
+
+ for (int i = 0; i < event.getPointerCount(); i++) {
+ int id = event.getPointerId(i);
+ if (mCurrentStrokes.get(id) == null) {
+ // TODO (keyboardr): See if there's a way to use event.getEventTimeNanos() instead
+ mCurrentStrokes.put(
+ id, new Stroke(TimeUnit.MILLISECONDS.toNanos(event.getEventTime()), mDpi));
+ }
+ mCurrentStrokes
+ .get(id)
+ .addPoint(
+ event.getX(i), event.getY(i), TimeUnit.MILLISECONDS.toNanos(event.getEventTime()));
+
+ if (action == MotionEvent.ACTION_UP
+ || action == MotionEvent.ACTION_CANCEL
+ || (action == MotionEvent.ACTION_POINTER_UP && i == event.getActionIndex())) {
+ mEndingStrokes.add(getStroke(id));
+ }
+ }
+ }
+
+ void cleanUp(MotionEvent event) {
+ mEndingStrokes.clear();
+ int action = event.getActionMasked();
+ for (int i = 0; i < event.getPointerCount(); i++) {
+ int id = event.getPointerId(i);
+ if (action == MotionEvent.ACTION_UP
+ || action == MotionEvent.ACTION_CANCEL
+ || (action == MotionEvent.ACTION_POINTER_UP && i == event.getActionIndex())) {
+ mCurrentStrokes.remove(id);
+ }
+ }
+ }
+
+ /** @return the list of Strokes which are ending in the recently added MotionEvent */
+ public ArrayList<Stroke> getEndingStrokes() {
+ return mEndingStrokes;
+ }
+
+ /**
+ * @param id the id from MotionEvent
+ * @return the Stroke assigned to the id
+ */
+ public Stroke getStroke(int id) {
+ return mCurrentStrokes.get(id);
+ }
+
+ /** @return the height of the screen in inches */
+ public float getScreenHeight() {
+ return mScreenHeight;
+ }
+}