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/* Copyright (c) 2017-2018 The Linux Foundation. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of The Linux Foundation, nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __LOC_IPC__
#define __LOC_IPC__
#include <string>
#include <memory>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <LocThread.h>
using namespace std;
namespace loc_util {
class LocIpcRecver;
class LocIpcSender;
class LocIpcRunnable;
class ILocIpcListener {
protected:
inline virtual ~ILocIpcListener() {}
public:
// LocIpc client can overwrite this function to get notification
// when the socket for LocIpc is ready to receive messages.
inline virtual void onListenerReady() {}
virtual void onReceive(const char* data, uint32_t len, const LocIpcRecver* recver) = 0;
};
class LocIpc {
public:
inline LocIpc() : mRunnable(nullptr) {}
inline virtual ~LocIpc() {
stopNonBlockingListening();
}
static shared_ptr<LocIpcSender>
getLocIpcLocalSender(const char* localSockName);
static shared_ptr<LocIpcSender>
getLocIpcInetUdpSender(const char* serverName, int32_t port);
static shared_ptr<LocIpcSender>
getLocIpcInetTcpSender(const char* serverName, int32_t port);
static shared_ptr<LocIpcSender>
getLocIpcQrtrSender(int service, int instance);
static unique_ptr<LocIpcRecver>
getLocIpcLocalRecver(const shared_ptr<ILocIpcListener>& listener,
const char* localSockName);
static unique_ptr<LocIpcRecver>
getLocIpcInetUdpRecver(const shared_ptr<ILocIpcListener>& listener,
const char* serverName, int32_t port);
static unique_ptr<LocIpcRecver>
getLocIpcInetTcpRecver(const shared_ptr<ILocIpcListener>& listener,
const char* serverName, int32_t port);
static unique_ptr<LocIpcRecver>
getLocIpcQrtrRecver(const shared_ptr<ILocIpcListener>& listener,
int service, int instance);
static pair<shared_ptr<LocIpcSender>, unique_ptr<LocIpcRecver>>
getLocIpcQmiLocServiceSenderRecverPair(const shared_ptr<ILocIpcListener>& listener,
int instance);
// Listen for new messages in current thread. Calling this funciton will
// block current thread.
// The listening can be stopped by calling stopBlockingListening() passing
// in the same ipcRecver obj handle.
static bool startBlockingListening(LocIpcRecver& ipcRecver);
static void stopBlockingListening(LocIpcRecver& ipcRecver);
// Create a new LocThread and listen for new messages in it.
// Calling this function will return immediately and won't block current thread.
// The listening can be stopped by calling stopNonBlockingListening().
bool startNonBlockingListening(unique_ptr<LocIpcRecver>& ipcRecver);
void stopNonBlockingListening();
// Send out a message.
// Call this function to send a message in argument data to socket in argument name.
//
// Argument name contains the name of the target unix socket. data contains the
// message to be sent out. Convert your message to a string before calling this function.
// The function will return true on success, and false on failure.
static bool send(LocIpcSender& sender, const uint8_t data[],
uint32_t length, int32_t msgId = -1);
private:
LocThread mThread;
LocIpcRunnable *mRunnable;
};
/* this is only when client needs to implement Sender / Recver that are not already provided by
the factor methods prvoided by LocIpc. */
class LocIpcSender {
protected:
LocIpcSender() = default;
virtual bool isOperable() const = 0;
virtual ssize_t send(const uint8_t data[], uint32_t length, int32_t msgId) const = 0;
public:
virtual ~LocIpcSender() = default;
virtual void informRecverRestarted() {}
inline bool isSendable() const { return isOperable(); }
inline bool sendData(const uint8_t data[], uint32_t length, int32_t msgId) const {
return isSendable() && (send(data, length, msgId) > 0);
}
virtual unique_ptr<LocIpcRecver> getRecver(const shared_ptr<ILocIpcListener>& /*listener*/) {
return nullptr;
}
};
class LocIpcRecver {
LocIpcSender& mIpcSender;
protected:
const shared_ptr<ILocIpcListener> mDataCb;
inline LocIpcRecver(const shared_ptr<ILocIpcListener>& listener, LocIpcSender& sender) :
mIpcSender(sender), mDataCb(listener) {}
LocIpcRecver(LocIpcRecver const& recver) = delete;
LocIpcRecver& operator=(LocIpcRecver const& recver) = delete;
virtual ssize_t recv() const = 0;
public:
virtual ~LocIpcRecver() = default;
inline bool recvData() const { return isRecvable() && (recv() > 0); }
inline bool isRecvable() const { return mDataCb != nullptr && mIpcSender.isSendable(); }
virtual void onListenerReady() { if (mDataCb != nullptr) mDataCb->onListenerReady(); }
inline virtual unique_ptr<LocIpcSender> getLastSender() const {
return nullptr;
}
virtual void abort() const = 0;
virtual const char* getName() const = 0;
};
class Sock {
static const char MSG_ABORT[];
static const char LOC_IPC_HEAD[];
const uint32_t mMaxTxSize;
ssize_t sendto(const void *buf, size_t len, int flags, const struct sockaddr *destAddr,
socklen_t addrlen) const;
ssize_t recvfrom(const LocIpcRecver& recver, const shared_ptr<ILocIpcListener>& dataCb,
int sid, int flags, struct sockaddr *srcAddr, socklen_t *addrlen) const;
public:
int mSid;
inline Sock(int sid, const uint32_t maxTxSize = 8192) : mMaxTxSize(maxTxSize), mSid(sid) {}
inline ~Sock() { close(); }
inline bool isValid() const { return -1 != mSid; }
ssize_t send(const void *buf, uint32_t len, int flags, const struct sockaddr *destAddr,
socklen_t addrlen) const;
ssize_t recv(const LocIpcRecver& recver, const shared_ptr<ILocIpcListener>& dataCb, int flags,
struct sockaddr *srcAddr, socklen_t *addrlen, int sid = -1) const;
ssize_t sendAbort(int flags, const struct sockaddr *destAddr, socklen_t addrlen);
inline void close() {
if (isValid()) {
::close(mSid);
mSid = -1;
}
}
};
class SockRecver : public LocIpcRecver {
shared_ptr<Sock> mSock;
protected:
inline virtual ssize_t recv() const override {
return mSock->recv(*this, mDataCb, 0, nullptr, nullptr);
}
public:
inline SockRecver(const shared_ptr<ILocIpcListener>& listener,
LocIpcSender& sender, shared_ptr<Sock> sock) :
LocIpcRecver(listener, sender), mSock(sock) {
}
inline virtual const char* getName() const override {
return "SockRecver";
}
inline virtual void abort() const override {}
};
}
#endif //__LOC_IPC__
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